Updated Pokemon Lets Go (markdown)

Aman-Mittal 2019-08-17 16:48:30 +05:30
parent fc66aafb7b
commit b3d713cee2

@ -14,8 +14,7 @@ Additionally, there are a few instances in which Pokemon Let's Go will crash or
**Softlock = is guaranteed to happen.**
* Crash while loading disk shader cache (FIX: Disable `Use disk shader cache` in configure/graphics tab)
NOTE:This issue is resolved in the latest canary if you still encounter problem delete Transferable cache or use the fix above
NOTE:This issue is mostly resolved in the latest canary but shader cache currupts everytime whenever you dump save files in the yuzu. If you are one who generally uses different saves in game it is recommended to use the above fix.
* Possible crashing may occur when moving from one large area to another (Possibly related to high RAM usage)
As with most emulators, your in-game performance is highly dependent on the power of your system, especially the single core power of your CPU.
@ -23,4 +22,4 @@ As with most emulators, your in-game performance is highly dependent on the powe
#### HARDWARE ISSUES
* AMD GPU users who run Windows OSs may experience graphical glitches in the game. They are caused by AMD's proprietary drivers, and therefore, you either need to wait for AMD to fix drivers, or install a Linux distribution (not recommended if you have no experience with Linux) and use Mesa drivers.
* Intel GPU users will not get reliable performance.Due to being integrated graphics is generally built on the efficiency and power saving perspective. Use of dedicated GPUs is highly recommended.
* Intel GPU users will not get reliable performance. Due to being integrated graphics is generally built on the efficiency and power saving perspective. Use of dedicated GPUs is highly recommended.