mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-23 03:55:30 +00:00
Merge pull request #12520 from t895/settings-tomfoolery
android: Small settings tweaks
This commit is contained in:
commit
3262c0f747
|
@ -18,7 +18,8 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
|
|||
RENDERER_ANTI_ALIASING("anti_aliasing"),
|
||||
RENDERER_SCREEN_LAYOUT("screen_layout"),
|
||||
RENDERER_ASPECT_RATIO("aspect_ratio"),
|
||||
AUDIO_OUTPUT_ENGINE("output_engine");
|
||||
AUDIO_OUTPUT_ENGINE("output_engine"),
|
||||
MAX_ANISOTROPY("max_anisotropy");
|
||||
|
||||
override fun getInt(needsGlobal: Boolean): Int = NativeConfig.getInt(key, needsGlobal)
|
||||
|
||||
|
|
|
@ -243,6 +243,15 @@ abstract class SettingsItem(
|
|||
R.string.renderer_reactive_flushing_description
|
||||
)
|
||||
)
|
||||
put(
|
||||
SingleChoiceSetting(
|
||||
IntSetting.MAX_ANISOTROPY,
|
||||
R.string.anisotropic_filtering,
|
||||
R.string.anisotropic_filtering_description,
|
||||
R.array.anisoEntries,
|
||||
R.array.anisoValues
|
||||
)
|
||||
)
|
||||
put(
|
||||
SingleChoiceSetting(
|
||||
IntSetting.AUDIO_OUTPUT_ENGINE,
|
||||
|
@ -298,6 +307,7 @@ abstract class SettingsItem(
|
|||
|
||||
override val key: String = FASTMEM_COMBINED
|
||||
override val isRuntimeModifiable: Boolean = false
|
||||
override val pairedSettingKey = BooleanSetting.CPU_DEBUG_MODE.key
|
||||
override val defaultValue: Boolean = true
|
||||
override val isSwitchable: Boolean = true
|
||||
override var global: Boolean
|
||||
|
|
|
@ -149,6 +149,7 @@ class SettingsFragmentPresenter(
|
|||
add(IntSetting.RENDERER_VSYNC.key)
|
||||
add(IntSetting.RENDERER_SCALING_FILTER.key)
|
||||
add(IntSetting.RENDERER_ANTI_ALIASING.key)
|
||||
add(IntSetting.MAX_ANISOTROPY.key)
|
||||
add(IntSetting.RENDERER_SCREEN_LAYOUT.key)
|
||||
add(IntSetting.RENDERER_ASPECT_RATIO.key)
|
||||
add(BooleanSetting.PICTURE_IN_PICTURE.key)
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginEnd="24dp"
|
||||
android:gravity="center_vertical"
|
||||
android:layout_gravity="center_vertical"
|
||||
android:orientation="vertical"
|
||||
android:layout_weight="1">
|
||||
|
||||
|
|
|
@ -267,4 +267,21 @@
|
|||
<item>3</item>
|
||||
</integer-array>
|
||||
|
||||
<string-array name="anisoEntries">
|
||||
<item>@string/auto</item>
|
||||
<item>@string/slider_default</item>
|
||||
<item>@string/multiplier_two</item>
|
||||
<item>@string/multiplier_four</item>
|
||||
<item>@string/multiplier_eight</item>
|
||||
<item>@string/multiplier_sixteen</item>
|
||||
</string-array>
|
||||
<integer-array name="anisoValues">
|
||||
<item>0</item>
|
||||
<item>1</item>
|
||||
<item>2</item>
|
||||
<item>3</item>
|
||||
<item>4</item>
|
||||
<item>5</item>
|
||||
</integer-array>
|
||||
|
||||
</resources>
|
||||
|
|
|
@ -225,6 +225,8 @@
|
|||
<string name="renderer_reactive_flushing_description">Improves rendering accuracy in some games at the cost of performance.</string>
|
||||
<string name="use_disk_shader_cache">Disk shader cache</string>
|
||||
<string name="use_disk_shader_cache_description">Reduces stuttering by locally storing and loading generated shaders.</string>
|
||||
<string name="anisotropic_filtering">Anisotropic filtering</string>
|
||||
<string name="anisotropic_filtering_description">Improves the quality of textures when viewed at oblique angles</string>
|
||||
|
||||
<!-- Debug settings strings -->
|
||||
<string name="cpu">CPU</string>
|
||||
|
@ -506,6 +508,12 @@
|
|||
<string name="oboe">oboe</string>
|
||||
<string name="cubeb">cubeb</string>
|
||||
|
||||
<!-- Anisotropic filtering options -->
|
||||
<string name="multiplier_two">2x</string>
|
||||
<string name="multiplier_four">4x</string>
|
||||
<string name="multiplier_eight">8x</string>
|
||||
<string name="multiplier_sixteen">16x</string>
|
||||
|
||||
<!-- Black backgrounds theme -->
|
||||
<string name="use_black_backgrounds">Black backgrounds</string>
|
||||
<string name="use_black_backgrounds_description">When using the dark theme, apply black backgrounds.</string>
|
||||
|
|
Loading…
Reference in a new issue