mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-23 17:05:37 +00:00
Merge pull request #11356 from lat9nq/console-mode-pg
general,config-qt: Present Console Mode as an enum with separate options in game properties
This commit is contained in:
commit
6c4abd23be
|
@ -11,6 +11,7 @@
|
||||||
#include "common/fs/path_util.h"
|
#include "common/fs/path_util.h"
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
|
#include "common/settings_enums.h"
|
||||||
#include "core/hle/service/acc/profile_manager.h"
|
#include "core/hle/service/acc/profile_manager.h"
|
||||||
#include "input_common/main.h"
|
#include "input_common/main.h"
|
||||||
#include "jni/config.h"
|
#include "jni/config.h"
|
||||||
|
@ -144,7 +145,9 @@ void Config::ReadValues() {
|
||||||
Service::Account::MAX_USERS - 1);
|
Service::Account::MAX_USERS - 1);
|
||||||
|
|
||||||
// Disable docked mode by default on Android
|
// Disable docked mode by default on Android
|
||||||
Settings::values.use_docked_mode = config->GetBoolean("System", "use_docked_mode", false);
|
Settings::values.use_docked_mode.SetValue(config->GetBoolean("System", "use_docked_mode", false)
|
||||||
|
? Settings::ConsoleMode::Docked
|
||||||
|
: Settings::ConsoleMode::Handheld);
|
||||||
|
|
||||||
const auto rng_seed_enabled = config->GetBoolean("System", "rng_seed_enabled", false);
|
const auto rng_seed_enabled = config->GetBoolean("System", "rng_seed_enabled", false);
|
||||||
if (rng_seed_enabled) {
|
if (rng_seed_enabled) {
|
||||||
|
|
|
@ -420,7 +420,7 @@ public:
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
return !Settings::values.use_docked_mode.GetValue();
|
return !Settings::IsDockedMode();
|
||||||
}
|
}
|
||||||
|
|
||||||
void SetDeviceType([[maybe_unused]] int index, int type) {
|
void SetDeviceType([[maybe_unused]] int index, int type) {
|
||||||
|
|
|
@ -2,6 +2,7 @@
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#include <version>
|
#include <version>
|
||||||
|
#include "common/settings_enums.h"
|
||||||
#if __cpp_lib_chrono >= 201907L
|
#if __cpp_lib_chrono >= 201907L
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
#include <exception>
|
#include <exception>
|
||||||
|
@ -145,6 +146,10 @@ bool IsFastmemEnabled() {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool IsDockedMode() {
|
||||||
|
return values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked;
|
||||||
|
}
|
||||||
|
|
||||||
float Volume() {
|
float Volume() {
|
||||||
if (values.audio_muted) {
|
if (values.audio_muted) {
|
||||||
return 0.0f;
|
return 0.0f;
|
||||||
|
|
|
@ -379,7 +379,13 @@ struct Values {
|
||||||
|
|
||||||
Setting<s32> current_user{linkage, 0, "current_user", Category::System};
|
Setting<s32> current_user{linkage, 0, "current_user", Category::System};
|
||||||
|
|
||||||
SwitchableSetting<bool> use_docked_mode{linkage, true, "use_docked_mode", Category::System};
|
SwitchableSetting<ConsoleMode> use_docked_mode{linkage,
|
||||||
|
ConsoleMode::Docked,
|
||||||
|
"use_docked_mode",
|
||||||
|
Category::System,
|
||||||
|
Specialization::Radio,
|
||||||
|
true,
|
||||||
|
true};
|
||||||
|
|
||||||
// Controls
|
// Controls
|
||||||
InputSetting<std::array<PlayerInput, 10>> players;
|
InputSetting<std::array<PlayerInput, 10>> players;
|
||||||
|
@ -519,6 +525,8 @@ bool IsGPULevelHigh();
|
||||||
|
|
||||||
bool IsFastmemEnabled();
|
bool IsFastmemEnabled();
|
||||||
|
|
||||||
|
bool IsDockedMode();
|
||||||
|
|
||||||
float Volume();
|
float Volume();
|
||||||
|
|
||||||
std::string GetTimeZoneString(TimeZone time_zone);
|
std::string GetTimeZoneString(TimeZone time_zone);
|
||||||
|
|
|
@ -56,6 +56,7 @@ enum Specialization : u8 {
|
||||||
Scalar = 5, // Values are continuous
|
Scalar = 5, // Values are continuous
|
||||||
Countable = 6, // Can be stepped through
|
Countable = 6, // Can be stepped through
|
||||||
Paired = 7, // Another setting is associated with this setting
|
Paired = 7, // Another setting is associated with this setting
|
||||||
|
Radio = 8, // Setting should be presented in a radio group
|
||||||
|
|
||||||
Percentage = (1 << SpecializationAttributeOffset), // Should be represented as a percentage
|
Percentage = (1 << SpecializationAttributeOffset), // Should be represented as a percentage
|
||||||
};
|
};
|
||||||
|
|
|
@ -146,6 +146,8 @@ ENUM(AntiAliasing, None, Fxaa, Smaa, MaxEnum);
|
||||||
|
|
||||||
ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch);
|
ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch);
|
||||||
|
|
||||||
|
ENUM(ConsoleMode, Handheld, Docked);
|
||||||
|
|
||||||
template <typename Type>
|
template <typename Type>
|
||||||
inline std::string CanonicalizeEnum(Type id) {
|
inline std::string CanonicalizeEnum(Type id) {
|
||||||
const auto group = EnumMetadata<Type>::Canonicalizations();
|
const auto group = EnumMetadata<Type>::Canonicalizations();
|
||||||
|
|
|
@ -3,6 +3,8 @@
|
||||||
|
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
|
#include "common/settings.h"
|
||||||
|
#include "common/settings_enums.h"
|
||||||
#include "core/frontend/applets/controller.h"
|
#include "core/frontend/applets/controller.h"
|
||||||
#include "core/hid/emulated_controller.h"
|
#include "core/hid/emulated_controller.h"
|
||||||
#include "core/hid/hid_core.h"
|
#include "core/hid/hid_core.h"
|
||||||
|
@ -62,7 +64,7 @@ void DefaultControllerApplet::ReconfigureControllers(ReconfigureCallback callbac
|
||||||
controller->Connect(true);
|
controller->Connect(true);
|
||||||
}
|
}
|
||||||
} else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
|
} else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
|
||||||
!Settings::values.use_docked_mode.GetValue()) {
|
!Settings::IsDockedMode()) {
|
||||||
// We should *never* reach here under any normal circumstances.
|
// We should *never* reach here under any normal circumstances.
|
||||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
|
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
|
||||||
controller->Connect(true);
|
controller->Connect(true);
|
||||||
|
|
|
@ -5,6 +5,7 @@
|
||||||
|
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
|
#include "common/settings_enums.h"
|
||||||
#include "core/frontend/framebuffer_layout.h"
|
#include "core/frontend/framebuffer_layout.h"
|
||||||
|
|
||||||
namespace Layout {
|
namespace Layout {
|
||||||
|
@ -49,7 +50,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
|
||||||
}
|
}
|
||||||
|
|
||||||
FramebufferLayout FrameLayoutFromResolutionScale(f32 res_scale) {
|
FramebufferLayout FrameLayoutFromResolutionScale(f32 res_scale) {
|
||||||
const bool is_docked = Settings::values.use_docked_mode.GetValue();
|
const bool is_docked = Settings::IsDockedMode();
|
||||||
const u32 screen_width = is_docked ? ScreenDocked::Width : ScreenUndocked::Width;
|
const u32 screen_width = is_docked ? ScreenDocked::Width : ScreenUndocked::Width;
|
||||||
const u32 screen_height = is_docked ? ScreenDocked::Height : ScreenUndocked::Height;
|
const u32 screen_height = is_docked ? ScreenDocked::Height : ScreenUndocked::Height;
|
||||||
|
|
||||||
|
|
|
@ -6,6 +6,7 @@
|
||||||
#include <cinttypes>
|
#include <cinttypes>
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
|
#include "common/settings_enums.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "core/file_sys/control_metadata.h"
|
#include "core/file_sys/control_metadata.h"
|
||||||
#include "core/file_sys/patch_manager.h"
|
#include "core/file_sys/patch_manager.h"
|
||||||
|
@ -833,7 +834,7 @@ void ICommonStateGetter::GetDefaultDisplayResolution(HLERequestContext& ctx) {
|
||||||
IPC::ResponseBuilder rb{ctx, 4};
|
IPC::ResponseBuilder rb{ctx, 4};
|
||||||
rb.Push(ResultSuccess);
|
rb.Push(ResultSuccess);
|
||||||
|
|
||||||
if (Settings::values.use_docked_mode.GetValue()) {
|
if (Settings::IsDockedMode()) {
|
||||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
|
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
|
||||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
|
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
|
||||||
} else {
|
} else {
|
||||||
|
@ -921,7 +922,7 @@ void IStorage::Open(HLERequestContext& ctx) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void ICommonStateGetter::GetOperationMode(HLERequestContext& ctx) {
|
void ICommonStateGetter::GetOperationMode(HLERequestContext& ctx) {
|
||||||
const bool use_docked_mode{Settings::values.use_docked_mode.GetValue()};
|
const bool use_docked_mode{Settings::IsDockedMode()};
|
||||||
LOG_DEBUG(Service_AM, "called, use_docked_mode={}", use_docked_mode);
|
LOG_DEBUG(Service_AM, "called, use_docked_mode={}", use_docked_mode);
|
||||||
|
|
||||||
IPC::ResponseBuilder rb{ctx, 3};
|
IPC::ResponseBuilder rb{ctx, 3};
|
||||||
|
|
|
@ -7,6 +7,7 @@
|
||||||
|
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
|
#include "common/settings_enums.h"
|
||||||
#include "core/core_timing.h"
|
#include "core/core_timing.h"
|
||||||
#include "core/hle/service/apm/apm_controller.h"
|
#include "core/hle/service/apm/apm_controller.h"
|
||||||
|
|
||||||
|
@ -67,8 +68,7 @@ void Controller::SetFromCpuBoostMode(CpuBoostMode mode) {
|
||||||
}
|
}
|
||||||
|
|
||||||
PerformanceMode Controller::GetCurrentPerformanceMode() const {
|
PerformanceMode Controller::GetCurrentPerformanceMode() const {
|
||||||
return Settings::values.use_docked_mode.GetValue() ? PerformanceMode::Boost
|
return Settings::IsDockedMode() ? PerformanceMode::Boost : PerformanceMode::Normal;
|
||||||
: PerformanceMode::Normal;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
PerformanceConfiguration Controller::GetCurrentPerformanceConfiguration(PerformanceMode mode) {
|
PerformanceConfiguration Controller::GetCurrentPerformanceConfiguration(PerformanceMode mode) {
|
||||||
|
|
|
@ -331,7 +331,7 @@ Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties()
|
||||||
};
|
};
|
||||||
|
|
||||||
// Hack: There is no touch in docked but games still allow it
|
// Hack: There is no touch in docked but games still allow it
|
||||||
if (Settings::values.use_docked_mode.GetValue()) {
|
if (Settings::IsDockedMode()) {
|
||||||
gesture.points[id] = {
|
gesture.points[id] = {
|
||||||
.x = static_cast<s32>(active_x * Layout::ScreenDocked::Width),
|
.x = static_cast<s32>(active_x * Layout::ScreenDocked::Width),
|
||||||
.y = static_cast<s32>(active_y * Layout::ScreenDocked::Height),
|
.y = static_cast<s32>(active_y * Layout::ScreenDocked::Height),
|
||||||
|
|
|
@ -1518,7 +1518,7 @@ bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
// Handheld shouldn't be supported in docked mode
|
// Handheld shouldn't be supported in docked mode
|
||||||
if (Settings::values.use_docked_mode.GetValue()) {
|
if (Settings::IsDockedMode()) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -217,7 +217,7 @@ private:
|
||||||
IPC::ResponseBuilder rb{ctx, 6};
|
IPC::ResponseBuilder rb{ctx, 6};
|
||||||
rb.Push(ResultSuccess);
|
rb.Push(ResultSuccess);
|
||||||
|
|
||||||
if (Settings::values.use_docked_mode.GetValue()) {
|
if (Settings::IsDockedMode()) {
|
||||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
|
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
|
||||||
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
|
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
|
||||||
} else {
|
} else {
|
||||||
|
|
|
@ -14,6 +14,7 @@
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
|
|
||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
|
#include "common/settings_enums.h"
|
||||||
#include "core/file_sys/control_metadata.h"
|
#include "core/file_sys/control_metadata.h"
|
||||||
#include "core/file_sys/patch_manager.h"
|
#include "core/file_sys/patch_manager.h"
|
||||||
#include "core/loader/loader.h"
|
#include "core/loader/loader.h"
|
||||||
|
@ -275,7 +276,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
|
||||||
static_cast<u32>(Settings::values.shader_backend.GetValue()));
|
static_cast<u32>(Settings::values.shader_backend.GetValue()));
|
||||||
AddField(field_type, "Renderer_UseAsynchronousShaders",
|
AddField(field_type, "Renderer_UseAsynchronousShaders",
|
||||||
Settings::values.use_asynchronous_shaders.GetValue());
|
Settings::values.use_asynchronous_shaders.GetValue());
|
||||||
AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode.GetValue());
|
AddField(field_type, "System_UseDockedMode", Settings::IsDockedMode());
|
||||||
}
|
}
|
||||||
|
|
||||||
bool TelemetrySession::SubmitTestcase() {
|
bool TelemetrySession::SubmitTestcase() {
|
||||||
|
|
|
@ -5,6 +5,8 @@
|
||||||
#include <thread>
|
#include <thread>
|
||||||
|
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
|
#include "common/settings.h"
|
||||||
|
#include "common/settings_enums.h"
|
||||||
#include "common/string_util.h"
|
#include "common/string_util.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "core/hid/emulated_controller.h"
|
#include "core/hid/emulated_controller.h"
|
||||||
|
@ -226,9 +228,11 @@ int QtControllerSelectorDialog::exec() {
|
||||||
}
|
}
|
||||||
|
|
||||||
void QtControllerSelectorDialog::ApplyConfiguration() {
|
void QtControllerSelectorDialog::ApplyConfiguration() {
|
||||||
const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
|
const bool pre_docked_mode = Settings::IsDockedMode();
|
||||||
Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked());
|
const bool docked_mode_selected = ui->radioDocked->isChecked();
|
||||||
OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system);
|
Settings::values.use_docked_mode.SetValue(
|
||||||
|
docked_mode_selected ? Settings::ConsoleMode::Docked : Settings::ConsoleMode::Handheld);
|
||||||
|
OnDockedModeChanged(pre_docked_mode, docked_mode_selected, system);
|
||||||
|
|
||||||
Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
|
Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
|
||||||
Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
|
Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
|
||||||
|
@ -616,8 +620,8 @@ void QtControllerSelectorDialog::UpdateDockedState(bool is_handheld) {
|
||||||
ui->radioDocked->setEnabled(!is_handheld);
|
ui->radioDocked->setEnabled(!is_handheld);
|
||||||
ui->radioUndocked->setEnabled(!is_handheld);
|
ui->radioUndocked->setEnabled(!is_handheld);
|
||||||
|
|
||||||
ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue());
|
ui->radioDocked->setChecked(Settings::IsDockedMode());
|
||||||
ui->radioUndocked->setChecked(!Settings::values.use_docked_mode.GetValue());
|
ui->radioUndocked->setChecked(!Settings::IsDockedMode());
|
||||||
|
|
||||||
// Also force into undocked mode if the controller type is handheld.
|
// Also force into undocked mode if the controller type is handheld.
|
||||||
if (is_handheld) {
|
if (is_handheld) {
|
||||||
|
|
|
@ -928,7 +928,7 @@ void GRenderWindow::CaptureScreenshot(const QString& screenshot_path) {
|
||||||
const Layout::FramebufferLayout layout{[]() {
|
const Layout::FramebufferLayout layout{[]() {
|
||||||
u32 height = UISettings::values.screenshot_height.GetValue();
|
u32 height = UISettings::values.screenshot_height.GetValue();
|
||||||
if (height == 0) {
|
if (height == 0) {
|
||||||
height = Settings::values.use_docked_mode.GetValue() ? Layout::ScreenDocked::Height
|
height = Settings::IsDockedMode() ? Layout::ScreenDocked::Height
|
||||||
: Layout::ScreenUndocked::Height;
|
: Layout::ScreenUndocked::Height;
|
||||||
height *= Settings::values.resolution_info.up_factor;
|
height *= Settings::values.resolution_info.up_factor;
|
||||||
}
|
}
|
||||||
|
|
|
@ -9,6 +9,7 @@
|
||||||
#include "common/fs/path_util.h"
|
#include "common/fs/path_util.h"
|
||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
#include "common/settings_common.h"
|
#include "common/settings_common.h"
|
||||||
|
#include "common/settings_enums.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "core/hle/service/acc/profile_manager.h"
|
#include "core/hle/service/acc/profile_manager.h"
|
||||||
#include "core/hle/service/hid/controllers/npad.h"
|
#include "core/hle/service/hid/controllers/npad.h"
|
||||||
|
@ -85,9 +86,9 @@ const std::map<Settings::ScalingFilter, QString> Config::scaling_filter_texts_ma
|
||||||
{Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FSR"))},
|
{Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FSR"))},
|
||||||
};
|
};
|
||||||
|
|
||||||
const std::map<bool, QString> Config::use_docked_mode_texts_map = {
|
const std::map<Settings::ConsoleMode, QString> Config::use_docked_mode_texts_map = {
|
||||||
{true, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))},
|
{Settings::ConsoleMode::Docked, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))},
|
||||||
{false, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))},
|
{Settings::ConsoleMode::Handheld, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))},
|
||||||
};
|
};
|
||||||
|
|
||||||
const std::map<Settings::GpuAccuracy, QString> Config::gpu_accuracy_texts_map = {
|
const std::map<Settings::GpuAccuracy, QString> Config::gpu_accuracy_texts_map = {
|
||||||
|
@ -376,7 +377,7 @@ void Config::ReadControlValues() {
|
||||||
const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
|
const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
|
||||||
if (controller_type == Settings::ControllerType::Handheld) {
|
if (controller_type == Settings::ControllerType::Handheld) {
|
||||||
Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig());
|
Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig());
|
||||||
Settings::values.use_docked_mode.SetValue(false);
|
Settings::values.use_docked_mode.SetValue(Settings::ConsoleMode::Handheld);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (IsCustomConfig()) {
|
if (IsCustomConfig()) {
|
||||||
|
|
|
@ -9,6 +9,7 @@
|
||||||
#include <QMetaType>
|
#include <QMetaType>
|
||||||
#include <QVariant>
|
#include <QVariant>
|
||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
|
#include "common/settings_enums.h"
|
||||||
#include "yuzu/uisettings.h"
|
#include "yuzu/uisettings.h"
|
||||||
|
|
||||||
class QSettings;
|
class QSettings;
|
||||||
|
@ -51,7 +52,7 @@ public:
|
||||||
|
|
||||||
static const std::map<Settings::AntiAliasing, QString> anti_aliasing_texts_map;
|
static const std::map<Settings::AntiAliasing, QString> anti_aliasing_texts_map;
|
||||||
static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map;
|
static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map;
|
||||||
static const std::map<bool, QString> use_docked_mode_texts_map;
|
static const std::map<Settings::ConsoleMode, QString> use_docked_mode_texts_map;
|
||||||
static const std::map<Settings::GpuAccuracy, QString> gpu_accuracy_texts_map;
|
static const std::map<Settings::GpuAccuracy, QString> gpu_accuracy_texts_map;
|
||||||
static const std::map<Settings::RendererBackend, QString> renderer_backend_texts_map;
|
static const std::map<Settings::RendererBackend, QString> renderer_backend_texts_map;
|
||||||
static const std::map<Settings::ShaderBackend, QString> shader_backend_texts_map;
|
static const std::map<Settings::ShaderBackend, QString> shader_backend_texts_map;
|
||||||
|
|
|
@ -4,6 +4,8 @@
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <thread>
|
#include <thread>
|
||||||
|
|
||||||
|
#include "common/settings.h"
|
||||||
|
#include "common/settings_enums.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "core/hid/emulated_controller.h"
|
#include "core/hid/emulated_controller.h"
|
||||||
#include "core/hid/hid_core.h"
|
#include "core/hid/hid_core.h"
|
||||||
|
@ -197,9 +199,11 @@ void ConfigureInput::ApplyConfiguration() {
|
||||||
|
|
||||||
advanced->ApplyConfiguration();
|
advanced->ApplyConfiguration();
|
||||||
|
|
||||||
const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
|
const bool pre_docked_mode = Settings::IsDockedMode();
|
||||||
Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked());
|
const bool docked_mode_selected = ui->radioDocked->isChecked();
|
||||||
OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system);
|
Settings::values.use_docked_mode.SetValue(
|
||||||
|
docked_mode_selected ? Settings::ConsoleMode::Docked : Settings::ConsoleMode::Handheld);
|
||||||
|
OnDockedModeChanged(pre_docked_mode, docked_mode_selected, system);
|
||||||
|
|
||||||
Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
|
Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
|
||||||
Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
|
Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
|
||||||
|
@ -267,8 +271,8 @@ void ConfigureInput::UpdateDockedState(bool is_handheld) {
|
||||||
ui->radioDocked->setEnabled(!is_handheld);
|
ui->radioDocked->setEnabled(!is_handheld);
|
||||||
ui->radioUndocked->setEnabled(!is_handheld);
|
ui->radioUndocked->setEnabled(!is_handheld);
|
||||||
|
|
||||||
ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue());
|
ui->radioDocked->setChecked(Settings::IsDockedMode());
|
||||||
ui->radioUndocked->setChecked(!Settings::values.use_docked_mode.GetValue());
|
ui->radioUndocked->setChecked(!Settings::IsDockedMode());
|
||||||
|
|
||||||
// Also force into undocked mode if the controller type is handheld.
|
// Also force into undocked mode if the controller type is handheld.
|
||||||
if (is_handheld) {
|
if (is_handheld) {
|
||||||
|
|
|
@ -18,6 +18,7 @@
|
||||||
|
|
||||||
#include "common/fs/fs_util.h"
|
#include "common/fs/fs_util.h"
|
||||||
#include "common/settings_enums.h"
|
#include "common/settings_enums.h"
|
||||||
|
#include "common/settings_input.h"
|
||||||
#include "configuration/shared_widget.h"
|
#include "configuration/shared_widget.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "core/file_sys/control_metadata.h"
|
#include "core/file_sys/control_metadata.h"
|
||||||
|
@ -98,6 +99,12 @@ void ConfigurePerGame::ApplyConfiguration() {
|
||||||
addons_tab->ApplyConfiguration();
|
addons_tab->ApplyConfiguration();
|
||||||
input_tab->ApplyConfiguration();
|
input_tab->ApplyConfiguration();
|
||||||
|
|
||||||
|
if (Settings::IsDockedMode() && Settings::values.players.GetValue()[0].controller_type ==
|
||||||
|
Settings::ControllerType::Handheld) {
|
||||||
|
Settings::values.use_docked_mode.SetValue(Settings::ConsoleMode::Handheld);
|
||||||
|
Settings::values.use_docked_mode.SetGlobal(true);
|
||||||
|
}
|
||||||
|
|
||||||
system.ApplySettings();
|
system.ApplySettings();
|
||||||
Settings::LogSettings();
|
Settings::LogSettings();
|
||||||
|
|
||||||
|
|
|
@ -106,6 +106,11 @@ void ConfigureSystem::Setup(const ConfigurationShared::Builder& builder) {
|
||||||
push(Settings::values.linkage.by_category[Settings::Category::System]);
|
push(Settings::values.linkage.by_category[Settings::Category::System]);
|
||||||
|
|
||||||
for (auto setting : settings) {
|
for (auto setting : settings) {
|
||||||
|
if (setting->Id() == Settings::values.use_docked_mode.Id() &&
|
||||||
|
Settings::IsConfiguringGlobal()) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
ConfigurationShared::Widget* widget = builder.BuildWidget(setting, apply_funcs);
|
ConfigurationShared::Widget* widget = builder.BuildWidget(setting, apply_funcs);
|
||||||
|
|
||||||
if (widget == nullptr) {
|
if (widget == nullptr) {
|
||||||
|
|
|
@ -135,7 +135,7 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
|
||||||
INSERT(Settings, region_index, "Region:", "");
|
INSERT(Settings, region_index, "Region:", "");
|
||||||
INSERT(Settings, time_zone_index, "Time Zone:", "");
|
INSERT(Settings, time_zone_index, "Time Zone:", "");
|
||||||
INSERT(Settings, sound_index, "Sound Output Mode:", "");
|
INSERT(Settings, sound_index, "Sound Output Mode:", "");
|
||||||
INSERT(Settings, use_docked_mode, "", "");
|
INSERT(Settings, use_docked_mode, "Console Mode:", "");
|
||||||
INSERT(Settings, current_user, "", "");
|
INSERT(Settings, current_user, "", "");
|
||||||
|
|
||||||
// Controls
|
// Controls
|
||||||
|
@ -379,6 +379,9 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent) {
|
||||||
PAIR(MemoryLayout, Memory_6Gb, "6GB DRAM (Unsafe)"),
|
PAIR(MemoryLayout, Memory_6Gb, "6GB DRAM (Unsafe)"),
|
||||||
PAIR(MemoryLayout, Memory_8Gb, "8GB DRAM (Unsafe)"),
|
PAIR(MemoryLayout, Memory_8Gb, "8GB DRAM (Unsafe)"),
|
||||||
}});
|
}});
|
||||||
|
translations->insert(
|
||||||
|
{Settings::EnumMetadata<Settings::ConsoleMode>::Index(),
|
||||||
|
{PAIR(ConsoleMode, Docked, "Docked"), PAIR(ConsoleMode, Handheld, "Handheld")}});
|
||||||
|
|
||||||
#undef PAIR
|
#undef PAIR
|
||||||
#undef CTX_PAIR
|
#undef CTX_PAIR
|
||||||
|
|
|
@ -23,6 +23,7 @@
|
||||||
#include <QLineEdit>
|
#include <QLineEdit>
|
||||||
#include <QObject>
|
#include <QObject>
|
||||||
#include <QPushButton>
|
#include <QPushButton>
|
||||||
|
#include <QRadioButton>
|
||||||
#include <QRegularExpression>
|
#include <QRegularExpression>
|
||||||
#include <QSizePolicy>
|
#include <QSizePolicy>
|
||||||
#include <QSlider>
|
#include <QSlider>
|
||||||
|
@ -171,6 +172,65 @@ QWidget* Widget::CreateCombobox(std::function<std::string()>& serializer,
|
||||||
return combobox;
|
return combobox;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
QWidget* Widget::CreateRadioGroup(std::function<std::string()>& serializer,
|
||||||
|
std::function<void()>& restore_func,
|
||||||
|
const std::function<void()>& touch) {
|
||||||
|
const auto type = setting.EnumIndex();
|
||||||
|
|
||||||
|
QWidget* group = new QWidget(this);
|
||||||
|
QHBoxLayout* layout = new QHBoxLayout(group);
|
||||||
|
layout->setContentsMargins(0, 0, 0, 0);
|
||||||
|
group->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred);
|
||||||
|
|
||||||
|
const ComboboxTranslations* enumeration{nullptr};
|
||||||
|
if (combobox_enumerations.contains(type)) {
|
||||||
|
enumeration = &combobox_enumerations.at(type);
|
||||||
|
for (const auto& [id, name] : *enumeration) {
|
||||||
|
QRadioButton* radio_button = new QRadioButton(name, group);
|
||||||
|
layout->addWidget(radio_button);
|
||||||
|
radio_buttons.push_back({id, radio_button});
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
return group;
|
||||||
|
}
|
||||||
|
|
||||||
|
const auto get_selected = [=]() -> u32 {
|
||||||
|
for (const auto& [id, button] : radio_buttons) {
|
||||||
|
if (button->isChecked()) {
|
||||||
|
return id;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
|
};
|
||||||
|
|
||||||
|
const auto set_index = [=](u32 value) {
|
||||||
|
for (const auto& [id, button] : radio_buttons) {
|
||||||
|
button->setChecked(id == value);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const u32 setting_value = std::stoi(setting.ToString());
|
||||||
|
set_index(setting_value);
|
||||||
|
|
||||||
|
serializer = [get_selected]() {
|
||||||
|
int current = get_selected();
|
||||||
|
return std::to_string(current);
|
||||||
|
};
|
||||||
|
|
||||||
|
restore_func = [this, set_index]() {
|
||||||
|
const u32 global_value = std::stoi(RelevantDefault(setting));
|
||||||
|
set_index(global_value);
|
||||||
|
};
|
||||||
|
|
||||||
|
if (!Settings::IsConfiguringGlobal()) {
|
||||||
|
for (const auto& [id, button] : radio_buttons) {
|
||||||
|
QObject::connect(button, &QAbstractButton::clicked, [touch]() { touch(); });
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return group;
|
||||||
|
}
|
||||||
|
|
||||||
QWidget* Widget::CreateLineEdit(std::function<std::string()>& serializer,
|
QWidget* Widget::CreateLineEdit(std::function<std::string()>& serializer,
|
||||||
std::function<void()>& restore_func,
|
std::function<void()>& restore_func,
|
||||||
const std::function<void()>& touch, bool managed) {
|
const std::function<void()>& touch, bool managed) {
|
||||||
|
@ -411,6 +471,8 @@ void Widget::SetupComponent(const QString& label, std::function<void()>& load_fu
|
||||||
return RequestType::Slider;
|
return RequestType::Slider;
|
||||||
case Settings::Specialization::Countable:
|
case Settings::Specialization::Countable:
|
||||||
return RequestType::SpinBox;
|
return RequestType::SpinBox;
|
||||||
|
case Settings::Specialization::Radio:
|
||||||
|
return RequestType::RadioGroup;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -439,7 +501,11 @@ void Widget::SetupComponent(const QString& label, std::function<void()>& load_fu
|
||||||
if (setting.TypeId() == typeid(bool)) {
|
if (setting.TypeId() == typeid(bool)) {
|
||||||
data_component = CreateCheckBox(&setting, label, serializer, restore_func, touch);
|
data_component = CreateCheckBox(&setting, label, serializer, restore_func, touch);
|
||||||
} else if (setting.IsEnum()) {
|
} else if (setting.IsEnum()) {
|
||||||
|
if (request == RequestType::RadioGroup) {
|
||||||
|
data_component = CreateRadioGroup(serializer, restore_func, touch);
|
||||||
|
} else {
|
||||||
data_component = CreateCombobox(serializer, restore_func, touch);
|
data_component = CreateCombobox(serializer, restore_func, touch);
|
||||||
|
}
|
||||||
} else if (type == typeid(u32) || type == typeid(int) || type == typeid(u16) ||
|
} else if (type == typeid(u32) || type == typeid(int) || type == typeid(u16) ||
|
||||||
type == typeid(s64) || type == typeid(u8)) {
|
type == typeid(s64) || type == typeid(u8)) {
|
||||||
switch (request) {
|
switch (request) {
|
||||||
|
|
|
@ -22,6 +22,7 @@ class QObject;
|
||||||
class QPushButton;
|
class QPushButton;
|
||||||
class QSlider;
|
class QSlider;
|
||||||
class QSpinBox;
|
class QSpinBox;
|
||||||
|
class QRadioButton;
|
||||||
|
|
||||||
namespace Settings {
|
namespace Settings {
|
||||||
class BasicSetting;
|
class BasicSetting;
|
||||||
|
@ -38,6 +39,7 @@ enum class RequestType {
|
||||||
LineEdit,
|
LineEdit,
|
||||||
HexEdit,
|
HexEdit,
|
||||||
DateTimeEdit,
|
DateTimeEdit,
|
||||||
|
RadioGroup,
|
||||||
MaxEnum,
|
MaxEnum,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -91,6 +93,7 @@ public:
|
||||||
QSlider* slider{};
|
QSlider* slider{};
|
||||||
QComboBox* combobox{};
|
QComboBox* combobox{};
|
||||||
QDateTimeEdit* date_time_edit{};
|
QDateTimeEdit* date_time_edit{};
|
||||||
|
std::vector<std::pair<u32, QRadioButton*>> radio_buttons{};
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void SetupComponent(const QString& label, std::function<void()>& load_func, bool managed,
|
void SetupComponent(const QString& label, std::function<void()>& load_func, bool managed,
|
||||||
|
@ -106,6 +109,9 @@ private:
|
||||||
QWidget* CreateCombobox(std::function<std::string()>& serializer,
|
QWidget* CreateCombobox(std::function<std::string()>& serializer,
|
||||||
std::function<void()>& restore_func,
|
std::function<void()>& restore_func,
|
||||||
const std::function<void()>& touch);
|
const std::function<void()>& touch);
|
||||||
|
QWidget* CreateRadioGroup(std::function<std::string()>& serializer,
|
||||||
|
std::function<void()>& restore_func,
|
||||||
|
const std::function<void()>& touch);
|
||||||
QWidget* CreateLineEdit(std::function<std::string()>& serializer,
|
QWidget* CreateLineEdit(std::function<std::string()>& serializer,
|
||||||
std::function<void()>& restore_func, const std::function<void()>& touch,
|
std::function<void()>& restore_func, const std::function<void()>& touch,
|
||||||
bool managed = true);
|
bool managed = true);
|
||||||
|
|
|
@ -1158,9 +1158,9 @@ void GMainWindow::InitializeWidgets() {
|
||||||
[this](const QPoint& menu_location) {
|
[this](const QPoint& menu_location) {
|
||||||
QMenu context_menu;
|
QMenu context_menu;
|
||||||
|
|
||||||
for (auto const& docked_mode_pair : Config::use_docked_mode_texts_map) {
|
for (auto const& pair : Config::use_docked_mode_texts_map) {
|
||||||
context_menu.addAction(docked_mode_pair.second, [this, docked_mode_pair] {
|
context_menu.addAction(pair.second, [this, &pair] {
|
||||||
if (docked_mode_pair.first != Settings::values.use_docked_mode.GetValue()) {
|
if (pair.first != Settings::values.use_docked_mode.GetValue()) {
|
||||||
OnToggleDockedMode();
|
OnToggleDockedMode();
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
@ -3674,7 +3674,7 @@ void GMainWindow::OnTasReset() {
|
||||||
}
|
}
|
||||||
|
|
||||||
void GMainWindow::OnToggleDockedMode() {
|
void GMainWindow::OnToggleDockedMode() {
|
||||||
const bool is_docked = Settings::values.use_docked_mode.GetValue();
|
const bool is_docked = Settings::IsDockedMode();
|
||||||
auto* player_1 = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
|
auto* player_1 = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
|
||||||
auto* handheld = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
auto* handheld = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||||
|
|
||||||
|
@ -3688,7 +3688,8 @@ void GMainWindow::OnToggleDockedMode() {
|
||||||
controller_dialog->refreshConfiguration();
|
controller_dialog->refreshConfiguration();
|
||||||
}
|
}
|
||||||
|
|
||||||
Settings::values.use_docked_mode.SetValue(!is_docked);
|
Settings::values.use_docked_mode.SetValue(is_docked ? Settings::ConsoleMode::Handheld
|
||||||
|
: Settings::ConsoleMode::Docked);
|
||||||
UpdateDockedButton();
|
UpdateDockedButton();
|
||||||
OnDockedModeChanged(is_docked, !is_docked, *system);
|
OnDockedModeChanged(is_docked, !is_docked, *system);
|
||||||
}
|
}
|
||||||
|
@ -4118,10 +4119,10 @@ void GMainWindow::UpdateGPUAccuracyButton() {
|
||||||
}
|
}
|
||||||
|
|
||||||
void GMainWindow::UpdateDockedButton() {
|
void GMainWindow::UpdateDockedButton() {
|
||||||
const bool is_docked = Settings::values.use_docked_mode.GetValue();
|
const auto console_mode = Settings::values.use_docked_mode.GetValue();
|
||||||
dock_status_button->setChecked(is_docked);
|
dock_status_button->setChecked(Settings::IsDockedMode());
|
||||||
dock_status_button->setText(
|
dock_status_button->setText(
|
||||||
Config::use_docked_mode_texts_map.find(is_docked)->second.toUpper());
|
Config::use_docked_mode_texts_map.find(console_mode)->second.toUpper());
|
||||||
}
|
}
|
||||||
|
|
||||||
void GMainWindow::UpdateAPIText() {
|
void GMainWindow::UpdateAPIText() {
|
||||||
|
|
Loading…
Reference in a new issue