mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-23 17:45:35 +00:00
shader_ir: Corrections, documenting and asserting control_flow
This commit is contained in:
parent
d5533b440c
commit
01b21ee1e8
|
@ -1,3 +1,6 @@
|
|||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <list>
|
||||
#include <map>
|
||||
|
@ -17,16 +20,18 @@ using Tegra::Shader::OpCode;
|
|||
|
||||
constexpr s32 unassigned_branch = -2;
|
||||
|
||||
/***
|
||||
* 'ControlStack' represents a static stack of control jumps such as SSY and PBK
|
||||
* stacks in Maxwell.
|
||||
***/
|
||||
struct ControlStack {
|
||||
std::array<u32, 20> stack;
|
||||
static constexpr std::size_t stack_fixed_size = 20;
|
||||
std::array<u32, stack_fixed_size> stack{};
|
||||
u32 index{};
|
||||
|
||||
ControlStack() {}
|
||||
|
||||
ControlStack(const ControlStack& cp) {
|
||||
index = cp.index;
|
||||
std::memcpy(stack.data(), cp.stack.data(), index * sizeof(u32));
|
||||
}
|
||||
ControlStack(const ControlStack& cp) = default;
|
||||
|
||||
bool Compare(const ControlStack& cs) const {
|
||||
if (index != cs.index) {
|
||||
|
@ -35,6 +40,7 @@ struct ControlStack {
|
|||
return std::memcmp(stack.data(), cs.stack.data(), index * sizeof(u32)) == 0;
|
||||
}
|
||||
|
||||
/// This compare just compares the top of the stack against one another
|
||||
bool SoftCompare(const ControlStack& cs) const {
|
||||
if (index == 0 || cs.index == 0) {
|
||||
return index == cs.index;
|
||||
|
@ -51,7 +57,7 @@ struct ControlStack {
|
|||
}
|
||||
|
||||
bool Push(u32 address) {
|
||||
if (index >= 20) {
|
||||
if (index >= stack.size()) {
|
||||
return false;
|
||||
}
|
||||
stack[index] = address;
|
||||
|
@ -70,21 +76,23 @@ struct ControlStack {
|
|||
|
||||
struct Query {
|
||||
Query() {}
|
||||
Query(const Query& q) : address{q.address}, ssy_stack{q.ssy_stack}, pbk_stack{q.pbk_stack} {}
|
||||
u32 address;
|
||||
Query(const Query& q) = default;
|
||||
u32 address{};
|
||||
ControlStack ssy_stack{};
|
||||
ControlStack pbk_stack{};
|
||||
};
|
||||
|
||||
struct BlockStack {
|
||||
BlockStack() = default;
|
||||
BlockStack(const BlockStack& b) : ssy_stack{b.ssy_stack}, pbk_stack{b.pbk_stack} {}
|
||||
BlockStack(const BlockStack& b) = default;
|
||||
BlockStack(const Query& q) : ssy_stack{q.ssy_stack}, pbk_stack{q.pbk_stack} {}
|
||||
ControlStack ssy_stack{};
|
||||
ControlStack pbk_stack{};
|
||||
};
|
||||
|
||||
struct BlockBranchInfo {
|
||||
BlockBranchInfo() = default;
|
||||
BlockBranchInfo(const BlockBranchInfo& b) = default;
|
||||
Condition condition{};
|
||||
s32 address{exit_branch};
|
||||
bool kill{};
|
||||
|
@ -94,7 +102,7 @@ struct BlockBranchInfo {
|
|||
};
|
||||
|
||||
struct BlockInfo {
|
||||
BlockInfo() {}
|
||||
BlockInfo() = default;
|
||||
u32 start{};
|
||||
u32 end{};
|
||||
bool visited{};
|
||||
|
@ -107,24 +115,15 @@ struct BlockInfo {
|
|||
|
||||
struct CFGRebuildState {
|
||||
explicit CFGRebuildState(const ProgramCode& program_code, const std::size_t program_size)
|
||||
: program_code{program_code}, program_size{program_size} {
|
||||
// queries.clear();
|
||||
block_info.clear();
|
||||
labels.clear();
|
||||
registered.clear();
|
||||
ssy_labels.clear();
|
||||
pbk_labels.clear();
|
||||
inspect_queries.clear();
|
||||
queries.clear();
|
||||
}
|
||||
: program_code{program_code}, program_size{program_size} {}
|
||||
|
||||
std::vector<BlockInfo> block_info{};
|
||||
std::list<u32> inspect_queries{};
|
||||
std::list<Query> queries{};
|
||||
std::unordered_map<u32, u32> registered{};
|
||||
std::unordered_set<u32> labels{};
|
||||
std::map<u32, u32> ssy_labels;
|
||||
std::map<u32, u32> pbk_labels;
|
||||
std::map<u32, u32> ssy_labels{};
|
||||
std::map<u32, u32> pbk_labels{};
|
||||
std::unordered_map<u32, BlockStack> stacks{};
|
||||
const ProgramCode& program_code;
|
||||
const std::size_t program_size;
|
||||
|
@ -156,7 +155,7 @@ BlockInfo* CreateBlockInfo(CFGRebuildState& state, u32 start, u32 end) {
|
|||
auto& it = state.block_info.emplace_back();
|
||||
it.start = start;
|
||||
it.end = end;
|
||||
u32 index = state.block_info.size() - 1;
|
||||
const u32 index = static_cast<u32>(state.block_info.size() - 1);
|
||||
state.registered.insert({start, index});
|
||||
return ⁢
|
||||
}
|
||||
|
@ -172,11 +171,10 @@ enum class ParseResult : u32 {
|
|||
};
|
||||
|
||||
ParseResult ParseCode(CFGRebuildState& state, u32 address, ParseInfo& parse_info) {
|
||||
|
||||
u32 offset = static_cast<u32>(address);
|
||||
u32 end_address = static_cast<u32>(state.program_size - 10U) * 8U;
|
||||
const u32 end_address = static_cast<u32>(state.program_size - 10U) * 8U;
|
||||
|
||||
auto insert_label = ([](CFGRebuildState& state, u32 address) {
|
||||
const auto insert_label = ([](CFGRebuildState& state, u32 address) {
|
||||
auto pair = state.labels.emplace(address);
|
||||
if (pair.second) {
|
||||
state.inspect_queries.push_back(address);
|
||||
|
@ -361,20 +359,18 @@ bool TryInspectAddress(CFGRebuildState& state) {
|
|||
if (state.inspect_queries.empty()) {
|
||||
return false;
|
||||
}
|
||||
u32 address = state.inspect_queries.front();
|
||||
const u32 address = state.inspect_queries.front();
|
||||
state.inspect_queries.pop_front();
|
||||
auto search_result = TryGetBlock(state, address);
|
||||
BlockInfo* block_info;
|
||||
const auto search_result = TryGetBlock(state, address);
|
||||
switch (search_result.first) {
|
||||
case BlockCollision::Found: {
|
||||
return true;
|
||||
break;
|
||||
}
|
||||
case BlockCollision::Inside: {
|
||||
// This case is the tricky one:
|
||||
// We need to Split the block in 2 sepparate blocks
|
||||
auto it = search_result.second;
|
||||
block_info = CreateBlockInfo(state, address, it->end);
|
||||
BlockInfo* block_info = CreateBlockInfo(state, address, it->end);
|
||||
it->end = address - 1;
|
||||
block_info->branch = it->branch;
|
||||
BlockBranchInfo forward_branch{};
|
||||
|
@ -382,34 +378,32 @@ bool TryInspectAddress(CFGRebuildState& state) {
|
|||
forward_branch.ignore = true;
|
||||
it->branch = forward_branch;
|
||||
return true;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
ParseInfo parse_info;
|
||||
ParseResult parse_result = ParseCode(state, address, parse_info);
|
||||
const ParseResult parse_result = ParseCode(state, address, parse_info);
|
||||
if (parse_result == ParseResult::AbnormalFlow) {
|
||||
// if it's the end of the program, end it safely
|
||||
// if it's AbnormalFlow, we end it as false, ending the CFG reconstruction
|
||||
return false;
|
||||
}
|
||||
|
||||
block_info = CreateBlockInfo(state, address, parse_info.end_address);
|
||||
BlockInfo* block_info = CreateBlockInfo(state, address, parse_info.end_address);
|
||||
block_info->branch = parse_info.branch_info;
|
||||
if (parse_info.branch_info.condition.IsUnconditional()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
u32 fallthrough_address = parse_info.end_address + 1;
|
||||
const u32 fallthrough_address = parse_info.end_address + 1;
|
||||
state.inspect_queries.push_front(fallthrough_address);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TryQuery(CFGRebuildState& state) {
|
||||
auto gather_labels = ([](ControlStack& cc, std::map<u32, u32>& labels, BlockInfo& block) {
|
||||
const auto gather_labels = ([](ControlStack& cc, std::map<u32, u32>& labels, BlockInfo& block) {
|
||||
auto gather_start = labels.lower_bound(block.start);
|
||||
auto gather_end = labels.upper_bound(block.end);
|
||||
const auto gather_end = labels.upper_bound(block.end);
|
||||
while (gather_start != gather_end) {
|
||||
cc.Push(gather_start->second);
|
||||
gather_start++;
|
||||
|
@ -419,21 +413,21 @@ bool TryQuery(CFGRebuildState& state) {
|
|||
return false;
|
||||
}
|
||||
Query& q = state.queries.front();
|
||||
u32 block_index = state.registered[q.address];
|
||||
const u32 block_index = state.registered[q.address];
|
||||
BlockInfo& block = state.block_info[block_index];
|
||||
// If the block is visted, check if the stacks match, else gather the ssy/pbk
|
||||
// labels into the current stack and look if the branch at the end of the block
|
||||
// consumes a label. Schedule new queries accordingly
|
||||
if (block.visited) {
|
||||
BlockStack& stack = state.stacks[q.address];
|
||||
bool all_okay = (stack.ssy_stack.Size() == 0 || q.ssy_stack.Compare(stack.ssy_stack)) &&
|
||||
const bool all_okay =
|
||||
(stack.ssy_stack.Size() == 0 || q.ssy_stack.Compare(stack.ssy_stack)) &&
|
||||
(stack.pbk_stack.Size() == 0 || q.pbk_stack.Compare(stack.pbk_stack));
|
||||
state.queries.pop_front();
|
||||
return all_okay;
|
||||
}
|
||||
block.visited = true;
|
||||
BlockStack bs{q};
|
||||
state.stacks[q.address] = bs;
|
||||
state.stacks[q.address] = BlockStack{q};
|
||||
Query q2(q);
|
||||
state.queries.pop_front();
|
||||
gather_labels(q2.ssy_stack, state.ssy_labels, block);
|
||||
|
|
|
@ -1,3 +1,7 @@
|
|||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstring>
|
||||
|
@ -20,12 +24,15 @@ struct Condition {
|
|||
ConditionCode cc{ConditionCode::T};
|
||||
|
||||
bool IsUnconditional() const {
|
||||
return (predicate == Pred::UnusedIndex) && (cc == ConditionCode::T);
|
||||
return predicate == Pred::UnusedIndex && cc == ConditionCode::T;
|
||||
}
|
||||
bool operator==(const Condition& other) const {
|
||||
return std::tie(predicate, cc) == std::tie(other.predicate, other.cc);
|
||||
}
|
||||
};
|
||||
|
||||
struct ShaderBlock {
|
||||
ShaderBlock() {}
|
||||
ShaderBlock() = default;
|
||||
ShaderBlock(const ShaderBlock& sb) = default;
|
||||
u32 start{};
|
||||
u32 end{};
|
||||
|
@ -35,11 +42,12 @@ struct ShaderBlock {
|
|||
bool kills{};
|
||||
s32 address{};
|
||||
bool operator==(const Branch& b) const {
|
||||
return std::memcmp(this, &b, sizeof(Branch)) == 0;
|
||||
return std::tie(cond, kills, address) == std::tie(b.cond, b.kills, b.address);
|
||||
}
|
||||
} branch;
|
||||
bool operator==(const ShaderBlock& sb) const {
|
||||
return std::memcmp(this, &sb, sizeof(ShaderBlock)) == 0;
|
||||
return std::tie(start, end, ignore_branch, branch) ==
|
||||
std::tie(sb.start, sb.end, sb.ignore_branch, sb.branch);
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -46,7 +46,7 @@ void ShaderIR::Decode() {
|
|||
coverage_end = shader_info.end;
|
||||
if (shader_info.decompilable) {
|
||||
disable_flow_stack = true;
|
||||
auto insert_block = ([this](NodeBlock& nodes, u32 label) {
|
||||
const auto insert_block = ([this](NodeBlock& nodes, u32 label) {
|
||||
if (label == exit_branch) {
|
||||
return;
|
||||
}
|
||||
|
@ -88,7 +88,6 @@ void ShaderIR::Decode() {
|
|||
for (u32 label = main_offset; label < shader_end; label++) {
|
||||
basic_blocks.insert({label, DecodeRange(label, label + 1)});
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
NodeBlock ShaderIR::DecodeRange(u32 begin, u32 end) {
|
||||
|
@ -104,16 +103,17 @@ void ShaderIR::DecodeRangeInner(NodeBlock& bb, u32 begin, u32 end) {
|
|||
}
|
||||
|
||||
void ShaderIR::InsertControlFlow(NodeBlock& bb, const ShaderBlock& block) {
|
||||
auto apply_conditions = ([&](const Condition& cond, Node n) -> Node {
|
||||
const auto apply_conditions = ([&](const Condition& cond, Node n) -> Node {
|
||||
Node result = n;
|
||||
if (cond.cc != ConditionCode::T) {
|
||||
result = Conditional(GetConditionCode(cond.cc), {result});
|
||||
}
|
||||
if (cond.predicate != Pred::UnusedIndex) {
|
||||
u32 pred = static_cast<u32>(cond.predicate);
|
||||
bool is_neg = pred > 7;
|
||||
if (is_neg)
|
||||
const bool is_neg = pred > 7;
|
||||
if (is_neg) {
|
||||
pred -= 8;
|
||||
}
|
||||
result = Conditional(GetPredicate(pred, is_neg), {result});
|
||||
}
|
||||
return result;
|
||||
|
|
Loading…
Reference in a new issue