mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-24 00:05:33 +00:00
video_core: fix shader.cpp signed / unsigned warning
This commit is contained in:
parent
753fea5d65
commit
5cc94c17f6
|
@ -118,7 +118,7 @@ void ShaderSetup::Run(UnitState& state, const InputVertex& input, int num_attrib
|
|||
// Setup input register table
|
||||
const auto& attribute_register_map = config.input_register_map;
|
||||
|
||||
for (unsigned i = 0; i < num_attributes; i++)
|
||||
for (int i = 0; i < num_attributes; i++)
|
||||
state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i];
|
||||
|
||||
state.conditional_code[0] = false;
|
||||
|
@ -146,7 +146,7 @@ DebugData<true> ShaderSetup::ProduceDebugInfo(const InputVertex& input, int num_
|
|||
// Setup input register table
|
||||
boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero()));
|
||||
const auto& attribute_register_map = config.input_register_map;
|
||||
for (unsigned i = 0; i < num_attributes; i++)
|
||||
for (int i = 0; i < num_attributes; i++)
|
||||
state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i];
|
||||
|
||||
state.conditional_code[0] = false;
|
||||
|
|
Loading…
Reference in a new issue