mirror of
https://github.com/yuzu-emu/yuzu-games-wiki.git
synced 2025-07-18 07:37:31 +00:00
Created Bloodstained Ritual of the Night (markdown)
parent
b8284f87b0
commit
e09db914c3
13
Bloodstained-Ritual-of-the-Night.md
Normal file
13
Bloodstained-Ritual-of-the-Night.md
Normal file
|
@ -0,0 +1,13 @@
|
|||
Game performs badly and has renders textures with rainbow colors (UE4 game), utilizes compute shaders.
|
||||
|
||||
Looking beyond performance and the incorrect colors the game renders quite well (better than Octopath), rendering some details that allow it to be somewhat playable.
|
||||
|
||||
Updates 1.0.2 and 1.0.3 replace the rainbow rendering with blue. Both updates perform worse than 1.0.1 (despite 1.0.3 being a performance optimization on hardware)
|
||||
|
||||
Known Issues:
|
||||
- Graphics rendered during dialogues are rendered incorrectly
|
||||
- Textures popping in and out (disappearing and reappearing textures)
|
||||
- Missing textures
|
||||
- Missing rendered effects (such as lightning trails when using the *Teps Oceus* shard)
|
||||
- Occasional texture corruption
|
||||
- Performance degradation after moving between rooms, (high "Texture Setup" as shown in the microprofile)
|
Loading…
Reference in a new issue