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Update index.md
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@ -219,7 +219,7 @@ This change fixes a hang that could occur when stopping emulation in yuzu.
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In a series of minor changes, a number of contributors decided to improve and correct some elements displayed on our interface, and the way the user can interact with them.
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In a series of minor changes, a number of contributors decided to improve and correct some elements displayed on our interface, and the way the user can interact with them.
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german77 noticed that some items, such as the `stop` and `start` buttons, were not being disabled from interaction once the emulation process stopped, and [promptly fixed this erroneous behaviour](https://github.com/yuzu-emu/yuzu/pull/7662).
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[german77](https://github.com/german77) noticed that some items, such as the `stop` and `start` buttons, were not being disabled from interaction once the emulation process stopped, and [promptly fixed this erroneous behaviour](https://github.com/yuzu-emu/yuzu/pull/7662).
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He also went ahead and implemented the graphical elements needed to [report the battery levels](https://github.com/yuzu-emu/yuzu/pull/7735) of UDP controllers.
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He also went ahead and implemented the graphical elements needed to [report the battery levels](https://github.com/yuzu-emu/yuzu/pull/7735) of UDP controllers.
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While this code has been in yuzu's source for some time already, preparing the appropriate front-end graphics and the subsequent implementation into the UI had been pending tasks for a long time.
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While this code has been in yuzu's source for some time already, preparing the appropriate front-end graphics and the subsequent implementation into the UI had been pending tasks for a long time.
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@ -244,7 +244,7 @@ Naturally, users can still change the theme through the configuration settings,
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## Input changes
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## Input changes
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[german77](https://github.com/german77) has been *especially* busy this month, so there’s quite a bit to cover in this section.
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german77 has been *especially* busy this month, so there’s quite a bit to cover in this section.
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Users reported that the game `パワプロクンポケットR`, and other games of the Power Pocket saga, crashed when in-game.
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Users reported that the game `パワプロクンポケットR`, and other games of the Power Pocket saga, crashed when in-game.
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This is caused by the `SetNpadAnalogStickUseCenterClamp` service being able to initialize the `applet_resource` subsystem even if it wasn’t initialized before.
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This is caused by the `SetNpadAnalogStickUseCenterClamp` service being able to initialize the `applet_resource` subsystem even if it wasn’t initialized before.
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