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https://github.com/yuzu-emu/yuzu-mainline.git
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"Merge Tagged PR 12749"
This commit is contained in:
parent
9634c816a7
commit
79e179d31f
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@ -106,6 +106,7 @@ add_library(common STATIC
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precompiled_headers.h
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quaternion.h
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range_map.h
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range_mutex.h
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reader_writer_queue.h
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ring_buffer.h
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${CMAKE_CURRENT_BINARY_DIR}/scm_rev.cpp
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93
src/common/range_mutex.h
Normal file
93
src/common/range_mutex.h
Normal file
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@ -0,0 +1,93 @@
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// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <condition_variable>
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#include <mutex>
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#include "common/intrusive_list.h"
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namespace Common {
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class ScopedRangeLock;
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class RangeMutex {
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public:
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explicit RangeMutex() = default;
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~RangeMutex() = default;
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private:
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friend class ScopedRangeLock;
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void Lock(ScopedRangeLock& l);
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void Unlock(ScopedRangeLock& l);
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bool HasIntersectionLocked(ScopedRangeLock& l);
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private:
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std::mutex m_mutex;
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std::condition_variable m_cv;
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using LockList = Common::IntrusiveListBaseTraits<ScopedRangeLock>::ListType;
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LockList m_list;
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};
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class ScopedRangeLock : public Common::IntrusiveListBaseNode<ScopedRangeLock> {
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public:
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explicit ScopedRangeLock(RangeMutex& mutex, u64 address, u64 size)
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: m_mutex(mutex), m_address(address), m_size(size) {
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if (m_size > 0) {
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m_mutex.Lock(*this);
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}
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}
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~ScopedRangeLock() {
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if (m_size > 0) {
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m_mutex.Unlock(*this);
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}
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}
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u64 GetAddress() const {
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return m_address;
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}
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u64 GetSize() const {
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return m_size;
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}
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private:
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RangeMutex& m_mutex;
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const u64 m_address{};
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const u64 m_size{};
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};
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inline void RangeMutex::Lock(ScopedRangeLock& l) {
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std::unique_lock lk{m_mutex};
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m_cv.wait(lk, [&] { return !HasIntersectionLocked(l); });
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m_list.push_back(l);
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}
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inline void RangeMutex::Unlock(ScopedRangeLock& l) {
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{
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std::scoped_lock lk{m_mutex};
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m_list.erase(m_list.iterator_to(l));
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}
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m_cv.notify_all();
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}
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inline bool RangeMutex::HasIntersectionLocked(ScopedRangeLock& l) {
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const auto cur_begin = l.GetAddress();
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const auto cur_last = l.GetAddress() + l.GetSize() - 1;
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for (const auto& other : m_list) {
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const auto other_begin = other.GetAddress();
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const auto other_last = other.GetAddress() + other.GetSize() - 1;
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if (cur_begin <= other_last && other_begin <= cur_last) {
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return true;
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}
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}
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return false;
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}
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} // namespace Common
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@ -10,6 +10,7 @@
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#include <mutex>
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#include "common/common_types.h"
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#include "common/range_mutex.h"
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#include "common/scratch_buffer.h"
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#include "common/virtual_buffer.h"
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@ -204,7 +205,7 @@ private:
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(1ULL << (device_virtual_bits - page_bits)) / subentries;
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using CachedPages = std::array<CounterEntry, num_counter_entries>;
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std::unique_ptr<CachedPages> cached_pages;
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std::mutex counter_guard;
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Common::RangeMutex counter_guard;
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std::mutex mapping_guard;
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};
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@ -508,12 +508,7 @@ void DeviceMemoryManager<Traits>::UnregisterProcess(Asid asid) {
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template <typename Traits>
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void DeviceMemoryManager<Traits>::UpdatePagesCachedCount(DAddr addr, size_t size, s32 delta) {
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std::unique_lock<std::mutex> lk(counter_guard, std::defer_lock);
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const auto Lock = [&] {
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if (!lk) {
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lk.lock();
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}
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};
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Common::ScopedRangeLock lk(counter_guard, addr, size);
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u64 uncache_begin = 0;
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u64 cache_begin = 0;
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u64 uncache_bytes = 0;
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@ -548,7 +543,6 @@ void DeviceMemoryManager<Traits>::UpdatePagesCachedCount(DAddr addr, size_t size
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}
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uncache_bytes += Memory::YUZU_PAGESIZE;
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} else if (uncache_bytes > 0) {
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Lock();
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MarkRegionCaching(memory_device_inter, uncache_begin << Memory::YUZU_PAGEBITS,
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uncache_bytes, false);
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uncache_bytes = 0;
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@ -559,7 +553,6 @@ void DeviceMemoryManager<Traits>::UpdatePagesCachedCount(DAddr addr, size_t size
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}
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cache_bytes += Memory::YUZU_PAGESIZE;
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} else if (cache_bytes > 0) {
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Lock();
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MarkRegionCaching(memory_device_inter, cache_begin << Memory::YUZU_PAGEBITS, cache_bytes,
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true);
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cache_bytes = 0;
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@ -567,12 +560,10 @@ void DeviceMemoryManager<Traits>::UpdatePagesCachedCount(DAddr addr, size_t size
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vpage++;
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}
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if (uncache_bytes > 0) {
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Lock();
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MarkRegionCaching(memory_device_inter, uncache_begin << Memory::YUZU_PAGEBITS, uncache_bytes,
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false);
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}
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if (cache_bytes > 0) {
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Lock();
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MarkRegionCaching(memory_device_inter, cache_begin << Memory::YUZU_PAGEBITS, cache_bytes,
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true);
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}
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@ -83,7 +83,9 @@ SessionId Container::OpenSession(Kernel::KProcess* process) {
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// Check if this memory block is heap.
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if (svc_mem_info.state == Kernel::Svc::MemoryState::Normal) {
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if (svc_mem_info.size > region_size) {
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if (region_start + region_size == svc_mem_info.base_address) {
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region_size += svc_mem_info.size;
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} else if (svc_mem_info.size > region_size) {
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region_size = svc_mem_info.size;
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region_start = svc_mem_info.base_address;
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}
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@ -1091,6 +1091,20 @@ bool Memory::InvalidateNCE(Common::ProcessAddress vaddr, size_t size) {
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[&] { rasterizer = true; });
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if (rasterizer) {
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impl->InvalidateGPUMemory(ptr, size);
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const auto type = impl->current_page_table->pointers[vaddr >> YUZU_PAGEBITS].Type();
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if (type == Common::PageType::RasterizerCachedMemory) {
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// Check if device mapped. If not, this bugged and we can unmark.
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DAddr addr{};
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Common::ScratchBuffer<u32> buffer;
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impl->gpu_device_memory->ApplyOpOnPointer(ptr, buffer,
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[&](DAddr address) { addr = address; });
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if (addr == 0) {
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LOG_ERROR(HW_Memory, "Fixing unmapped cached region {:#x}", GetInteger(vaddr));
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impl->RasterizerMarkRegionCached(GetInteger(vaddr), size, false);
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}
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}
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}
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#ifdef __linux__
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@ -1546,7 +1546,10 @@ void BufferCache<P>::ImmediateUploadMemory([[maybe_unused]] Buffer& buffer,
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std::span<const u8> upload_span;
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const DAddr device_addr = buffer.CpuAddr() + copy.dst_offset;
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if (IsRangeGranular(device_addr, copy.size)) {
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upload_span = std::span(device_memory.GetPointer<u8>(device_addr), copy.size);
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auto* const ptr = device_memory.GetPointer<u8>(device_addr);
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if (ptr != nullptr) {
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upload_span = std::span(ptr, copy.size);
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}
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} else {
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if (immediate_buffer.empty()) {
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immediate_buffer = ImmediateBuffer(largest_copy);
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@ -243,10 +243,12 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
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const u64 size_in_bytes{Tegra::Texture::CalculateSize(
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true, bytes_per_pixel, framebuffer.stride, framebuffer.height, 1, block_height_log2, 0)};
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const u8* const host_ptr{device_memory.GetPointer<u8>(framebuffer_addr)};
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const std::span<const u8> input_data(host_ptr, size_in_bytes);
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Tegra::Texture::UnswizzleTexture(gl_framebuffer_data, input_data, bytes_per_pixel,
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framebuffer.width, framebuffer.height, 1, block_height_log2,
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0);
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if (host_ptr != nullptr) {
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const std::span<const u8> input_data(host_ptr, size_in_bytes);
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Tegra::Texture::UnswizzleTexture(gl_framebuffer_data, input_data, bytes_per_pixel,
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framebuffer.width, framebuffer.height, 1,
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block_height_log2, 0);
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}
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glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
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glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(framebuffer.stride));
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@ -230,9 +230,11 @@ void BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
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const u64 tiled_size{Tegra::Texture::CalculateSize(true, bytes_per_pixel,
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framebuffer.stride, framebuffer.height,
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1, block_height_log2, 0)};
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Tegra::Texture::UnswizzleTexture(
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mapped_span.subspan(image_offset, linear_size), std::span(host_ptr, tiled_size),
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bytes_per_pixel, framebuffer.width, framebuffer.height, 1, block_height_log2, 0);
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if (host_ptr != nullptr) {
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Tegra::Texture::UnswizzleTexture(
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mapped_span.subspan(image_offset, linear_size), std::span(host_ptr, tiled_size),
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bytes_per_pixel, framebuffer.width, framebuffer.height, 1, block_height_log2, 0);
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}
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const VkBufferImageCopy copy{
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.bufferOffset = image_offset,
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@ -1064,8 +1064,6 @@ public:
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}
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});
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}
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auto* ptr = device_memory.GetPointer<u8>(new_query->dependant_address);
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ASSERT(ptr != nullptr);
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new_query->dependant_manage = must_manage_dependance;
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pending_flush_queries.push_back(index);
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@ -1104,9 +1102,11 @@ public:
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tfb_streamer.Free(query->dependant_index);
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} else {
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u8* pointer = device_memory.GetPointer<u8>(query->dependant_address);
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u32 result;
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std::memcpy(&result, pointer, sizeof(u32));
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num_vertices = static_cast<u64>(result) / query->stride;
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if (pointer != nullptr) {
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u32 result;
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std::memcpy(&result, pointer, sizeof(u32));
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num_vertices = static_cast<u64>(result) / query->stride;
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}
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}
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query->value = [&]() -> u64 {
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switch (query->topology) {
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@ -1360,7 +1360,9 @@ bool QueryCacheRuntime::HostConditionalRenderingCompareValues(VideoCommon::Looku
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const auto check_value = [&](DAddr address) {
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u8* ptr = impl->device_memory.GetPointer<u8>(address);
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u64 value{};
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std::memcpy(&value, ptr, sizeof(value));
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if (ptr != nullptr) {
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std::memcpy(&value, ptr, sizeof(value));
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}
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return value == 0;
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};
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std::array<VideoCommon::LookupData*, 2> objects{&object_1, &object_2};
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@ -1431,7 +1431,8 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, DA
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}
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}
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};
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ForEachSparseImageInRegion(gpu_addr, size_bytes, region_check_gpu);
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ForEachSparseImageInRegion(channel_state->gpu_memory.GetID(), gpu_addr, size_bytes,
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region_check_gpu);
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bool can_rescale = info.rescaleable;
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bool any_rescaled = false;
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@ -1842,7 +1843,7 @@ void TextureCache<P>::ForEachImageInRegionGPU(size_t as_id, GPUVAddr gpu_addr, s
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if (!storage_id) {
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return;
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}
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auto& gpu_page_table = gpu_page_table_storage[*storage_id];
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auto& gpu_page_table = gpu_page_table_storage[*storage_id * 2];
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ForEachGPUPage(gpu_addr, size,
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[this, &gpu_page_table, &images, gpu_addr, size, func](u64 page) {
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const auto it = gpu_page_table.find(page);
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@ -1882,41 +1883,48 @@ void TextureCache<P>::ForEachImageInRegionGPU(size_t as_id, GPUVAddr gpu_addr, s
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template <class P>
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template <typename Func>
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void TextureCache<P>::ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func) {
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void TextureCache<P>::ForEachSparseImageInRegion(size_t as_id, GPUVAddr gpu_addr, size_t size,
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Func&& func) {
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using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
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static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
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boost::container::small_vector<ImageId, 8> images;
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ForEachGPUPage(gpu_addr, size, [this, &images, gpu_addr, size, func](u64 page) {
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const auto it = sparse_page_table.find(page);
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if (it == sparse_page_table.end()) {
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if constexpr (BOOL_BREAK) {
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return false;
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} else {
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return;
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}
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}
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for (const ImageId image_id : it->second) {
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Image& image = slot_images[image_id];
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if (True(image.flags & ImageFlagBits::Picked)) {
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continue;
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}
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if (!image.OverlapsGPU(gpu_addr, size)) {
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continue;
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}
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image.flags |= ImageFlagBits::Picked;
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images.push_back(image_id);
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if constexpr (BOOL_BREAK) {
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if (func(image_id, image)) {
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return true;
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}
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} else {
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func(image_id, image);
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}
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}
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if constexpr (BOOL_BREAK) {
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return false;
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}
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});
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auto storage_id = getStorageID(as_id);
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if (!storage_id) {
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return;
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}
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auto& sparse_page_table = gpu_page_table_storage[*storage_id * 2 + 1];
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ForEachGPUPage(gpu_addr, size,
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[this, &sparse_page_table, &images, gpu_addr, size, func](u64 page) {
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const auto it = sparse_page_table.find(page);
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if (it == sparse_page_table.end()) {
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if constexpr (BOOL_BREAK) {
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return false;
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} else {
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return;
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}
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}
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for (const ImageId image_id : it->second) {
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Image& image = slot_images[image_id];
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if (True(image.flags & ImageFlagBits::Picked)) {
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continue;
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}
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if (!image.OverlapsGPU(gpu_addr, size)) {
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continue;
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}
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image.flags |= ImageFlagBits::Picked;
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images.push_back(image_id);
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if constexpr (BOOL_BREAK) {
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if (func(image_id, image)) {
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return true;
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}
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} else {
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func(image_id, image);
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}
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}
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if constexpr (BOOL_BREAK) {
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return false;
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}
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});
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for (const ImageId image_id : images) {
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slot_images[image_id].flags &= ~ImageFlagBits::Picked;
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}
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@ -1988,8 +1996,9 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
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sparse_maps.push_back(map_id);
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});
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sparse_views.emplace(image_id, std::move(sparse_maps));
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ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
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[this, image_id](u64 page) { sparse_page_table[page].push_back(image_id); });
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ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, image_id](u64 page) {
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(*channel_state->sparse_page_table)[page].push_back(image_id);
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});
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}
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template <class P>
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@ -2042,7 +2051,7 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
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return;
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}
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ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, &clear_page_table](u64 page) {
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clear_page_table(page, sparse_page_table);
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clear_page_table(page, (*channel_state->sparse_page_table));
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});
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auto it = sparse_views.find(image_id);
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ASSERT(it != sparse_views.end());
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@ -2496,13 +2505,15 @@ void TextureCache<P>::CreateChannel(struct Tegra::Control::ChannelState& channel
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const auto it = channel_map.find(channel.bind_id);
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auto* this_state = &channel_storage[it->second];
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const auto& this_as_ref = address_spaces[channel.memory_manager->GetID()];
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this_state->gpu_page_table = &gpu_page_table_storage[this_as_ref.storage_id];
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this_state->gpu_page_table = &gpu_page_table_storage[this_as_ref.storage_id * 2];
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this_state->sparse_page_table = &gpu_page_table_storage[this_as_ref.storage_id * 2 + 1];
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}
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/// Bind a channel for execution.
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template <class P>
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void TextureCache<P>::OnGPUASRegister([[maybe_unused]] size_t map_id) {
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gpu_page_table_storage.emplace_back();
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gpu_page_table_storage.emplace_back();
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}
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} // namespace VideoCommon
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@ -86,6 +86,7 @@ public:
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std::unordered_map<TSCEntry, SamplerId> samplers;
|
||||
|
||||
TextureCacheGPUMap* gpu_page_table;
|
||||
TextureCacheGPUMap* sparse_page_table;
|
||||
};
|
||||
|
||||
template <class P>
|
||||
|
@ -357,7 +358,7 @@ private:
|
|||
void ForEachImageInRegionGPU(size_t as_id, GPUVAddr gpu_addr, size_t size, Func&& func);
|
||||
|
||||
template <typename Func>
|
||||
void ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func);
|
||||
void ForEachSparseImageInRegion(size_t as_id, GPUVAddr gpu_addr, size_t size, Func&& func);
|
||||
|
||||
/// Iterates over all the images in a region calling func
|
||||
template <typename Func>
|
||||
|
@ -431,7 +432,6 @@ private:
|
|||
std::unordered_map<RenderTargets, FramebufferId> framebuffers;
|
||||
|
||||
std::unordered_map<u64, std::vector<ImageMapId>, Common::IdentityHash<u64>> page_table;
|
||||
std::unordered_map<u64, std::vector<ImageId>, Common::IdentityHash<u64>> sparse_page_table;
|
||||
std::unordered_map<ImageId, boost::container::small_vector<ImageViewId, 16>> sparse_views;
|
||||
|
||||
DAddr virtual_invalid_space{};
|
||||
|
|
Loading…
Reference in a new issue