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hle: removed PARAM64 macro (this was incorrect), made several bug fixes accordingly for decoding U64 function parameters
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@ -750,11 +750,11 @@ template<int func(void*, u32, u32, u32, u32, u32)> void WrapI_VUUUUU(){
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}
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template<int func(u32, s64)> void WrapI_US64() {
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int retval = func(PARAM(0), PARAM64(1));
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int retval = func(PARAM(0), ((PARAM(3) << 32) | PARAM(2)));
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RETURN(retval);
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}
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template<int func(void*, void*, u32, u32, s64)> void WrapI_VVUUS64() {
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int retval = func(Memory::GetPointer(PARAM(0)), Memory::GetPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4));
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int retval = func(Memory::GetPointer(PARAM(5)), Memory::GetPointer(PARAM(1)), PARAM(2), PARAM(3), ((PARAM(4) << 32) | PARAM(0)));
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RETURN(retval);
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}
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@ -10,7 +10,6 @@
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#define PARAM(n) Core::g_app_core->GetReg(n)
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#define PARAM64(n) (Core::g_app_core->GetReg(n) | ((u64)Core::g_app_core->GetReg(n + 1) << 32))
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#define RETURN(n) Core::g_app_core->SetReg(0, n)
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////////////////////////////////////////////////////////////////////////////////////////////////////
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