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https://github.com/yuzu-emu/yuzu-mainline.git
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Merge pull request #4122 from lioncash/hide
video_core: Eliminate some variable shadowing
This commit is contained in:
commit
14a1181a97
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@ -47,7 +47,7 @@ public:
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bool is_written = false, bool use_fast_cbuf = false) {
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std::lock_guard lock{mutex};
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const auto& memory_manager = system.GPU().MemoryManager();
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auto& memory_manager = system.GPU().MemoryManager();
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const std::optional<VAddr> cpu_addr_opt = memory_manager.GpuToCpuAddress(gpu_addr);
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if (!cpu_addr_opt) {
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return {GetEmptyBuffer(size), 0};
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@ -59,7 +59,6 @@ public:
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constexpr std::size_t max_stream_size = 0x800;
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if (use_fast_cbuf || size < max_stream_size) {
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if (!is_written && !IsRegionWritten(cpu_addr, cpu_addr + size - 1)) {
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auto& memory_manager = system.GPU().MemoryManager();
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const bool is_granular = memory_manager.IsGranularRange(gpu_addr, size);
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if (use_fast_cbuf) {
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u8* dest;
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@ -553,7 +553,7 @@ Xbyak::Reg32 MacroJITx64Impl::Compile_GetRegister(u32 index, Xbyak::Reg32 dst) {
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}
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void MacroJITx64Impl::Compile_ProcessResult(Macro::ResultOperation operation, u32 reg) {
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auto SetRegister = [=](u32 reg, Xbyak::Reg32 result) {
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const auto SetRegister = [this](u32 reg, const Xbyak::Reg32& result) {
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// Register 0 is supposed to always return 0. NOP is implemented as a store to the zero
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// register.
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if (reg == 0) {
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@ -561,7 +561,7 @@ void MacroJITx64Impl::Compile_ProcessResult(Macro::ResultOperation operation, u3
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}
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mov(dword[STATE + offsetof(JITState, registers) + reg * sizeof(u32)], result);
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};
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auto SetMethodAddress = [=](Xbyak::Reg32 reg) { mov(METHOD_ADDRESS, reg); };
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const auto SetMethodAddress = [this](const Xbyak::Reg32& reg) { mov(METHOD_ADDRESS, reg); };
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switch (operation) {
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case Macro::ResultOperation::IgnoreAndFetch:
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@ -210,10 +210,11 @@ bool MemoryManager::IsBlockContinuous(const GPUVAddr start, const std::size_t si
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return range == inner_size;
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}
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void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::size_t size) const {
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void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer,
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const std::size_t size) const {
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std::size_t remaining_size{size};
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std::size_t page_index{src_addr >> page_bits};
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std::size_t page_offset{src_addr & page_mask};
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std::size_t page_index{gpu_src_addr >> page_bits};
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std::size_t page_offset{gpu_src_addr & page_mask};
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auto& memory = system.Memory();
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@ -234,11 +235,11 @@ void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::s
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}
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}
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void MemoryManager::ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer,
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void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer,
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const std::size_t size) const {
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std::size_t remaining_size{size};
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std::size_t page_index{src_addr >> page_bits};
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std::size_t page_offset{src_addr & page_mask};
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std::size_t page_index{gpu_src_addr >> page_bits};
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std::size_t page_offset{gpu_src_addr & page_mask};
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auto& memory = system.Memory();
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@ -259,10 +260,11 @@ void MemoryManager::ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer,
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}
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}
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void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const std::size_t size) {
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void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer,
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const std::size_t size) {
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std::size_t remaining_size{size};
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std::size_t page_index{dest_addr >> page_bits};
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std::size_t page_offset{dest_addr & page_mask};
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std::size_t page_index{gpu_dest_addr >> page_bits};
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std::size_t page_offset{gpu_dest_addr & page_mask};
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auto& memory = system.Memory();
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@ -283,11 +285,11 @@ void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const
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}
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}
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void MemoryManager::WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer,
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void MemoryManager::WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer,
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const std::size_t size) {
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std::size_t remaining_size{size};
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std::size_t page_index{dest_addr >> page_bits};
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std::size_t page_offset{dest_addr & page_mask};
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std::size_t page_index{gpu_dest_addr >> page_bits};
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std::size_t page_offset{gpu_dest_addr & page_mask};
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auto& memory = system.Memory();
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@ -306,16 +308,18 @@ void MemoryManager::WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer,
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}
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}
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void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
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void MemoryManager::CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr,
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const std::size_t size) {
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std::vector<u8> tmp_buffer(size);
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ReadBlock(src_addr, tmp_buffer.data(), size);
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WriteBlock(dest_addr, tmp_buffer.data(), size);
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ReadBlock(gpu_src_addr, tmp_buffer.data(), size);
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WriteBlock(gpu_dest_addr, tmp_buffer.data(), size);
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}
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void MemoryManager::CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size) {
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void MemoryManager::CopyBlockUnsafe(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr,
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const std::size_t size) {
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std::vector<u8> tmp_buffer(size);
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ReadBlockUnsafe(src_addr, tmp_buffer.data(), size);
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WriteBlockUnsafe(dest_addr, tmp_buffer.data(), size);
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ReadBlockUnsafe(gpu_src_addr, tmp_buffer.data(), size);
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WriteBlockUnsafe(gpu_dest_addr, tmp_buffer.data(), size);
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}
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bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) {
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@ -79,9 +79,9 @@ public:
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* in the Host Memory counterpart. Note: This functions cause Host GPU Memory
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* Flushes and Invalidations, respectively to each operation.
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*/
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void ReadBlock(GPUVAddr src_addr, void* dest_buffer, std::size_t size) const;
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void WriteBlock(GPUVAddr dest_addr, const void* src_buffer, std::size_t size);
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void CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size);
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void ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const;
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void WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
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void CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size);
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/**
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* ReadBlockUnsafe and WriteBlockUnsafe are special versions of ReadBlock and
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@ -93,9 +93,9 @@ public:
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* WriteBlockUnsafe instead of WriteBlock since it shouldn't invalidate the texture
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* being flushed.
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*/
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void ReadBlockUnsafe(GPUVAddr src_addr, void* dest_buffer, std::size_t size) const;
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void WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer, std::size_t size);
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void CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, std::size_t size);
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void ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const;
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void WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
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void CopyBlockUnsafe(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size);
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/**
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* IsGranularRange checks if a gpu region can be simply read with a pointer
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