mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-23 17:55:36 +00:00
Kernel: Corrections to TimeManager, Scheduler and Mutex.
This commit is contained in:
parent
6515c6e8c6
commit
9e9c287f8b
|
@ -35,8 +35,6 @@ static std::pair<std::shared_ptr<Thread>, u32> GetHighestPriorityMutexWaitingThr
|
|||
if (thread->GetMutexWaitAddress() != mutex_addr)
|
||||
continue;
|
||||
|
||||
ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
|
||||
|
||||
++num_waiters;
|
||||
if (highest_priority_thread == nullptr ||
|
||||
thread->GetPriority() < highest_priority_thread->GetPriority()) {
|
||||
|
@ -50,6 +48,7 @@ static std::pair<std::shared_ptr<Thread>, u32> GetHighestPriorityMutexWaitingThr
|
|||
/// Update the mutex owner field of all threads waiting on the mutex to point to the new owner.
|
||||
static void TransferMutexOwnership(VAddr mutex_addr, std::shared_ptr<Thread> current_thread,
|
||||
std::shared_ptr<Thread> new_owner) {
|
||||
current_thread->RemoveMutexWaiter(new_owner);
|
||||
const auto threads = current_thread->GetMutexWaitingThreads();
|
||||
for (const auto& thread : threads) {
|
||||
if (thread->GetMutexWaitAddress() != mutex_addr)
|
||||
|
|
|
@ -93,7 +93,7 @@ u32 GlobalScheduler::SelectThreads() {
|
|||
iter++;
|
||||
s32 suggested_core_id = suggested->GetProcessorID();
|
||||
Thread* top_thread =
|
||||
suggested_core_id > 0 ? top_threads[suggested_core_id] : nullptr;
|
||||
suggested_core_id >= 0 ? top_threads[suggested_core_id] : nullptr;
|
||||
if (top_thread != suggested) {
|
||||
if (top_thread != nullptr &&
|
||||
top_thread->GetPriority() < THREADPRIO_MAX_CORE_MIGRATION) {
|
||||
|
|
|
@ -32,8 +32,9 @@ void TimeManager::ScheduleTimeEvent(Handle& event_handle, Thread* timetask, s64
|
|||
event_handle = timetask->GetGlobalHandle();
|
||||
if (nanoseconds > 0) {
|
||||
ASSERT(timetask);
|
||||
const s64 cycles = Core::Timing::nsToCycles(std::chrono::nanoseconds{nanoseconds});
|
||||
system.CoreTiming().ScheduleEvent(cycles, time_manager_event_type, event_handle);
|
||||
ASSERT(timetask->GetStatus() != ThreadStatus::Ready);
|
||||
ASSERT(timetask->GetStatus() != ThreadStatus::WaitMutex);
|
||||
system.CoreTiming().ScheduleEvent(nanoseconds, time_manager_event_type, event_handle);
|
||||
} else {
|
||||
event_handle = InvalidHandle;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue