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Updated the legend of zelda links awakening (markdown)
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@ -5,15 +5,15 @@ Link's Awakening is playable. Performance may struggle in demanding areas.
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* Using OpenGL API, tall grass and tree models have black flickering, depth of field (aka blurriness) is incorrectly rendered causing the whole screen blurred, which can be fixed by using [this mod patch](https://github.com/yuzuMods/yuzuMods/raw/master/mods/the-legend-of-zelda-links-awakening/zelda-links_awakening-tiltshift-mod.zip).
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* Turing series GPUs (GeForce 16, GeForce/Quadro RTX, Titan RTX) have some rendering issues.
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The Vulkan renderer fixes most of the rendering issues (such as no black flickering, transparent water, accurate lightning, working depth of field).
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The Vulkan renderer fixes most of the rendering issues (such as no black flickering, transparent , accurate lightning, working depth of field).
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* yuzu sometimes crashes on `Vulkan`, and this occurs frequently when entering Manbo's Pond. Switch to `OpenGL` in order to bypass this problem.
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* yuzu sometimes crashes on `Vulkan`, and this occurs frequently when entering Manbo's . Switch to `OpenGL` in to bypass this problem.
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## Game-Specific Configuration
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* Controller configuration: `Single Player - Dual Joycons - Docked` or Custom Profile/Pro Controller + Docked Mode
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* The `Vulkan` renderer fixes most of the rendering issues (such as no black flickering, transparent water, accurate lightning, working depth of field).
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* The `Vulkan` renderer fixes most of the rendering issues (such as no black flickering, transparent , accurate lightning, working depth of field).
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#### Screenshots
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