mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-28 15:05:40 +00:00
vk_pipeline_cache: Fix size hashing of shaders
This commit is contained in:
parent
cd9f75e223
commit
3c758d9b53
|
@ -68,7 +68,7 @@ public:
|
|||
}
|
||||
cached_lowest = start_address;
|
||||
cached_highest = start_address + static_cast<u32>(*size);
|
||||
return Common::CityHash128(reinterpret_cast<const char*>(code.data()), code.size());
|
||||
return Common::CityHash128(reinterpret_cast<const char*>(code.data()), *size);
|
||||
}
|
||||
|
||||
void SetCachedSize(size_t size_bytes) {
|
||||
|
@ -126,12 +126,10 @@ public:
|
|||
.write(reinterpret_cast<const char*>(&read_highest), sizeof(read_highest))
|
||||
.write(reinterpret_cast<const char*>(&stage), sizeof(stage))
|
||||
.write(data.get(), code_size);
|
||||
file.flush();
|
||||
for (const auto [key, type] : texture_types) {
|
||||
file.write(reinterpret_cast<const char*>(&key), sizeof(key))
|
||||
.write(reinterpret_cast<const char*>(&type), sizeof(type));
|
||||
}
|
||||
file.flush();
|
||||
if (stage == Shader::Stage::Compute) {
|
||||
const std::array<u32, 3> workgroup_size{WorkgroupSize()};
|
||||
const u32 shared_memory_size{SharedMemorySize()};
|
||||
|
@ -141,7 +139,6 @@ public:
|
|||
} else {
|
||||
file.write(reinterpret_cast<const char*>(&sph), sizeof(sph));
|
||||
}
|
||||
file.flush();
|
||||
}
|
||||
|
||||
protected:
|
||||
|
@ -161,10 +158,10 @@ protected:
|
|||
code.resize(size / INST_SIZE);
|
||||
u64* const data = code.data() + offset / INST_SIZE;
|
||||
gpu_memory->ReadBlock(guest_addr, data, BLOCK_SIZE);
|
||||
for (size_t i = 0; i < BLOCK_SIZE; i += INST_SIZE) {
|
||||
const u64 inst = data[i / INST_SIZE];
|
||||
for (size_t index = 0; index < BLOCK_SIZE; index += INST_SIZE) {
|
||||
const u64 inst = data[index / INST_SIZE];
|
||||
if (inst == SELF_BRANCH_A || inst == SELF_BRANCH_B) {
|
||||
return offset + i;
|
||||
return offset + index;
|
||||
}
|
||||
}
|
||||
guest_addr += BLOCK_SIZE;
|
||||
|
@ -751,7 +748,7 @@ GraphicsPipeline PipelineCache::CreateGraphicsPipeline() {
|
|||
continue;
|
||||
}
|
||||
const auto program{static_cast<Maxwell::ShaderProgram>(index)};
|
||||
GraphicsEnvironment& env{graphics_envs[index]};
|
||||
auto& env{graphics_envs[index]};
|
||||
const u32 start_address{maxwell3d.regs.shader_config[index].offset};
|
||||
env = GraphicsEnvironment{maxwell3d, gpu_memory, program, base_addr, start_address};
|
||||
env.SetCachedSize(shader_infos[index]->size_bytes);
|
||||
|
@ -771,6 +768,8 @@ ComputePipeline PipelineCache::CreateComputePipeline(const ComputePipelineCacheK
|
|||
const GPUVAddr program_base{kepler_compute.regs.code_loc.Address()};
|
||||
const auto& qmd{kepler_compute.launch_description};
|
||||
ComputeEnvironment env{kepler_compute, gpu_memory, program_base, qmd.program_start};
|
||||
env.SetCachedSize(shader->size_bytes);
|
||||
|
||||
main_pools.ReleaseContents();
|
||||
ComputePipeline pipeline{CreateComputePipeline(main_pools, key, env)};
|
||||
if (!pipeline_cache_filename.empty()) {
|
||||
|
|
Loading…
Reference in a new issue