mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-24 14:15:37 +00:00
Kernel: Allow chaining WaitSynchronization calls inside a wakeup callback.
This commit is contained in:
parent
1b9ed033fc
commit
2a3f8e8484
|
@ -120,17 +120,19 @@ static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Default thread wakeup callback for WaitSynchronization
|
/// Default thread wakeup callback for WaitSynchronization
|
||||||
static void DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
|
static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
|
||||||
SharedPtr<WaitObject> object) {
|
SharedPtr<WaitObject> object, size_t index) {
|
||||||
ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY);
|
ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY);
|
||||||
|
|
||||||
if (reason == ThreadWakeupReason::Timeout) {
|
if (reason == ThreadWakeupReason::Timeout) {
|
||||||
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
|
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
|
||||||
return;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
ASSERT(reason == ThreadWakeupReason::Signal);
|
ASSERT(reason == ThreadWakeupReason::Signal);
|
||||||
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||||
|
|
||||||
|
return true;
|
||||||
};
|
};
|
||||||
|
|
||||||
/// Wait for a kernel object to synchronize, timeout after the specified nanoseconds
|
/// Wait for a kernel object to synchronize, timeout after the specified nanoseconds
|
||||||
|
@ -499,20 +501,44 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr semaphore_add
|
||||||
ASSERT(semaphore->available_count == 0);
|
ASSERT(semaphore->available_count == 0);
|
||||||
ASSERT(semaphore->mutex_addr == mutex_addr);
|
ASSERT(semaphore->mutex_addr == mutex_addr);
|
||||||
|
|
||||||
CASCADE_CODE(WaitSynchronization1(
|
auto wakeup_callback = [mutex, nano_seconds](ThreadWakeupReason reason,
|
||||||
semaphore, thread.get(), nano_seconds,
|
SharedPtr<Thread> thread,
|
||||||
[mutex](ThreadWakeupReason reason, SharedPtr<Thread> thread, SharedPtr<WaitObject> object) {
|
SharedPtr<WaitObject> object, size_t index) {
|
||||||
ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY);
|
ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY);
|
||||||
|
|
||||||
if (reason == ThreadWakeupReason::Timeout) {
|
if (reason == ThreadWakeupReason::Timeout) {
|
||||||
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
|
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
|
||||||
return;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
ASSERT(reason == ThreadWakeupReason::Signal);
|
ASSERT(reason == ThreadWakeupReason::Signal);
|
||||||
thread->SetWaitSynchronizationResult(WaitSynchronization1(mutex, thread.get()));
|
|
||||||
thread->SetWaitSynchronizationOutput(thread->GetWaitObjectIndex(object.get()));
|
// Now try to acquire the mutex and don't resume if it's not available.
|
||||||
}));
|
if (!mutex->ShouldWait(thread.get())) {
|
||||||
|
mutex->Acquire(thread.get());
|
||||||
|
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (nano_seconds == 0) {
|
||||||
|
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
thread->wait_objects = {mutex};
|
||||||
|
mutex->AddWaitingThread(thread);
|
||||||
|
thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
|
||||||
|
|
||||||
|
// Create an event to wake the thread up after the
|
||||||
|
// specified nanosecond delay has passed
|
||||||
|
thread->WakeAfterDelay(nano_seconds);
|
||||||
|
thread->wakeup_callback = DefaultThreadWakeupCallback;
|
||||||
|
|
||||||
|
Core::System::GetInstance().PrepareReschedule();
|
||||||
|
|
||||||
|
return false;
|
||||||
|
};
|
||||||
|
CASCADE_CODE(WaitSynchronization1(semaphore, thread.get(), nano_seconds, wakeup_callback));
|
||||||
|
|
||||||
mutex->Release(thread.get());
|
mutex->Release(thread.get());
|
||||||
|
|
||||||
|
|
|
@ -244,20 +244,23 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool resume = true;
|
||||||
|
|
||||||
if (thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
|
if (thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
|
||||||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL || thread->status == THREADSTATUS_WAIT_ARB) {
|
thread->status == THREADSTATUS_WAIT_SYNCH_ALL || thread->status == THREADSTATUS_WAIT_ARB) {
|
||||||
|
|
||||||
// Invoke the wakeup callback before clearing the wait objects
|
|
||||||
if (thread->wakeup_callback)
|
|
||||||
thread->wakeup_callback(ThreadWakeupReason::Timeout, thread, nullptr);
|
|
||||||
|
|
||||||
// Remove the thread from each of its waiting objects' waitlists
|
// Remove the thread from each of its waiting objects' waitlists
|
||||||
for (auto& object : thread->wait_objects)
|
for (auto& object : thread->wait_objects)
|
||||||
object->RemoveWaitingThread(thread.get());
|
object->RemoveWaitingThread(thread.get());
|
||||||
thread->wait_objects.clear();
|
thread->wait_objects.clear();
|
||||||
|
|
||||||
|
// Invoke the wakeup callback before clearing the wait objects
|
||||||
|
if (thread->wakeup_callback)
|
||||||
|
resume = thread->wakeup_callback(ThreadWakeupReason::Timeout, thread, nullptr, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
thread->ResumeFromWait();
|
if (resume)
|
||||||
|
thread->ResumeFromWait();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Thread::WakeAfterDelay(s64 nanoseconds) {
|
void Thread::WakeAfterDelay(s64 nanoseconds) {
|
||||||
|
@ -268,6 +271,10 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
|
||||||
CoreTiming::ScheduleEvent(nsToCycles(nanoseconds), ThreadWakeupEventType, callback_handle);
|
CoreTiming::ScheduleEvent(nsToCycles(nanoseconds), ThreadWakeupEventType, callback_handle);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Thread::CancelWakeupTimer() {
|
||||||
|
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle);
|
||||||
|
}
|
||||||
|
|
||||||
void Thread::ResumeFromWait() {
|
void Thread::ResumeFromWait() {
|
||||||
ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects");
|
ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects");
|
||||||
|
|
||||||
|
@ -444,7 +451,8 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
|
||||||
// Map the page to the current process' address space.
|
// Map the page to the current process' address space.
|
||||||
// TODO(Subv): Find the correct MemoryState for this region.
|
// TODO(Subv): Find the correct MemoryState for this region.
|
||||||
vm_manager.MapMemoryBlock(Memory::TLS_AREA_VADDR + available_page * Memory::PAGE_SIZE,
|
vm_manager.MapMemoryBlock(Memory::TLS_AREA_VADDR + available_page * Memory::PAGE_SIZE,
|
||||||
linheap_memory, offset, Memory::PAGE_SIZE, MemoryState::ThreadLocalStorage);
|
linheap_memory, offset, Memory::PAGE_SIZE,
|
||||||
|
MemoryState::ThreadLocalStorage);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Mark the slot as used
|
// Mark the slot as used
|
||||||
|
@ -501,7 +509,8 @@ SharedPtr<Thread> SetupMainThread(VAddr entry_point, u32 priority,
|
||||||
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
|
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
|
||||||
|
|
||||||
// Register 1 must be a handle to the main thread
|
// Register 1 must be a handle to the main thread
|
||||||
thread->guest_handle = Kernel::g_handle_table.Create(thread).Unwrap();;
|
thread->guest_handle = Kernel::g_handle_table.Create(thread).Unwrap();
|
||||||
|
|
||||||
thread->context.cpu_registers[1] = thread->guest_handle;
|
thread->context.cpu_registers[1] = thread->guest_handle;
|
||||||
|
|
||||||
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
|
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
|
||||||
|
@ -572,4 +581,4 @@ const std::vector<SharedPtr<Thread>>& GetThreadList() {
|
||||||
return thread_list;
|
return thread_list;
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace
|
} // namespace Kernel
|
||||||
|
|
|
@ -128,6 +128,9 @@ public:
|
||||||
*/
|
*/
|
||||||
void WakeAfterDelay(s64 nanoseconds);
|
void WakeAfterDelay(s64 nanoseconds);
|
||||||
|
|
||||||
|
/// Cancel any outstanding wakeup events for this thread
|
||||||
|
void CancelWakeupTimer();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets the result after the thread awakens (from either WaitSynchronization SVC)
|
* Sets the result after the thread awakens (from either WaitSynchronization SVC)
|
||||||
* @param result Value to set to the returned result
|
* @param result Value to set to the returned result
|
||||||
|
@ -218,8 +221,8 @@ public:
|
||||||
/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
|
/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
|
||||||
Handle callback_handle;
|
Handle callback_handle;
|
||||||
|
|
||||||
using WakeupCallback = void(ThreadWakeupReason reason, SharedPtr<Thread> thread,
|
using WakeupCallback = bool(ThreadWakeupReason reason, SharedPtr<Thread> thread,
|
||||||
SharedPtr<WaitObject> object);
|
SharedPtr<WaitObject> object, size_t index);
|
||||||
// Callback that will be invoked when the thread is resumed from a waiting state. If the thread
|
// Callback that will be invoked when the thread is resumed from a waiting state. If the thread
|
||||||
// was waiting via WaitSynchronizationN then the object will be the last object that became
|
// was waiting via WaitSynchronizationN then the object will be the last object that became
|
||||||
// available. In case of a timeout, the object will be nullptr.
|
// available. In case of a timeout, the object will be nullptr.
|
||||||
|
@ -237,7 +240,8 @@ private:
|
||||||
* @param owner_process The parent process for the main thread
|
* @param owner_process The parent process for the main thread
|
||||||
* @return A shared pointer to the main thread
|
* @return A shared pointer to the main thread
|
||||||
*/
|
*/
|
||||||
SharedPtr<Thread> SetupMainThread(VAddr entry_point, u32 priority, SharedPtr<Process> owner_process);
|
SharedPtr<Thread> SetupMainThread(VAddr entry_point, u32 priority,
|
||||||
|
SharedPtr<Process> owner_process);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns whether there are any threads that are ready to run.
|
* Returns whether there are any threads that are ready to run.
|
||||||
|
|
|
@ -68,6 +68,8 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
|
||||||
}
|
}
|
||||||
|
|
||||||
void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
|
void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
|
||||||
|
ASSERT(!ShouldWait(thread.get()));
|
||||||
|
|
||||||
if (!thread)
|
if (!thread)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
@ -75,19 +77,26 @@ void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) {
|
||||||
Acquire(thread.get());
|
Acquire(thread.get());
|
||||||
} else {
|
} else {
|
||||||
for (auto& object : thread->wait_objects) {
|
for (auto& object : thread->wait_objects) {
|
||||||
|
ASSERT(!object->ShouldWait(thread.get()));
|
||||||
object->Acquire(thread.get());
|
object->Acquire(thread.get());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Invoke the wakeup callback before clearing the wait objects
|
size_t index = thread->GetWaitObjectIndex(this);
|
||||||
if (thread->wakeup_callback)
|
|
||||||
thread->wakeup_callback(ThreadWakeupReason::Signal, thread, this);
|
|
||||||
|
|
||||||
for (auto& object : thread->wait_objects)
|
for (auto& object : thread->wait_objects)
|
||||||
object->RemoveWaitingThread(thread.get());
|
object->RemoveWaitingThread(thread.get());
|
||||||
thread->wait_objects.clear();
|
thread->wait_objects.clear();
|
||||||
|
|
||||||
thread->ResumeFromWait();
|
thread->CancelWakeupTimer();
|
||||||
|
|
||||||
|
bool resume = true;
|
||||||
|
|
||||||
|
if (thread->wakeup_callback)
|
||||||
|
resume = thread->wakeup_callback(ThreadWakeupReason::Signal, thread, this, index);
|
||||||
|
|
||||||
|
if (resume)
|
||||||
|
thread->ResumeFromWait();
|
||||||
}
|
}
|
||||||
|
|
||||||
void WaitObject::WakeupAllWaitingThreads() {
|
void WaitObject::WakeupAllWaitingThreads() {
|
||||||
|
|
Loading…
Reference in a new issue