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https://github.com/yuzu-emu/yuzu-mainline.git
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Merge pull request #4282 from Morph1984/fs-size
filesystem: Set various NAND partition sizes to their defaults
This commit is contained in:
commit
450cbcfee6
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@ -12,6 +12,10 @@
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namespace FileSys {
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constexpr u64 NAND_USER_SIZE = 0x680000000; // 26624 MiB
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constexpr u64 NAND_SYSTEM_SIZE = 0xA0000000; // 2560 MiB
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constexpr u64 NAND_TOTAL_SIZE = 0x747C00000; // 29820 MiB
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BISFactory::BISFactory(VirtualDir nand_root_, VirtualDir load_root_, VirtualDir dump_root_)
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: nand_root(std::move(nand_root_)), load_root(std::move(load_root_)),
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dump_root(std::move(dump_root_)),
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@ -110,30 +114,29 @@ VirtualDir BISFactory::GetImageDirectory() const {
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u64 BISFactory::GetSystemNANDFreeSpace() const {
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const auto sys_dir = GetOrCreateDirectoryRelative(nand_root, "/system");
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if (sys_dir == nullptr)
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return 0;
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if (sys_dir == nullptr) {
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return GetSystemNANDTotalSpace();
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}
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return GetSystemNANDTotalSpace() - sys_dir->GetSize();
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}
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u64 BISFactory::GetSystemNANDTotalSpace() const {
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return static_cast<u64>(Settings::values.nand_system_size);
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return NAND_SYSTEM_SIZE;
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}
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u64 BISFactory::GetUserNANDFreeSpace() const {
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const auto usr_dir = GetOrCreateDirectoryRelative(nand_root, "/user");
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if (usr_dir == nullptr)
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return 0;
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return GetUserNANDTotalSpace() - usr_dir->GetSize();
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// For some reason games such as BioShock 1 checks whether this is exactly 0x680000000 bytes.
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// Set the free space to be 1 MiB less than the total as a workaround to this issue.
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return GetUserNANDTotalSpace() - 0x100000;
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}
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u64 BISFactory::GetUserNANDTotalSpace() const {
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return static_cast<u64>(Settings::values.nand_user_size);
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return NAND_USER_SIZE;
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}
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u64 BISFactory::GetFullNANDTotalSpace() const {
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return static_cast<u64>(Settings::values.nand_total_size);
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return NAND_TOTAL_SIZE;
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}
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VirtualDir BISFactory::GetBCATDirectory(u64 title_id) const {
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@ -10,6 +10,8 @@
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namespace FileSys {
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constexpr u64 SDMC_TOTAL_SIZE = 0x10000000000; // 1 TiB
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SDMCFactory::SDMCFactory(VirtualDir dir_)
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: dir(std::move(dir_)), contents(std::make_unique<RegisteredCache>(
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GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents/registered"),
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@ -46,7 +48,7 @@ u64 SDMCFactory::GetSDMCFreeSpace() const {
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}
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u64 SDMCFactory::GetSDMCTotalSpace() const {
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return static_cast<u64>(Settings::values.sdmc_size);
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return SDMC_TOTAL_SIZE;
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}
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} // namespace FileSys
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@ -346,31 +346,6 @@ struct TouchscreenInput {
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u32 rotation_angle;
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};
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enum class NANDTotalSize : u64 {
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S29_1GB = 0x747C00000ULL,
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};
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enum class NANDUserSize : u64 {
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S26GB = 0x680000000ULL,
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};
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enum class NANDSystemSize : u64 {
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S2_5GB = 0xA0000000,
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};
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enum class SDMCSize : u64 {
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S1GB = 0x40000000,
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S2GB = 0x80000000,
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S4GB = 0x100000000ULL,
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S8GB = 0x200000000ULL,
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S16GB = 0x400000000ULL,
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S32GB = 0x800000000ULL,
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S64GB = 0x1000000000ULL,
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S128GB = 0x2000000000ULL,
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S256GB = 0x4000000000ULL,
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S1TB = 0x10000000000ULL,
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};
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enum class RendererBackend {
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OpenGL = 0,
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Vulkan = 1,
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@ -491,10 +466,6 @@ struct Values {
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bool gamecard_inserted;
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bool gamecard_current_game;
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std::string gamecard_path;
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NANDTotalSize nand_total_size;
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NANDSystemSize nand_system_size;
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NANDUserSize nand_user_size;
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SDMCSize sdmc_size;
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// Debugging
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bool record_frame_times;
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@ -505,22 +505,6 @@ void Config::ReadDataStorageValues() {
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ReadSetting(QStringLiteral("gamecard_current_game"), false).toBool();
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Settings::values.gamecard_path =
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ReadSetting(QStringLiteral("gamecard_path"), QStringLiteral("")).toString().toStdString();
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Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(
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ReadSetting(QStringLiteral("nand_total_size"),
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QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDTotalSize::S29_1GB)))
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.toULongLong());
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Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(
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ReadSetting(QStringLiteral("nand_user_size"),
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QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDUserSize::S26GB)))
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.toULongLong());
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Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
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ReadSetting(QStringLiteral("nand_system_size"),
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QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDSystemSize::S2_5GB)))
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.toULongLong());
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Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(
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ReadSetting(QStringLiteral("sdmc_size"),
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QVariant::fromValue<u64>(static_cast<u64>(Settings::SDMCSize::S16GB)))
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.toULongLong());
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qt_config->endGroup();
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}
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@ -1006,18 +990,7 @@ void Config::SaveDataStorageValues() {
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false);
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WriteSetting(QStringLiteral("gamecard_path"),
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QString::fromStdString(Settings::values.gamecard_path), QStringLiteral(""));
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WriteSetting(QStringLiteral("nand_total_size"),
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QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_total_size)),
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QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDTotalSize::S29_1GB)));
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WriteSetting(QStringLiteral("nand_user_size"),
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QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_user_size)),
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QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDUserSize::S26GB)));
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WriteSetting(QStringLiteral("nand_system_size"),
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QVariant::fromValue<u64>(static_cast<u64>(Settings::values.nand_system_size)),
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QVariant::fromValue<u64>(static_cast<u64>(Settings::NANDSystemSize::S2_5GB)));
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WriteSetting(QStringLiteral("sdmc_size"),
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QVariant::fromValue<u64>(static_cast<u64>(Settings::values.sdmc_size)),
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QVariant::fromValue<u64>(static_cast<u64>(Settings::SDMCSize::S16GB)));
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qt_config->endGroup();
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}
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@ -11,19 +11,6 @@
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#include "yuzu/configuration/configure_filesystem.h"
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#include "yuzu/uisettings.h"
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namespace {
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template <typename T>
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void SetComboBoxFromData(QComboBox* combo_box, T data) {
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const auto index = combo_box->findData(QVariant::fromValue(static_cast<u64>(data)));
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if (index >= combo_box->count() || index < 0)
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return;
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combo_box->setCurrentIndex(index);
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}
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} // Anonymous namespace
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ConfigureFilesystem::ConfigureFilesystem(QWidget* parent)
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: QWidget(parent), ui(std::make_unique<Ui::ConfigureFilesystem>()) {
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ui->setupUi(this);
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@ -73,11 +60,6 @@ void ConfigureFilesystem::setConfiguration() {
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ui->cache_game_list->setChecked(UISettings::values.cache_game_list);
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SetComboBoxFromData(ui->nand_size, Settings::values.nand_total_size);
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SetComboBoxFromData(ui->usrnand_size, Settings::values.nand_user_size);
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SetComboBoxFromData(ui->sysnand_size, Settings::values.nand_system_size);
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SetComboBoxFromData(ui->sdmc_size, Settings::values.sdmc_size);
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UpdateEnabledControls();
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}
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@ -98,15 +80,6 @@ void ConfigureFilesystem::applyConfiguration() {
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Settings::values.dump_nso = ui->dump_nso->isChecked();
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UISettings::values.cache_game_list = ui->cache_game_list->isChecked();
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Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(
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ui->nand_size->itemData(ui->nand_size->currentIndex()).toULongLong());
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Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
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ui->nand_size->itemData(ui->sysnand_size->currentIndex()).toULongLong());
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Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(
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ui->nand_size->itemData(ui->usrnand_size->currentIndex()).toULongLong());
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Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(
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ui->nand_size->itemData(ui->sdmc_size->currentIndex()).toULongLong());
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}
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void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit) {
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@ -115,127 +115,6 @@
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBox_3">
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<property name="title">
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<string>Storage Sizes</string>
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</property>
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<layout class="QGridLayout" name="gridLayout_3">
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<item row="3" column="0">
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<widget class="QLabel" name="label_5">
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<property name="text">
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<string>SD Card</string>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="label_4">
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<property name="text">
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<string>System NAND</string>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="QComboBox" name="sysnand_size">
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<item>
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<property name="text">
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<string>2.5 GB</string>
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</property>
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</item>
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</widget>
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</item>
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<item row="3" column="1">
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<widget class="QComboBox" name="sdmc_size">
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<property name="currentText">
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<string>32 GB</string>
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</property>
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<item>
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<property name="text">
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<string>1 GB</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>2 GB</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>4 GB</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>8 GB</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>16 GB</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>32 GB</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>64 GB</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>128 GB</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>256 GB</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>1 TB</string>
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</property>
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</item>
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</widget>
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</item>
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<item row="2" column="1">
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<widget class="QComboBox" name="usrnand_size">
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<item>
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<property name="text">
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<string>26 GB</string>
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</property>
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</item>
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</widget>
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</item>
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<item row="2" column="0">
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<widget class="QLabel" name="label_6">
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<property name="text">
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<string>User NAND</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0">
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<widget class="QLabel" name="label_7">
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<property name="text">
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<string>NAND</string>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QComboBox" name="nand_size">
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<item>
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<property name="text">
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<string>29.1 GB</string>
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</property>
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</item>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBox_4">
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<property name="title">
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@ -335,15 +335,6 @@ void Config::ReadValues() {
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Settings::values.gamecard_current_game =
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sdl2_config->GetBoolean("Data Storage", "gamecard_current_game", false);
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Settings::values.gamecard_path = sdl2_config->Get("Data Storage", "gamecard_path", "");
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Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(sdl2_config->GetInteger(
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"Data Storage", "nand_total_size", static_cast<long>(Settings::NANDTotalSize::S29_1GB)));
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Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(sdl2_config->GetInteger(
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"Data Storage", "nand_user_size", static_cast<long>(Settings::NANDUserSize::S26GB)));
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Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>(
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sdl2_config->GetInteger("Data Storage", "nand_system_size",
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static_cast<long>(Settings::NANDSystemSize::S2_5GB)));
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Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(sdl2_config->GetInteger(
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"Data Storage", "sdmc_size", static_cast<long>(Settings::SDMCSize::S16GB)));
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// System
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Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
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