mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-23 19:45:38 +00:00
GPU: Support changing the texture swizzles for Maxwell textures.
This commit is contained in:
parent
89e81a9be2
commit
47629c89a8
|
@ -681,6 +681,14 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, GLuint program,
|
||||||
Surface surface = res_cache.GetTextureSurface(texture);
|
Surface surface = res_cache.GetTextureSurface(texture);
|
||||||
if (surface != nullptr) {
|
if (surface != nullptr) {
|
||||||
state.texture_units[current_bindpoint].texture_2d = surface->texture.handle;
|
state.texture_units[current_bindpoint].texture_2d = surface->texture.handle;
|
||||||
|
state.texture_units[current_bindpoint].swizzle.r =
|
||||||
|
MaxwellToGL::SwizzleSource(texture.tic.x_source);
|
||||||
|
state.texture_units[current_bindpoint].swizzle.g =
|
||||||
|
MaxwellToGL::SwizzleSource(texture.tic.y_source);
|
||||||
|
state.texture_units[current_bindpoint].swizzle.b =
|
||||||
|
MaxwellToGL::SwizzleSource(texture.tic.z_source);
|
||||||
|
state.texture_units[current_bindpoint].swizzle.a =
|
||||||
|
MaxwellToGL::SwizzleSource(texture.tic.w_source);
|
||||||
} else {
|
} else {
|
||||||
// Can occur when texture addr is null or its memory is unmapped/invalid
|
// Can occur when texture addr is null or its memory is unmapped/invalid
|
||||||
state.texture_units[current_bindpoint].texture_2d = 0;
|
state.texture_units[current_bindpoint].texture_2d = 0;
|
||||||
|
|
|
@ -180,4 +180,25 @@ inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
|
||||||
|
switch (source) {
|
||||||
|
case Tegra::Texture::SwizzleSource::Zero:
|
||||||
|
return GL_ZERO;
|
||||||
|
case Tegra::Texture::SwizzleSource::R:
|
||||||
|
return GL_RED;
|
||||||
|
case Tegra::Texture::SwizzleSource::G:
|
||||||
|
return GL_GREEN;
|
||||||
|
case Tegra::Texture::SwizzleSource::B:
|
||||||
|
return GL_BLUE;
|
||||||
|
case Tegra::Texture::SwizzleSource::A:
|
||||||
|
return GL_ALPHA;
|
||||||
|
case Tegra::Texture::SwizzleSource::OneInt:
|
||||||
|
case Tegra::Texture::SwizzleSource::OneFloat:
|
||||||
|
return GL_ONE;
|
||||||
|
}
|
||||||
|
NGLOG_CRITICAL(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source));
|
||||||
|
UNREACHABLE();
|
||||||
|
return {};
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace MaxwellToGL
|
} // namespace MaxwellToGL
|
||||||
|
|
|
@ -122,6 +122,17 @@ enum class ComponentType : u32 {
|
||||||
FLOAT = 7
|
FLOAT = 7
|
||||||
};
|
};
|
||||||
|
|
||||||
|
enum class SwizzleSource : u32 {
|
||||||
|
Zero = 0,
|
||||||
|
|
||||||
|
R = 2,
|
||||||
|
G = 3,
|
||||||
|
B = 4,
|
||||||
|
A = 5,
|
||||||
|
OneInt = 6,
|
||||||
|
OneFloat = 7,
|
||||||
|
};
|
||||||
|
|
||||||
union TextureHandle {
|
union TextureHandle {
|
||||||
u32 raw;
|
u32 raw;
|
||||||
BitField<0, 20, u32> tic_id;
|
BitField<0, 20, u32> tic_id;
|
||||||
|
@ -139,6 +150,11 @@ struct TICEntry {
|
||||||
BitField<10, 3, ComponentType> g_type;
|
BitField<10, 3, ComponentType> g_type;
|
||||||
BitField<13, 3, ComponentType> b_type;
|
BitField<13, 3, ComponentType> b_type;
|
||||||
BitField<16, 3, ComponentType> a_type;
|
BitField<16, 3, ComponentType> a_type;
|
||||||
|
|
||||||
|
BitField<19, 3, SwizzleSource> x_source;
|
||||||
|
BitField<22, 3, SwizzleSource> y_source;
|
||||||
|
BitField<25, 3, SwizzleSource> z_source;
|
||||||
|
BitField<28, 3, SwizzleSource> w_source;
|
||||||
};
|
};
|
||||||
u32 address_low;
|
u32 address_low;
|
||||||
union {
|
union {
|
||||||
|
|
Loading…
Reference in a new issue