yuzu-mainline/src/citra/src/citra.cpp

104 lines
2.8 KiB
C++
Raw Normal View History

/**
2013-09-26 21:34:48 +00:00
* Copyright (C) 2013 citra Emulator
2013-08-30 03:35:09 +00:00
*
2013-09-26 21:34:48 +00:00
* @file citra.cpp
2013-08-30 03:35:09 +00:00
* @author ShizZy <shizzy247@gmail.com>
* @date 2013-09-04
2013-08-30 03:35:09 +00:00
* @brief Main entry point
*
* @section LICENSE
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details at
* http://www.gnu.org/copyleft/gpl.html
*
* Official project repository can be found at:
* http://code.google.com/p/gekko-gc-emu/
*/
#include "common.h"
2013-09-18 02:57:59 +00:00
#include "log_manager.h"
2013-09-08 17:17:27 +00:00
#include "file_util.h"
2013-08-30 03:35:09 +00:00
#include "system.h"
#include "core.h"
#include "loader.h"
2013-08-30 03:35:09 +00:00
#include "emu_window/emu_window_glfw.h"
2013-08-30 03:35:09 +00:00
2013-09-26 21:34:48 +00:00
#include "citra.h"
2013-08-30 03:35:09 +00:00
#define E_ERR -1
2013-08-30 03:35:09 +00:00
//#define PLAY_FIFO_RECORDING
/// Application entry point
int __cdecl main(int argc, char **argv) {
2013-09-09 01:55:37 +00:00
//u32 tight_loop;
2013-08-30 03:35:09 +00:00
2013-09-26 21:34:48 +00:00
printf("citra starting...\n");
2013-08-30 03:35:09 +00:00
2013-09-08 17:17:27 +00:00
std::string program_dir = File::GetCurrentDir();
2013-08-30 03:35:09 +00:00
2013-09-18 02:57:59 +00:00
LogManager::Init();
EmuWindow_GLFW* emu_window = new EmuWindow_GLFW;
2013-09-18 02:57:59 +00:00
System::Init(emu_window);
2013-08-30 03:35:09 +00:00
//if (E_OK != Core::Init(emu_window)) {
// LOG_ERROR(TMASTER, "core initialization failed, exiting...");
// core::Kill();
// exit(1);
//}
//// Load a game or die...
//if (E_OK == dvd::LoadBootableFile(common::g_config->default_boot_file())) {
// if (common::g_config->enable_auto_boot()) {
// core::Start();
// } else {
// LOG_ERROR(TMASTER, "Autoboot required in no-GUI mode... Exiting!\n");
// }
//} else {
// LOG_ERROR(TMASTER, "Failed to load a bootable file... Exiting!\n");
// exit(E_ERR);
//}
//// run the game
//while(core::SYS_DIE != core::g_state) {
// if (core::SYS_RUNNING == core::g_state) {
// if(!(cpu->is_on)) {
// cpu->Start(); // Initialize and start CPU.
// } else {
// for(tight_loop = 0; tight_loop < 10000; ++tight_loop) {
// cpu->execStep();
// }
// }
// } else if (core::SYS_HALTED == core::g_state) {
// core::Stop();
// }
//}
//core::Kill();
std::string boot_filename = "homebrew.elf";
std::string error_str;
bool res = Loader::LoadFile(boot_filename, &error_str);
if (!res) {
ERROR_LOG(BOOT, "Failed to load ROM: %s", error_str.c_str());
}
for (int tight_loop = 0; tight_loop < 10000; ++tight_loop) {
Core::SingleStep();
}
2013-08-30 03:35:09 +00:00
delete emu_window;
2013-08-30 03:35:09 +00:00
return 0;
2013-08-30 03:35:09 +00:00
}