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Salutations, yuz-ers! This is the November progress rreport which, for an unlimited time, will offer you hundreds of graphical fixes, improved performance, kernel changes, input additions, and major code cleanups. Salutations, yuz-ers! This is the November progress report which, for an unlimited time, will offer you hundreds of graphical fixes, improved performance, kernel changes, input additions, and major code cleanups.
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As an extra gift for keyboard users, [german77](https://github.com/german77) also added support for [better analog emulation with keyboard inputs.](https://github.com/yuzu-emu/yuzu/pull/4905) With this change, keyboard players can now “drift” the emulated analog stick to get any angle, not just the fixed eight directions you can get by pressing key combinations. As an extra gift for keyboard users, [german77](https://github.com/german77) also added support for [better analog emulation with keyboard inputs.](https://github.com/yuzu-emu/yuzu/pull/4905) With this change, keyboard players can now “drift” the emulated analog stick to get any angle, not just the fixed eight directions you can get by pressing key combinations.
{{< imgs {{< imgs
"./analogkey.png| You can find this setting in Emuation > Configure... > Controls > Advanced > Emulate Analog with Keyboard Input" "./analogkey.png| You can find this setting in Emulation > Configure... > Controls > Advanced > Emulate Analog with Keyboard Input"
>}} >}}
[german77](https://github.com/german77) also enabled the use of [up to 8 different UDP servers.](https://github.com/yuzu-emu/yuzu/pull/4937) This allows for motion controls for each player. [german77](https://github.com/german77) also enabled the use of [up to 8 different UDP servers.](https://github.com/yuzu-emu/yuzu/pull/4937) This allows for motion controls for each player.