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shader_environment: Receive cache version from outside
This allows us invalidating OpenGL and Vulkan separately in the future.
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4a82450c81
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258f35515d
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@ -48,9 +48,12 @@ using VideoCommon::ComputeEnvironment;
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using VideoCommon::FileEnvironment;
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using VideoCommon::GenericEnvironment;
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using VideoCommon::GraphicsEnvironment;
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using VideoCommon::LoadPipelines;
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using VideoCommon::SerializePipeline;
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using Context = ShaderContext::Context;
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constexpr u32 CACHE_VERSION = 5;
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template <typename Container>
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auto MakeSpan(Container& container) {
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return std::span(container.data(), container.size());
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@ -287,7 +290,7 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
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});
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++state.total;
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}};
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VideoCommon::LoadPipelines(stop_loading, shader_cache_filename, load_compute, load_graphics);
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LoadPipelines(stop_loading, shader_cache_filename, CACHE_VERSION, load_compute, load_graphics);
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std::unique_lock lock{state.mutex};
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callback(VideoCore::LoadCallbackStage::Build, 0, state.total);
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@ -394,7 +397,7 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline() {
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env_ptrs.push_back(&environments.envs[index]);
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}
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}
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SerializePipeline(graphics_key, env_ptrs, shader_cache_filename);
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SerializePipeline(graphics_key, env_ptrs, shader_cache_filename, CACHE_VERSION);
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return pipeline;
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}
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@ -492,7 +495,8 @@ std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline(
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if (!pipeline || shader_cache_filename.empty()) {
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return pipeline;
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}
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SerializePipeline(key, std::array<const GenericEnvironment*, 1>{&env}, shader_cache_filename);
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SerializePipeline(key, std::array<const GenericEnvironment*, 1>{&env}, shader_cache_filename,
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CACHE_VERSION);
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return pipeline;
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}
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@ -54,6 +54,8 @@ using VideoCommon::FileEnvironment;
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using VideoCommon::GenericEnvironment;
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using VideoCommon::GraphicsEnvironment;
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constexpr u32 CACHE_VERSION = 5;
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template <typename Container>
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auto MakeSpan(Container& container) {
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return std::span(container.data(), container.size());
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@ -434,7 +436,8 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
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});
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++state.total;
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}};
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VideoCommon::LoadPipelines(stop_loading, pipeline_cache_filename, load_compute, load_graphics);
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VideoCommon::LoadPipelines(stop_loading, pipeline_cache_filename, CACHE_VERSION, load_compute,
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load_graphics);
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std::unique_lock lock{state.mutex};
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callback(VideoCore::LoadCallbackStage::Build, 0, state.total);
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@ -562,7 +565,7 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline() {
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env_ptrs.push_back(&envs[index]);
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}
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}
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SerializePipeline(key, env_ptrs, pipeline_cache_filename);
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SerializePipeline(key, env_ptrs, pipeline_cache_filename, CACHE_VERSION);
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});
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return pipeline;
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}
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@ -581,7 +584,7 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
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}
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serialization_thread.QueueWork([this, key, env = std::move(env)] {
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SerializePipeline(key, std::array<const GenericEnvironment*, 1>{&env},
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pipeline_cache_filename);
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pipeline_cache_filename, CACHE_VERSION);
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});
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return pipeline;
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}
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@ -22,7 +22,6 @@
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namespace VideoCommon {
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constexpr std::array<char, 8> MAGIC_NUMBER{'y', 'u', 'z', 'u', 'c', 'a', 'c', 'h'};
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constexpr u32 CACHE_VERSION = 5;
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constexpr size_t INST_SIZE = sizeof(u64);
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@ -370,7 +369,7 @@ std::array<u32, 3> FileEnvironment::WorkgroupSize() const {
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}
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void SerializePipeline(std::span<const char> key, std::span<const GenericEnvironment* const> envs,
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const std::filesystem::path& filename) try {
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const std::filesystem::path& filename, u32 cache_version) try {
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std::ofstream file(filename, std::ios::binary | std::ios::ate | std::ios::app);
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file.exceptions(std::ifstream::failbit);
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if (!file.is_open()) {
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@ -381,7 +380,7 @@ void SerializePipeline(std::span<const char> key, std::span<const GenericEnviron
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if (file.tellp() == 0) {
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// Write header
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file.write(MAGIC_NUMBER.data(), MAGIC_NUMBER.size())
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.write(reinterpret_cast<const char*>(&CACHE_VERSION), sizeof(CACHE_VERSION));
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.write(reinterpret_cast<const char*>(&cache_version), sizeof(cache_version));
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}
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if (!std::ranges::all_of(envs, &GenericEnvironment::CanBeSerialized)) {
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return;
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@ -402,7 +401,7 @@ void SerializePipeline(std::span<const char> key, std::span<const GenericEnviron
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}
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void LoadPipelines(
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std::stop_token stop_loading, const std::filesystem::path& filename,
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std::stop_token stop_loading, const std::filesystem::path& filename, u32 expected_cache_version,
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Common::UniqueFunction<void, std::ifstream&, FileEnvironment> load_compute,
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Common::UniqueFunction<void, std::ifstream&, std::vector<FileEnvironment>> load_graphics) try {
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std::ifstream file(filename, std::ios::binary | std::ios::ate);
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@ -417,13 +416,13 @@ void LoadPipelines(
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u32 cache_version;
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file.read(magic_number.data(), magic_number.size())
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.read(reinterpret_cast<char*>(&cache_version), sizeof(cache_version));
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if (magic_number != MAGIC_NUMBER || cache_version != CACHE_VERSION) {
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if (magic_number != MAGIC_NUMBER || cache_version != expected_cache_version) {
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file.close();
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if (Common::FS::RemoveFile(filename)) {
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if (magic_number != MAGIC_NUMBER) {
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LOG_ERROR(Common_Filesystem, "Invalid pipeline cache file");
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}
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if (cache_version != CACHE_VERSION) {
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if (cache_version != expected_cache_version) {
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LOG_INFO(Common_Filesystem, "Deleting old pipeline cache");
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}
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} else {
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@ -164,18 +164,19 @@ private:
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};
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void SerializePipeline(std::span<const char> key, std::span<const GenericEnvironment* const> envs,
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const std::filesystem::path& filename);
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const std::filesystem::path& filename, u32 cache_version);
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template <typename Key, typename Envs>
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void SerializePipeline(const Key& key, const Envs& envs, const std::filesystem::path& filename) {
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void SerializePipeline(const Key& key, const Envs& envs, const std::filesystem::path& filename,
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u32 cache_version) {
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static_assert(std::is_trivially_copyable_v<Key>);
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static_assert(std::has_unique_object_representations_v<Key>);
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SerializePipeline(std::span(reinterpret_cast<const char*>(&key), sizeof(key)),
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std::span(envs.data(), envs.size()), filename);
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std::span(envs.data(), envs.size()), filename, cache_version);
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}
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void LoadPipelines(
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std::stop_token stop_loading, const std::filesystem::path& filename,
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std::stop_token stop_loading, const std::filesystem::path& filename, u32 expected_cache_version,
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Common::UniqueFunction<void, std::ifstream&, FileEnvironment> load_compute,
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Common::UniqueFunction<void, std::ifstream&, std::vector<FileEnvironment>> load_graphics);
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