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profile_manager: Use type aliases for username data, profile data, and user arrays
Avoids the need to repeatedly specify the whole array type in multiple places.
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@ -62,7 +62,7 @@ ResultCode ProfileManager::AddUser(const ProfileInfo& user) {
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/// Create a new user on the system. If the uuid of the user already exists, the user is not
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/// created.
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ResultCode ProfileManager::CreateNewUser(UUID uuid, const std::array<u8, 0x20>& username) {
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ResultCode ProfileManager::CreateNewUser(UUID uuid, const ProfileUsername& username) {
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if (user_count == MAX_USERS) {
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return ERROR_TOO_MANY_USERS;
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}
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@ -89,7 +89,7 @@ ResultCode ProfileManager::CreateNewUser(UUID uuid, const std::array<u8, 0x20>&
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/// specifically by allowing an std::string for the username. This is required specifically since
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/// we're loading a string straight from the config
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ResultCode ProfileManager::CreateNewUser(UUID uuid, const std::string& username) {
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std::array<u8, 0x20> username_output;
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ProfileUsername username_output;
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if (username.size() > username_output.size()) {
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std::copy_n(username.begin(), username_output.size(), username_output.begin());
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} else {
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@ -178,8 +178,8 @@ void ProfileManager::CloseUser(UUID uuid) {
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}
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/// Gets all valid user ids on the system
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std::array<UUID, MAX_USERS> ProfileManager::GetAllUsers() const {
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std::array<UUID, MAX_USERS> output;
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UserIDArray ProfileManager::GetAllUsers() const {
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UserIDArray output;
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std::transform(profiles.begin(), profiles.end(), output.begin(),
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[](const ProfileInfo& p) { return p.user_uuid; });
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return output;
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@ -187,8 +187,8 @@ std::array<UUID, MAX_USERS> ProfileManager::GetAllUsers() const {
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/// Get all the open users on the system and zero out the rest of the data. This is specifically
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/// needed for GetOpenUsers and we need to ensure the rest of the output buffer is zero'd out
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std::array<UUID, MAX_USERS> ProfileManager::GetOpenUsers() const {
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std::array<UUID, MAX_USERS> output;
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UserIDArray ProfileManager::GetOpenUsers() const {
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UserIDArray output;
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std::transform(profiles.begin(), profiles.end(), output.begin(), [](const ProfileInfo& p) {
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if (p.is_open)
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return p.user_uuid;
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@ -205,7 +205,7 @@ UUID ProfileManager::GetLastOpenedUser() const {
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/// Return the users profile base and the unknown arbitary data.
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bool ProfileManager::GetProfileBaseAndData(boost::optional<size_t> index, ProfileBase& profile,
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std::array<u8, MAX_DATA>& data) const {
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ProfileData& data) const {
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if (GetProfileBase(index, profile)) {
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std::memcpy(data.data(), profiles[index.get()].data.data(), MAX_DATA);
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return true;
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@ -215,14 +215,14 @@ bool ProfileManager::GetProfileBaseAndData(boost::optional<size_t> index, Profil
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/// Return the users profile base and the unknown arbitary data.
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bool ProfileManager::GetProfileBaseAndData(UUID uuid, ProfileBase& profile,
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std::array<u8, MAX_DATA>& data) const {
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ProfileData& data) const {
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auto idx = GetUserIndex(uuid);
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return GetProfileBaseAndData(idx, profile, data);
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}
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/// Return the users profile base and the unknown arbitary data.
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bool ProfileManager::GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile,
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std::array<u8, MAX_DATA>& data) const {
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ProfileData& data) const {
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return GetProfileBaseAndData(user.user_uuid, profile, data);
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}
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@ -48,20 +48,24 @@ struct UUID {
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};
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static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
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using ProfileUsername = std::array<u8, 0x20>;
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using ProfileData = std::array<u8, MAX_DATA>;
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using UserIDArray = std::array<UUID, MAX_USERS>;
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/// This holds general information about a users profile. This is where we store all the information
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/// based on a specific user
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struct ProfileInfo {
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UUID user_uuid;
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std::array<u8, 0x20> username;
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ProfileUsername username;
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u64 creation_time;
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std::array<u8, MAX_DATA> data; // TODO(ognik): Work out what this is
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ProfileData data; // TODO(ognik): Work out what this is
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bool is_open;
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};
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struct ProfileBase {
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UUID user_uuid;
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u64_le timestamp;
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std::array<u8, 0x20> username;
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ProfileUsername username;
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// Zero out all the fields to make the profile slot considered "Empty"
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void Invalidate() {
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@ -79,7 +83,7 @@ class ProfileManager {
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public:
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ProfileManager(); // TODO(ogniK): Load from system save
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ResultCode AddUser(const ProfileInfo& user);
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ResultCode CreateNewUser(UUID uuid, const std::array<u8, 0x20>& username);
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ResultCode CreateNewUser(UUID uuid, const ProfileUsername& username);
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ResultCode CreateNewUser(UUID uuid, const std::string& username);
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boost::optional<size_t> GetUserIndex(const UUID& uuid) const;
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boost::optional<size_t> GetUserIndex(const ProfileInfo& user) const;
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@ -87,18 +91,17 @@ public:
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bool GetProfileBase(UUID uuid, ProfileBase& profile) const;
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bool GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const;
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bool GetProfileBaseAndData(boost::optional<size_t> index, ProfileBase& profile,
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std::array<u8, MAX_DATA>& data) const;
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bool GetProfileBaseAndData(UUID uuid, ProfileBase& profile,
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std::array<u8, MAX_DATA>& data) const;
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ProfileData& data) const;
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bool GetProfileBaseAndData(UUID uuid, ProfileBase& profile, ProfileData& data) const;
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bool GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile,
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std::array<u8, MAX_DATA>& data) const;
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ProfileData& data) const;
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size_t GetUserCount() const;
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size_t GetOpenUserCount() const;
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bool UserExists(UUID uuid) const;
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void OpenUser(UUID uuid);
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void CloseUser(UUID uuid);
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std::array<UUID, MAX_USERS> GetOpenUsers() const;
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std::array<UUID, MAX_USERS> GetAllUsers() const;
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UserIDArray GetOpenUsers() const;
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UserIDArray GetAllUsers() const;
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UUID GetLastOpenedUser() const;
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bool CanSystemRegisterUser() const;
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