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Updated fire emblem three houses (markdown)
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@ -3,11 +3,13 @@ The following issues are encountered that the developers of yuzu are aware of:
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* (major) Pre-rendered video cutscenes do not play and display as black (although the white text may show up underneath): Cutscenes rendered on the console (for example, when characters have dialogue with one other characters) and cutscenes involving still backgrounds with animations overlayed still do render.
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* (major) Both Chapter 15 - Valley of Torment and Chapter 17 - Blood of the Eagle and Lion cause an unskippable cutscene crash on video GPUs that are not AMD (although AMD GPUs also take a major performance hit compared to NVIDIA GPUs).
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* (major) Music is too loud and turning it off in settings doesn't work. Basically you hear only music. No battle SFX or character selection quotes, and Rain/Thunder versions of music play simultaneously (not switching between map version and battle version).
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* (major) Sound is stuttering. (Edit: If you turn it down in Yuzu Audio Settings to about 52% its not really noticeable)
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* (minor) SFX in battle doesn't work.
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* (minor) Some audio artifacts inside the Academy.
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* (minor) Game freeze in tournaments VERY often.
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* (major) (fixed in EA) Music is too loud and turning it off in settings doesn't work. Basically you hear only music. No battle SFX or character selection quotes, and Rain/Thunder versions of music play simultaneously (not switching between map version and battle version).
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* (major) (fixed in EA) Sound is stuttering. (Edit: If you turn it down in Yuzu Audio Settings to about 52% its not really noticeable)
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* (major) random occasional crashes with Vulkan, savescum liberally (you can do this on maddening classic too, by copying the two files created when you make a bookmark, and paste and replace if you want to load the bookmark at any time)
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* (major) If you win a map it will crash vast majority of time when it is supposed to load the save menu, workaround is to make a bookmark and reload, as the issue seems to stem from the game running for too long in a map.
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* (minor) (fixed in EA) SFX in battle doesn't work.
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* (minor) (fixed in EA) Some audio artifacts inside the Academy.
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* (minor) (fixed in EA) Game freeze in tournaments VERY often.
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Rendering:
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@ -18,4 +20,5 @@ Rendering:
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* On an i7 6500U@3.1Ghz with 8GB of RAM, expected performance is 33-51% of performance in the overworld. 100% performance only in cutscenes and on small maps
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* Runs between 10 and 12 fps on a i5-7300hq@2.5Ghz with a GTX 1050 and 16Gb of RAM in the 3D parts, but nearly all the time at 100% speed on the maps parts
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* Runs at around 45-60 fps on a i7 9700k and a Radeon RX 580 with 16GB of RAM. Screen freeze for about 0,5sec form time to time.
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* Runs at 55-60 fps on an AMD Ryzen 7 2700 (3.9Ghz) and an RTX 2070 with 16GB of RAM on Vulkan no freezes yet and a Frametime of 16ms
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* Runs at 55-60 fps on an AMD Ryzen 7 2700 (3.9Ghz) and an RTX 2070 with 16GB of RAM on Vulkan no freezes yet and a Frametime of 16ms
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* ryzen 3600x amd 5700xt no framedrops with Vulkan Windows drivers
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