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audren_u: Stub out GetActiveAudioDeviceName.
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@ -158,7 +158,7 @@ public:
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{0x0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
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{0x1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
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{0x2, nullptr, "GetAudioDeviceOutputVolume"},
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{0x3, nullptr, "GetActiveAudioDeviceName"},
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{0x3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
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{0x4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
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{0x5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
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{0x6, nullptr, "ListAudioDeviceNameAuto"},
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@ -199,6 +199,18 @@ private:
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rb.Push(RESULT_SUCCESS);
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}
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void GetActiveAudioDeviceName(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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IPC::RequestParser rp{ctx};
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const std::string audio_interface = "AudioDevice";
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ctx.WriteBuffer(audio_interface.c_str(), audio_interface.size());
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IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(1);
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}
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void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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