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glasm: Review all GLASM insts to be aware of register aliasing
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c4fd6b55bc
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@ -41,10 +41,23 @@ template <typename ObjectType>
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void CompositeInsert(EmitContext& ctx, IR::Inst& inst, Register composite, ObjectType object,
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u32 index, char type) {
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const Register ret{ctx.reg_alloc.Define(inst)};
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if (ret != composite) {
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ctx.Add("MOV.{} {},{};", type, ret, composite);
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const char swizzle{"xyzw"[index]};
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if (ret != composite && ret == object) {
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// The object is aliased with the return value, so we have to use a temporary to insert
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ctx.Add("MOV.{} RC,{};"
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"MOV.{} RC.{},{};"
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"MOV.{} {},RC;",
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type, composite, type, swizzle, object, type, ret);
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} else if (ret != composite) {
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// The input composite is not aliased with the return value so we have to copy it before
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// hand. But the insert object is not aliased with the return value, so we don't have to
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// worry about that
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ctx.Add("MOV.{} {},{};MOV.{},{}.{},{};", type, ret, composite, type, ret, swizzle, object);
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} else {
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// The return value is alised so we can just insert the object, it doesn't matter if it's
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// aliased
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ctx.Add("MOV.{} {}.{},{};", type, ret, swizzle, object);
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}
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ctx.Add("MOV.{} {}.{},{};", type, ret, "xyzw"[index], object);
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}
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} // Anonymous namespace
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@ -38,9 +38,9 @@ template <typename InputType>
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void Clamp(EmitContext& ctx, Register ret, InputType value, InputType min_value,
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InputType max_value, std::string_view type) {
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// Call MAX first to properly clamp nan to min_value instead
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ctx.Add("MAX.{} {}.x,{},{};"
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"MIN.{} {}.x,{}.x,{};",
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type, ret, min_value, value, type, ret, ret, max_value);
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ctx.Add("MAX.{} RC.x,{},{};"
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"MIN.{} {}.x,RC.x,{};",
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type, min_value, value, type, ret, max_value);
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}
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} // Anonymous namespace
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@ -159,7 +159,7 @@ void EmitFPRecipSqrt64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] Regis
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void EmitFPSqrt(EmitContext& ctx, IR::Inst& inst, ScalarF32 value) {
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const Register ret{ctx.reg_alloc.Define(inst)};
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ctx.Add("RSQ {}.x,{};RCP {}.x,{}.x;", ret, value, ret, ret);
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ctx.Add("RSQ RC.x,{};RCP {}.x,RC.x;", value, ret);
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}
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void EmitFPSaturate16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] Register value) {
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@ -87,20 +87,38 @@ void EmitBitwiseXor32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b
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void EmitBitFieldInsert(EmitContext& ctx, IR::Inst& inst, ScalarS32 base, ScalarS32 insert,
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ScalarS32 offset, ScalarS32 count) {
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ctx.Add("MOV.U RC.x,{};MOV.U RC.y,{};", count, offset);
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ctx.Add("BFI.S {},RC,{},{};", inst, insert, base);
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const Register ret{ctx.reg_alloc.Define(inst)};
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if (count.type != Type::Register && offset.type != Type::Register) {
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ctx.Add("BFI.S {},{{{},{},0,0}},{},{};", ret, count, offset, insert, base);
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} else {
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ctx.Add("MOV.S RC.x,{};MOV.U RC.y,{};"
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"BFI.S {},RC,{},{};",
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count, offset, ret, insert, base);
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}
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}
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void EmitBitFieldSExtract(EmitContext& ctx, IR::Inst& inst, ScalarS32 base, ScalarS32 offset,
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ScalarS32 count) {
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ctx.Add("MOV.U RC.x,{};MOV.U RC.y,{};", count, offset);
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ctx.Add("BFE.S {},RC,{};", inst, base);
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const Register ret{ctx.reg_alloc.Define(inst)};
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if (count.type != Type::Register && offset.type != Type::Register) {
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ctx.Add("BFE.S {},{{{},{},0,0}},{};", ret, count, offset, base);
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} else {
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ctx.Add("MOV.S RC.x,{};MOV.U RC.y,{};"
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"BFE.S {},RC,{};",
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count, offset, ret, base);
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}
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}
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void EmitBitFieldUExtract(EmitContext& ctx, IR::Inst& inst, ScalarU32 base, ScalarU32 offset,
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ScalarU32 count) {
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ctx.Add("MOV.U RC.x,{};MOV.U RC.y,{};", count, offset);
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ctx.Add("BFE.U {},RC,{};", inst, base);
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const Register ret{ctx.reg_alloc.Define(inst)};
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if (count.type != Type::Register && offset.type != Type::Register) {
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ctx.Add("BFE.U {},{{{},{},0,0}},{};", ret, count, offset, base);
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} else {
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ctx.Add("MOV.U RC.x,{};MOV.U RC.y,{};"
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"BFE.U {},RC,{};",
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count, offset, ret, base);
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}
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}
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void EmitBitReverse32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value) {
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@ -141,16 +159,16 @@ void EmitUMax32(EmitContext& ctx, IR::Inst& inst, ScalarU32 a, ScalarU32 b) {
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void EmitSClamp32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value, ScalarS32 min, ScalarS32 max) {
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const Register ret{ctx.reg_alloc.Define(inst)};
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ctx.Add("MIN.S {}.x,{},{};"
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"MAX.S {}.x,{},{};",
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ret, max, value, ret, ret, min);
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ctx.Add("MIN.S RC.x,{},{};"
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"MAX.S {}.x,RC.x,{};",
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max, value, ret, min);
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}
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void EmitUClamp32(EmitContext& ctx, IR::Inst& inst, ScalarU32 value, ScalarU32 min, ScalarU32 max) {
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const Register ret{ctx.reg_alloc.Define(inst)};
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ctx.Add("MIN.U {}.x,{},{};"
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"MAX.U {}.x,{},{};",
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ret, max, value, ret, ret, min);
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ctx.Add("MIN.U RC.x,{},{};"
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"MAX.U {}.x,RC.x,{};",
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max, value, ret, min);
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}
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void EmitSLessThan(EmitContext& ctx, IR::Inst& inst, ScalarS32 lhs, ScalarS32 rhs) {
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@ -43,7 +43,7 @@ void EmitSelectU64(EmitContext& ctx, IR::Inst& inst, ScalarS32 cond, Register tr
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cond, ret, true_value);
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} else {
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ctx.Add("MOV.S.CC RC.x,{};"
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"MOV.U64 {}.x(EQ.x),{};"
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"MOV.U64 {}.x,{};"
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"MOV.U64 {}.x(NE.x),{};",
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cond, ret, false_value, ret, true_value);
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}
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