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citra_qt: Show one-time callout messages to user.
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3cdf854e44
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@ -194,6 +194,7 @@ void Config::ReadValues() {
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UISettings::values.show_status_bar = qt_config->value("showStatusBar", true).toBool();
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UISettings::values.show_status_bar = qt_config->value("showStatusBar", true).toBool();
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UISettings::values.confirm_before_closing = qt_config->value("confirmClose", true).toBool();
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UISettings::values.confirm_before_closing = qt_config->value("confirmClose", true).toBool();
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UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
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UISettings::values.first_start = qt_config->value("firstStart", true).toBool();
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UISettings::values.callout_flags = qt_config->value("calloutFlags", 0).toUInt();
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qt_config->endGroup();
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qt_config->endGroup();
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}
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}
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@ -320,6 +321,7 @@ void Config::SaveValues() {
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qt_config->setValue("showStatusBar", UISettings::values.show_status_bar);
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qt_config->setValue("showStatusBar", UISettings::values.show_status_bar);
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qt_config->setValue("confirmClose", UISettings::values.confirm_before_closing);
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qt_config->setValue("confirmClose", UISettings::values.confirm_before_closing);
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qt_config->setValue("firstStart", UISettings::values.first_start);
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qt_config->setValue("firstStart", UISettings::values.first_start);
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qt_config->setValue("calloutFlags", UISettings::values.callout_flags);
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qt_config->endGroup();
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qt_config->endGroup();
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}
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}
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@ -48,6 +48,47 @@
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Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin);
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Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin);
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#endif
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#endif
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/**
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* "Callouts" are one-time instructional messages shown to the user. In the config settings, there
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* is a bitfield "callout_flags" options, used to track if a message has already been shown to the
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* user. This is 32-bits - if we have more than 32 callouts, we should retire and recyle old ones.
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*/
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enum class CalloutFlag : uint32_t {
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Telemetry = 0x1,
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};
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static void ShowCalloutMessage(const QString& message, CalloutFlag flag) {
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if (UISettings::values.callout_flags & static_cast<uint32_t>(flag)) {
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return;
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}
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UISettings::values.callout_flags |= static_cast<uint32_t>(flag);
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QMessageBox msg;
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msg.setText(message);
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msg.setStandardButtons(QMessageBox::Ok);
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msg.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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msg.setStyleSheet("QLabel{min-width: 900px;}");
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msg.exec();
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}
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void GMainWindow::ShowCallouts() {
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static const QString telemetry_message =
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tr("To help improve Citra, the Citra Team collects anonymous usage data. No private or "
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"personally identifying information is collected. This data helps us to understand how "
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"people use Citra and prioritize our efforts. Furthermore, it helps us to more easily "
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"identify emulation bugs and performance issues. This data includes:<ul><li>Information"
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" about the version of Citra you are using</li><li>Performance data about the games you "
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"play</li><li>Your configuration settings</li><li>Information about your computer "
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"hardware</li><li>Emulation errors and crash information</li></ul>By default, this "
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"feature is enabled. To disable this feature, click 'Emulation' from the menu and then "
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"select 'Configure...'. Then, on the 'Web' tab, uncheck 'Share anonymous usage data with"
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" the Citra team'. <br/><br/>By using this software, you agree to the above terms.<br/>"
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"<br/><a href='https://citra-emu.org/entry/telemetry-and-why-thats-a-good-thing/'>Learn "
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"more</a>");
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ShowCalloutMessage(telemetry_message, CalloutFlag::Telemetry);
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}
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GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
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GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
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Pica::g_debug_context = Pica::DebugContext::Construct();
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Pica::g_debug_context = Pica::DebugContext::Construct();
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setAcceptDrops(true);
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setAcceptDrops(true);
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@ -73,6 +114,9 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
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UpdateUITheme();
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UpdateUITheme();
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// Show one-time "callout" messages to the user
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ShowCallouts();
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QStringList args = QApplication::arguments();
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QStringList args = QApplication::arguments();
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if (args.length() >= 2) {
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if (args.length() >= 2) {
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BootGame(args[1]);
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BootGame(args[1]);
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@ -80,6 +80,8 @@ private:
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void BootGame(const QString& filename);
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void BootGame(const QString& filename);
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void ShutdownGame();
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void ShutdownGame();
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void ShowCallouts();
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/**
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/**
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* Stores the filename in the recently loaded files list.
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* Stores the filename in the recently loaded files list.
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* The new filename is stored at the beginning of the recently loaded files list.
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* The new filename is stored at the beginning of the recently loaded files list.
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@ -48,6 +48,8 @@ struct Values {
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// Shortcut name <Shortcut, context>
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// Shortcut name <Shortcut, context>
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std::vector<Shortcut> shortcuts;
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std::vector<Shortcut> shortcuts;
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uint32_t callout_flags;
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};
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};
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extern Values values;
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extern Values values;
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