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GPU: Use only the least significant 3 bits when reading the depth test func.
Some games set the full GL define value here (including nouveau), but others just seem to set those last 3 bits.
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@ -281,14 +281,14 @@ public:
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};
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enum class ComparisonOp : u32 {
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enum class ComparisonOp : u32 {
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Never = 0x200,
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Never = 0,
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Less = 0x201,
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Less = 1,
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Equal = 0x202,
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Equal = 2,
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LessEqual = 0x203,
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LessEqual = 3,
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Greater = 0x204,
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Greater = 4,
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NotEqual = 0x205,
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NotEqual = 5,
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GreaterEqual = 0x206,
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GreaterEqual = 6,
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Always = 0x207,
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Always = 7,
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};
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};
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struct Cull {
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struct Cull {
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@ -475,7 +475,7 @@ public:
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INSERT_PADDING_WORDS(0x8);
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INSERT_PADDING_WORDS(0x8);
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ComparisonOp depth_test_func;
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BitField<0, 3, ComparisonOp> depth_test_func;
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INSERT_PADDING_WORDS(0xB);
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INSERT_PADDING_WORDS(0xB);
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