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NVDRV: Further improvements.
This commit is contained in:
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a9ca39f859
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@ -1,7 +1,7 @@
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// Copyright 2021 yuzu emulator team
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// Copyright 2021 Skyline Team and Contributors (https://github.com/skyline-emu/)
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// SPDX-FileCopyrightText: 2022 yuzu emulator team and Skyline Team and Contributors
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// (https://github.com/skyline-emu/)
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// SPDX-License-Identifier: GPL-3.0-or-later Licensed under GPLv3
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// or any later version Refer to the license.txt file included.
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#include "core/hle/service/nvdrv/core/container.h"
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#include "core/hle/service/nvdrv/core/nvmap.h"
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@ -1,7 +1,7 @@
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// Copyright 2021 yuzu emulator team
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// Copyright 2021 Skyline Team and Contributors (https://github.com/skyline-emu/)
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// SPDX-FileCopyrightText: 2022 yuzu emulator team and Skyline Team and Contributors
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// (https://github.com/skyline-emu/)
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// SPDX-License-Identifier: GPL-3.0-or-later Licensed under GPLv3
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// or any later version Refer to the license.txt file included.
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#pragma once
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// Copyright 2021 Skyline Team and Contributors (https://github.com/skyline-emu/)
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// SPDX-FileCopyrightText: 2022 yuzu emulator team and Skyline Team and Contributors
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// (https://github.com/skyline-emu/)
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// SPDX-License-Identifier: GPL-3.0-or-later Licensed under GPLv3
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// or any later version Refer to the license.txt file included.
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#include "common/alignment.h"
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#include "common/assert.h"
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@ -1,6 +1,7 @@
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// Copyright 2021 Skyline Team and Contributors (https://github.com/skyline-emu/)
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// SPDX-FileCopyrightText: 2022 yuzu emulator team and Skyline Team and Contributors
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// (https://github.com/skyline-emu/)
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// SPDX-License-Identifier: GPL-3.0-or-later Licensed under GPLv3
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// or any later version Refer to the license.txt file included.
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#pragma once
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@ -1,5 +1,7 @@
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-FileCopyrightText: 2022 yuzu emulator team and Skyline Team and Contributors
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// (https://github.com/skyline-emu/)
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// SPDX-License-Identifier: GPL-3.0-or-later Licensed under GPLv3
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// or any later version Refer to the license.txt file included.
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#include "common/assert.h"
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#include "core/hle/service/nvdrv/core/syncpoint_manager.h"
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@ -7,32 +9,108 @@
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namespace Service::Nvidia::NvCore {
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SyncpointManager::SyncpointManager(Tegra::Host1x::Host1x& host1x_) : host1x{host1x_} {}
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SyncpointManager::SyncpointManager(Tegra::Host1x::Host1x& host1x_) : host1x{host1x_} {
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constexpr u32 VBlank0SyncpointId{26};
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constexpr u32 VBlank1SyncpointId{27};
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// Reserve both vblank syncpoints as client managed as they use Continuous Mode
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// Refer to section 14.3.5.3 of the TRM for more information on Continuous Mode
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// https://github.com/Jetson-TX1-AndroidTV/android_kernel_jetson_tx1_hdmi_primary/blob/8f74a72394efb871cb3f886a3de2998cd7ff2990/drivers/gpu/host1x/drm/dc.c#L660
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ReserveSyncpoint(VBlank0SyncpointId, true);
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ReserveSyncpoint(VBlank1SyncpointId, true);
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for (u32 syncpointId : channel_syncpoints) {
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if (syncpointId) {
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ReserveSyncpoint(syncpointId, false);
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}
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}
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}
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SyncpointManager::~SyncpointManager() = default;
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u32 SyncpointManager::RefreshSyncpoint(u32 syncpoint_id) {
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syncpoints[syncpoint_id].min = host1x.GetSyncpointManager().GetHostSyncpointValue(syncpoint_id);
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return GetSyncpointMin(syncpoint_id);
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u32 SyncpointManager::ReserveSyncpoint(u32 id, bool clientManaged) {
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if (syncpoints.at(id).reserved) {
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UNREACHABLE_MSG("Requested syncpoint is in use");
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return 0;
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}
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u32 SyncpointManager::AllocateSyncpoint() {
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for (u32 syncpoint_id = 1; syncpoint_id < MaxSyncPoints; syncpoint_id++) {
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if (!syncpoints[syncpoint_id].is_allocated) {
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syncpoints[syncpoint_id].is_allocated = true;
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return syncpoint_id;
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}
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}
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ASSERT_MSG(false, "No more available syncpoints!");
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return {};
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syncpoints.at(id).reserved = true;
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syncpoints.at(id).interfaceManaged = clientManaged;
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return id;
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}
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u32 SyncpointManager::IncreaseSyncpoint(u32 syncpoint_id, u32 value) {
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for (u32 index = 0; index < value; ++index) {
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syncpoints[syncpoint_id].max.fetch_add(1, std::memory_order_relaxed);
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u32 SyncpointManager::FindFreeSyncpoint() {
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for (u32 i{1}; i < syncpoints.size(); i++) {
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if (!syncpoints[i].reserved) {
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return i;
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}
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}
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UNREACHABLE_MSG("Failed to find a free syncpoint!");
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return 0;
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}
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return GetSyncpointMax(syncpoint_id);
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u32 SyncpointManager::AllocateSyncpoint(bool clientManaged) {
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std::lock_guard lock(reservation_lock);
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return ReserveSyncpoint(FindFreeSyncpoint(), clientManaged);
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}
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bool SyncpointManager::IsSyncpointAllocated(u32 id) {
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return (id <= SyncpointCount) && syncpoints[id].reserved;
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}
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bool SyncpointManager::HasSyncpointExpired(u32 id, u32 threshold) {
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const SyncpointInfo& syncpoint{syncpoints.at(id)};
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if (!syncpoint.reserved) {
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UNREACHABLE();
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return 0;
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}
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// If the interface manages counters then we don't keep track of the maximum value as it handles
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// sanity checking the values then
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if (syncpoint.interfaceManaged) {
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return static_cast<s32>(syncpoint.counterMin - threshold) >= 0;
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} else {
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return (syncpoint.counterMax - threshold) >= (syncpoint.counterMin - threshold);
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}
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}
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u32 SyncpointManager::IncrementSyncpointMaxExt(u32 id, u32 amount) {
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if (!syncpoints.at(id).reserved) {
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UNREACHABLE();
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return 0;
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}
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return syncpoints.at(id).counterMax += amount;
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}
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u32 SyncpointManager::ReadSyncpointMinValue(u32 id) {
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if (!syncpoints.at(id).reserved) {
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UNREACHABLE();
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return 0;
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}
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return syncpoints.at(id).counterMin;
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}
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u32 SyncpointManager::UpdateMin(u32 id) {
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if (!syncpoints.at(id).reserved) {
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UNREACHABLE();
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return 0;
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}
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syncpoints.at(id).counterMin = host1x.GetSyncpointManager().GetHostSyncpointValue(id);
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return syncpoints.at(id).counterMin;
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}
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NvFence SyncpointManager::GetSyncpointFence(u32 id) {
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if (!syncpoints.at(id).reserved) {
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UNREACHABLE();
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return NvFence{};
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}
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return {.id = static_cast<s32>(id), .value = syncpoints.at(id).counterMax};
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}
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} // namespace Service::Nvidia::NvCore
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-FileCopyrightText: 2022 yuzu emulator team and Skyline Team and Contributors
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// (https://github.com/skyline-emu/)
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// SPDX-License-Identifier: GPL-3.0-or-later Licensed under GPLv3
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// or any later version Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <atomic>
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#include <mutex>
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#include "common/common_types.h"
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#include "core/hle/service/nvdrv/nvdata.h"
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@ -19,68 +22,111 @@ class Host1x;
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namespace Service::Nvidia::NvCore {
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enum class ChannelType : u32 {
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MsEnc = 0,
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VIC = 1,
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GPU = 2,
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NvDec = 3,
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Display = 4,
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NvJpg = 5,
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TSec = 6,
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Max = 7
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};
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/**
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* @brief SyncpointManager handles allocating and accessing host1x syncpoints, these are cached
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* versions of the HW syncpoints which are intermittently synced
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* @note Refer to Chapter 14 of the Tegra X1 TRM for an exhaustive overview of them
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* @url https://http.download.nvidia.com/tegra-public-appnotes/host1x.html
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* @url
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* https://github.com/Jetson-TX1-AndroidTV/android_kernel_jetson_tx1_hdmi_primary/blob/jetson-tx1/drivers/video/tegra/host/nvhost_syncpt.c
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*/
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class SyncpointManager final {
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public:
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explicit SyncpointManager(Tegra::Host1x::Host1x& host1x);
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~SyncpointManager();
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/**
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* Returns true if the specified syncpoint is expired for the given value.
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* @param syncpoint_id Syncpoint ID to check.
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* @param value Value to check against the specified syncpoint.
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* @returns True if the specified syncpoint is expired for the given value, otherwise False.
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* @brief Checks if the given syncpoint is both allocated and below the number of HW syncpoints
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*/
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bool IsSyncpointExpired(u32 syncpoint_id, u32 value) const {
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return (GetSyncpointMax(syncpoint_id) - value) >= (GetSyncpointMin(syncpoint_id) - value);
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bool IsSyncpointAllocated(u32 id);
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/**
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* @brief Finds a free syncpoint and reserves it
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* @return The ID of the reserved syncpoint
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*/
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u32 AllocateSyncpoint(bool clientManaged);
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/**
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* @url
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* https://github.com/Jetson-TX1-AndroidTV/android_kernel_jetson_tx1_hdmi_primary/blob/8f74a72394efb871cb3f886a3de2998cd7ff2990/drivers/gpu/host1x/syncpt.c#L259
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*/
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bool HasSyncpointExpired(u32 id, u32 threshold);
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bool IsFenceSignalled(NvFence fence) {
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return HasSyncpointExpired(fence.id, fence.value);
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}
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/**
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* Gets the lower bound for the specified syncpoint.
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* @param syncpoint_id Syncpoint ID to get the lower bound for.
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* @returns The lower bound for the specified syncpoint.
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* @brief Atomically increments the maximum value of a syncpoint by the given amount
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* @return The new max value of the syncpoint
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*/
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u32 GetSyncpointMin(u32 syncpoint_id) const {
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return syncpoints.at(syncpoint_id).min.load(std::memory_order_relaxed);
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}
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u32 IncrementSyncpointMaxExt(u32 id, u32 amount);
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/**
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* Gets the uper bound for the specified syncpoint.
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* @param syncpoint_id Syncpoint ID to get the upper bound for.
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* @returns The upper bound for the specified syncpoint.
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* @return The minimum value of the syncpoint
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*/
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u32 GetSyncpointMax(u32 syncpoint_id) const {
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return syncpoints.at(syncpoint_id).max.load(std::memory_order_relaxed);
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}
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u32 ReadSyncpointMinValue(u32 id);
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/**
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* Refreshes the minimum value for the specified syncpoint.
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* @param syncpoint_id Syncpoint ID to be refreshed.
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* @returns The new syncpoint minimum value.
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* @brief Synchronises the minimum value of the syncpoint to with the GPU
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* @return The new minimum value of the syncpoint
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*/
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u32 RefreshSyncpoint(u32 syncpoint_id);
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u32 UpdateMin(u32 id);
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/**
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* Allocates a new syncoint.
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* @returns The syncpoint ID for the newly allocated syncpoint.
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* @return A fence that will be signalled once this syncpoint hits its maximum value
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*/
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u32 AllocateSyncpoint();
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NvFence GetSyncpointFence(u32 id);
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/**
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* Increases the maximum value for the specified syncpoint.
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* @param syncpoint_id Syncpoint ID to be increased.
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* @param value Value to increase the specified syncpoint by.
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* @returns The new syncpoint maximum value.
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*/
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u32 IncreaseSyncpoint(u32 syncpoint_id, u32 value);
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static constexpr std::array<u32, static_cast<u32>(ChannelType::Max)> channel_syncpoints{
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0x0, // `MsEnc` is unimplemented
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0xC, // `VIC`
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0x0, // `GPU` syncpoints are allocated per-channel instead
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0x36, // `NvDec`
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0x0, // `Display` is unimplemented
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0x37, // `NvJpg`
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0x0, // `TSec` is unimplemented
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}; //!< Maps each channel ID to a constant syncpoint
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private:
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struct Syncpoint {
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std::atomic<u32> min;
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std::atomic<u32> max;
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std::atomic<bool> is_allocated;
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/**
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* @note reservation_lock should be locked when calling this
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*/
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u32 ReserveSyncpoint(u32 id, bool clientManaged);
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/**
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* @return The ID of the first free syncpoint
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*/
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u32 FindFreeSyncpoint();
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struct SyncpointInfo {
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std::atomic<u32> counterMin; //!< The least value the syncpoint can be (The value it was
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//!< when it was last synchronized with host1x)
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std::atomic<u32> counterMax; //!< The maximum value the syncpoint can reach according to the
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//!< current usage
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bool interfaceManaged; //!< If the syncpoint is managed by a host1x client interface, a
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//!< client interface is a HW block that can handle host1x
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//!< transactions on behalf of a host1x client (Which would otherwise
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//!< need to be manually synced using PIO which is synchronous and
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//!< requires direct cooperation of the CPU)
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bool reserved; //!< If the syncpoint is reserved or not, not to be confused with a reserved
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//!< value
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};
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std::array<Syncpoint, MaxSyncPoints> syncpoints{};
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constexpr static std::size_t SyncpointCount{192};
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std::array<SyncpointInfo, SyncpointCount> syncpoints{};
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std::mutex reservation_lock;
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Tegra::Host1x::Host1x& host1x;
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};
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}
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if (params.fence.value == 0) {
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params.value.raw = syncpoint_manager.GetSyncpointMin(fence_id);
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if (!syncpoint_manager.IsSyncpointAllocated(params.fence.id)) {
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LOG_WARNING(Service_NVDRV,
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"Unallocated syncpt_id={}, threshold={}, timeout={}, is_allocation={}",
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params.fence.id, params.fence.value, params.timeout, is_allocation);
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} else {
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params.value.raw = syncpoint_manager.ReadSyncpointMinValue(fence_id);
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}
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return NvResult::Success;
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}
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if (syncpoint_manager.IsSyncpointExpired(fence_id, params.fence.value)) {
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params.value.raw = syncpoint_manager.GetSyncpointMin(fence_id);
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if (syncpoint_manager.IsFenceSignalled(params.fence)) {
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params.value.raw = syncpoint_manager.ReadSyncpointMinValue(fence_id);
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return NvResult::Success;
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}
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if (const auto new_value = syncpoint_manager.RefreshSyncpoint(fence_id);
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syncpoint_manager.IsSyncpointExpired(fence_id, params.fence.value)) {
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if (const auto new_value = syncpoint_manager.UpdateMin(fence_id);
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syncpoint_manager.IsFenceSignalled(params.fence)) {
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params.value.raw = new_value;
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return NvResult::Success;
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}
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EventState::Waiting) {
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auto& host1x_syncpoint_manager = system.Host1x().GetSyncpointManager();
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host1x_syncpoint_manager.DeregisterHostAction(event.assigned_syncpt, event.wait_handle);
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syncpoint_manager.RefreshSyncpoint(event.assigned_syncpt);
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syncpoint_manager.UpdateMin(event.assigned_syncpt);
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event.wait_handle = {};
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}
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event.fails++;
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@ -31,9 +31,7 @@ nvhost_gpu::nvhost_gpu(Core::System& system_, EventInterface& events_interface_,
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: nvdevice{system_}, events_interface{events_interface_}, core{core_},
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syncpoint_manager{core_.GetSyncpointManager()}, nvmap{core.GetNvMapFile()},
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channel_state{system.GPU().AllocateChannel()} {
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channel_fence.id = syncpoint_manager.AllocateSyncpoint();
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channel_fence.value =
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system_.Host1x().GetSyncpointManager().GetGuestSyncpointValue(channel_fence.id);
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channel_syncpoint = syncpoint_manager.AllocateSyncpoint(false);
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sm_exception_breakpoint_int_report_event =
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events_interface.CreateEvent("GpuChannelSMExceptionBreakpointInt");
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sm_exception_breakpoint_pause_report_event =
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@ -191,10 +189,8 @@ NvResult nvhost_gpu::AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8
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}
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system.GPU().InitChannel(*channel_state);
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channel_fence.value =
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system.Host1x().GetSyncpointManager().GetGuestSyncpointValue(channel_fence.id);
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params.fence_out = channel_fence;
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params.fence_out = syncpoint_manager.GetSyncpointFence(channel_syncpoint);
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std::memcpy(output.data(), ¶ms, output.size());
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return NvResult::Success;
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@ -222,14 +218,13 @@ static std::vector<Tegra::CommandHeader> BuildWaitCommandList(NvFence fence) {
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};
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}
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|
||||
static std::vector<Tegra::CommandHeader> BuildIncrementCommandList(NvFence fence,
|
||||
u32 add_increment) {
|
||||
static std::vector<Tegra::CommandHeader> BuildIncrementCommandList(NvFence fence) {
|
||||
std::vector<Tegra::CommandHeader> result{
|
||||
Tegra::BuildCommandHeader(Tegra::BufferMethods::SyncpointPayload, 1,
|
||||
Tegra::SubmissionMode::Increasing),
|
||||
{}};
|
||||
|
||||
for (u32 count = 0; count < add_increment; ++count) {
|
||||
for (u32 count = 0; count < 2; ++count) {
|
||||
result.emplace_back(Tegra::BuildCommandHeader(Tegra::BufferMethods::SyncpointOperation, 1,
|
||||
Tegra::SubmissionMode::Increasing));
|
||||
result.emplace_back(
|
||||
|
@ -239,14 +234,12 @@ static std::vector<Tegra::CommandHeader> BuildIncrementCommandList(NvFence fence
|
|||
return result;
|
||||
}
|
||||
|
||||
static std::vector<Tegra::CommandHeader> BuildIncrementWithWfiCommandList(NvFence fence,
|
||||
u32 add_increment) {
|
||||
static std::vector<Tegra::CommandHeader> BuildIncrementWithWfiCommandList(NvFence fence) {
|
||||
std::vector<Tegra::CommandHeader> result{
|
||||
Tegra::BuildCommandHeader(Tegra::BufferMethods::WaitForIdle, 1,
|
||||
Tegra::SubmissionMode::Increasing),
|
||||
{}};
|
||||
const std::vector<Tegra::CommandHeader> increment{
|
||||
BuildIncrementCommandList(fence, add_increment)};
|
||||
const std::vector<Tegra::CommandHeader> increment{BuildIncrementCommandList(fence)};
|
||||
|
||||
result.insert(result.end(), increment.begin(), increment.end());
|
||||
|
||||
|
@ -260,35 +253,41 @@ NvResult nvhost_gpu::SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, std::vector<u8>
|
|||
|
||||
auto& gpu = system.GPU();
|
||||
|
||||
std::scoped_lock lock(channel_mutex);
|
||||
|
||||
const auto bind_id = channel_state->bind_id;
|
||||
|
||||
params.fence_out.id = channel_fence.id;
|
||||
auto& flags = params.flags;
|
||||
|
||||
if (params.flags.add_wait.Value() &&
|
||||
!syncpoint_manager.IsSyncpointExpired(params.fence_out.id, params.fence_out.value)) {
|
||||
gpu.PushGPUEntries(bind_id, Tegra::CommandList{BuildWaitCommandList(params.fence_out)});
|
||||
if (flags.fence_wait.Value()) {
|
||||
if (flags.increment_value.Value()) {
|
||||
return NvResult::BadParameter;
|
||||
}
|
||||
|
||||
if (params.flags.add_increment.Value() || params.flags.increment.Value()) {
|
||||
const u32 increment_value = params.flags.increment.Value() ? params.fence_out.value : 0;
|
||||
params.fence_out.value = syncpoint_manager.IncreaseSyncpoint(
|
||||
params.fence_out.id, params.AddIncrementValue() + increment_value);
|
||||
} else {
|
||||
params.fence_out.value = syncpoint_manager.GetSyncpointMax(params.fence_out.id);
|
||||
if (!syncpoint_manager.IsFenceSignalled(params.fence)) {
|
||||
gpu.PushGPUEntries(bind_id, Tegra::CommandList{BuildWaitCommandList(params.fence)});
|
||||
}
|
||||
}
|
||||
|
||||
gpu.PushGPUEntries(bind_id, std::move(entries));
|
||||
params.fence.id = channel_syncpoint;
|
||||
|
||||
if (params.flags.add_increment.Value()) {
|
||||
if (params.flags.suppress_wfi) {
|
||||
gpu.PushGPUEntries(bind_id, Tegra::CommandList{BuildIncrementCommandList(
|
||||
params.fence_out, params.AddIncrementValue())});
|
||||
u32 increment{(flags.fence_increment.Value() != 0 ? 2 : 0) +
|
||||
(flags.increment_value.Value() != 0 ? params.fence.value : 0)};
|
||||
params.fence.value = syncpoint_manager.IncrementSyncpointMaxExt(channel_syncpoint, increment);
|
||||
|
||||
if (flags.fence_increment.Value()) {
|
||||
if (flags.suppress_wfi.Value()) {
|
||||
gpu.PushGPUEntries(bind_id,
|
||||
Tegra::CommandList{BuildIncrementCommandList(params.fence)});
|
||||
} else {
|
||||
gpu.PushGPUEntries(bind_id, Tegra::CommandList{BuildIncrementWithWfiCommandList(
|
||||
params.fence_out, params.AddIncrementValue())});
|
||||
gpu.PushGPUEntries(bind_id,
|
||||
Tegra::CommandList{BuildIncrementWithWfiCommandList(params.fence)});
|
||||
}
|
||||
}
|
||||
|
||||
flags.raw = 0;
|
||||
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmitGpfifo));
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
|
|
@ -163,17 +163,13 @@ private:
|
|||
u32_le num_entries{}; // number of fence objects being submitted
|
||||
union {
|
||||
u32_le raw;
|
||||
BitField<0, 1, u32_le> add_wait; // append a wait sync_point to the list
|
||||
BitField<1, 1, u32_le> add_increment; // append an increment to the list
|
||||
BitField<0, 1, u32_le> fence_wait; // append a wait sync_point to the list
|
||||
BitField<1, 1, u32_le> fence_increment; // append an increment to the list
|
||||
BitField<2, 1, u32_le> new_hw_format; // mostly ignored
|
||||
BitField<4, 1, u32_le> suppress_wfi; // suppress wait for interrupt
|
||||
BitField<8, 1, u32_le> increment; // increment the returned fence
|
||||
BitField<8, 1, u32_le> increment_value; // increment the returned fence
|
||||
} flags;
|
||||
NvFence fence_out{}; // returned new fence object for others to wait on
|
||||
|
||||
u32 AddIncrementValue() const {
|
||||
return flags.add_increment.Value() << 1;
|
||||
}
|
||||
NvFence fence{}; // returned new fence object for others to wait on
|
||||
};
|
||||
static_assert(sizeof(IoctlSubmitGpfifo) == 16 + sizeof(NvFence),
|
||||
"IoctlSubmitGpfifo is incorrect size");
|
||||
|
@ -213,7 +209,8 @@ private:
|
|||
NvCore::SyncpointManager& syncpoint_manager;
|
||||
NvCore::NvMap& nvmap;
|
||||
std::shared_ptr<Tegra::Control::ChannelState> channel_state;
|
||||
NvFence channel_fence;
|
||||
u32 channel_syncpoint;
|
||||
std::mutex channel_mutex;
|
||||
|
||||
// Events
|
||||
Kernel::KEvent* sm_exception_breakpoint_int_report_event;
|
||||
|
|
|
@ -13,7 +13,7 @@ namespace Service::Nvidia::Devices {
|
|||
u32 nvhost_nvdec::next_id{};
|
||||
|
||||
nvhost_nvdec::nvhost_nvdec(Core::System& system_, NvCore::Container& core)
|
||||
: nvhost_nvdec_common{system_, core} {}
|
||||
: nvhost_nvdec_common{system_, core, NvCore::ChannelType::NvDec} {}
|
||||
nvhost_nvdec::~nvhost_nvdec() = default;
|
||||
|
||||
NvResult nvhost_nvdec::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& input,
|
||||
|
|
|
@ -48,9 +48,10 @@ std::size_t WriteVectors(std::vector<u8>& dst, const std::vector<T>& src, std::s
|
|||
|
||||
std::unordered_map<DeviceFD, u32> nvhost_nvdec_common::fd_to_id{};
|
||||
|
||||
nvhost_nvdec_common::nvhost_nvdec_common(Core::System& system_, NvCore::Container& core_)
|
||||
: nvdevice{system_}, core{core_},
|
||||
syncpoint_manager{core.GetSyncpointManager()}, nvmap{core.GetNvMapFile()} {}
|
||||
nvhost_nvdec_common::nvhost_nvdec_common(Core::System& system_, NvCore::Container& core_,
|
||||
NvCore::ChannelType channel_type_)
|
||||
: nvdevice{system_}, core{core_}, syncpoint_manager{core.GetSyncpointManager()},
|
||||
nvmap{core.GetNvMapFile()}, channel_type{channel_type_} {}
|
||||
nvhost_nvdec_common::~nvhost_nvdec_common() = default;
|
||||
|
||||
NvResult nvhost_nvdec_common::SetNVMAPfd(const std::vector<u8>& input) {
|
||||
|
@ -88,7 +89,7 @@ NvResult nvhost_nvdec_common::Submit(DeviceFD fd, const std::vector<u8>& input,
|
|||
for (std::size_t i = 0; i < syncpt_increments.size(); i++) {
|
||||
const SyncptIncr& syncpt_incr = syncpt_increments[i];
|
||||
fence_thresholds[i] =
|
||||
syncpoint_manager.IncreaseSyncpoint(syncpt_incr.id, syncpt_incr.increments);
|
||||
syncpoint_manager.IncrementSyncpointMaxExt(syncpt_incr.id, syncpt_incr.increments);
|
||||
}
|
||||
}
|
||||
for (const auto& cmd_buffer : command_buffers) {
|
||||
|
@ -116,10 +117,8 @@ NvResult nvhost_nvdec_common::GetSyncpoint(const std::vector<u8>& input, std::ve
|
|||
std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint));
|
||||
LOG_DEBUG(Service_NVDRV, "called GetSyncpoint, id={}", params.param);
|
||||
|
||||
if (device_syncpoints[params.param] == 0 && system.GPU().UseNvdec()) {
|
||||
device_syncpoints[params.param] = syncpoint_manager.AllocateSyncpoint();
|
||||
}
|
||||
params.value = device_syncpoints[params.param];
|
||||
const u32 id{NvCore::SyncpointManager::channel_syncpoints[static_cast<u32>(channel_type)]};
|
||||
params.value = id;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint));
|
||||
|
||||
return NvResult::Success;
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nvdrv/core/syncpoint_manager.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
namespace Service::Nvidia {
|
||||
|
@ -13,14 +14,14 @@ namespace Service::Nvidia {
|
|||
namespace NvCore {
|
||||
class Container;
|
||||
class NvMap;
|
||||
class SyncpointManager;
|
||||
} // namespace NvCore
|
||||
|
||||
namespace Devices {
|
||||
|
||||
class nvhost_nvdec_common : public nvdevice {
|
||||
public:
|
||||
explicit nvhost_nvdec_common(Core::System& system_, NvCore::Container& core);
|
||||
explicit nvhost_nvdec_common(Core::System& system_, NvCore::Container& core,
|
||||
NvCore::ChannelType channel_type);
|
||||
~nvhost_nvdec_common() override;
|
||||
|
||||
protected:
|
||||
|
@ -121,6 +122,7 @@ protected:
|
|||
NvCore::Container& core;
|
||||
NvCore::SyncpointManager& syncpoint_manager;
|
||||
NvCore::NvMap& nvmap;
|
||||
NvCore::ChannelType channel_type;
|
||||
std::array<u32, MaxSyncPoints> device_syncpoints{};
|
||||
};
|
||||
}; // namespace Devices
|
||||
|
|
|
@ -12,7 +12,7 @@ namespace Service::Nvidia::Devices {
|
|||
u32 nvhost_vic::next_id{};
|
||||
|
||||
nvhost_vic::nvhost_vic(Core::System& system_, NvCore::Container& core)
|
||||
: nvhost_nvdec_common{system_, core} {}
|
||||
: nvhost_nvdec_common{system_, core, NvCore::ChannelType::VIC} {}
|
||||
|
||||
nvhost_vic::~nvhost_vic() = default;
|
||||
|
||||
|
|
|
@ -453,18 +453,10 @@ void Maxwell3D::ProcessFirmwareCall4() {
|
|||
}
|
||||
|
||||
void Maxwell3D::StampQueryResult(u64 payload, bool long_query) {
|
||||
struct LongQueryResult {
|
||||
u64_le value;
|
||||
u64_le timestamp;
|
||||
};
|
||||
static_assert(sizeof(LongQueryResult) == 16, "LongQueryResult has wrong size");
|
||||
const GPUVAddr sequence_address{regs.query.QueryAddress()};
|
||||
if (long_query) {
|
||||
// Write the 128-bit result structure in long mode. Note: We emulate an infinitely fast
|
||||
// GPU, this command may actually take a while to complete in real hardware due to GPU
|
||||
// wait queues.
|
||||
LongQueryResult query_result{payload, system.GPU().GetTicks()};
|
||||
memory_manager.WriteBlock(sequence_address, &query_result, sizeof(query_result));
|
||||
memory_manager.Write<u64>(sequence_address + sizeof(u64), system.GPU().GetTicks());
|
||||
memory_manager.Write<u64>(sequence_address, payload);
|
||||
} else {
|
||||
memory_manager.Write<u32>(sequence_address, static_cast<u32>(payload));
|
||||
}
|
||||
|
@ -493,10 +485,10 @@ void Maxwell3D::ProcessQueryGet() {
|
|||
const GPUVAddr sequence_address{regs.query.QueryAddress()};
|
||||
const u32 payload = regs.query.query_sequence;
|
||||
std::function<void()> operation([this, sequence_address, payload] {
|
||||
LongQueryResult query_result{payload, system.GPU().GetTicks()};
|
||||
memory_manager.WriteBlock(sequence_address, &query_result, sizeof(query_result));
|
||||
memory_manager.Write<u64>(sequence_address + sizeof(u64), system.GPU().GetTicks());
|
||||
memory_manager.Write<u64>(sequence_address, payload);
|
||||
});
|
||||
rasterizer->SignalFence(std::move(operation));
|
||||
rasterizer->SyncOperation(std::move(operation));
|
||||
}
|
||||
break;
|
||||
case Regs::QueryOperation::Acquire:
|
||||
|
|
|
@ -274,16 +274,24 @@ void MaxwellDMA::FastCopyBlockLinearToPitch() {
|
|||
void MaxwellDMA::ReleaseSemaphore() {
|
||||
const auto type = regs.launch_dma.semaphore_type;
|
||||
const GPUVAddr address = regs.semaphore.address;
|
||||
const u32 payload = regs.semaphore.payload;
|
||||
switch (type) {
|
||||
case LaunchDMA::SemaphoreType::NONE:
|
||||
break;
|
||||
case LaunchDMA::SemaphoreType::RELEASE_ONE_WORD_SEMAPHORE:
|
||||
memory_manager.Write<u32>(address, regs.semaphore.payload);
|
||||
case LaunchDMA::SemaphoreType::RELEASE_ONE_WORD_SEMAPHORE: {
|
||||
std::function<void()> operation(
|
||||
[this, address, payload] { memory_manager.Write<u32>(address, payload); });
|
||||
rasterizer->SignalFence(std::move(operation));
|
||||
break;
|
||||
case LaunchDMA::SemaphoreType::RELEASE_FOUR_WORD_SEMAPHORE:
|
||||
memory_manager.Write<u64>(address, static_cast<u64>(regs.semaphore.payload));
|
||||
memory_manager.Write<u64>(address + 8, system.GPU().GetTicks());
|
||||
}
|
||||
case LaunchDMA::SemaphoreType::RELEASE_FOUR_WORD_SEMAPHORE: {
|
||||
std::function<void()> operation([this, address, payload] {
|
||||
memory_manager.Write<u64>(address + sizeof(u64), system.GPU().GetTicks());
|
||||
memory_manager.Write<u64>(address, payload);
|
||||
});
|
||||
rasterizer->SignalFence(std::move(operation));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
ASSERT_MSG(false, "Unknown semaphore type: {}", static_cast<u32>(type.Value()));
|
||||
}
|
||||
|
|
|
@ -59,6 +59,7 @@ void Puller::ProcessFenceActionMethod() {
|
|||
case Puller::FenceOperation::Acquire:
|
||||
// UNIMPLEMENTED_MSG("Channel Scheduling pending.");
|
||||
// WaitFence(regs.fence_action.syncpoint_id, regs.fence_value);
|
||||
rasterizer->ReleaseFences();
|
||||
break;
|
||||
case Puller::FenceOperation::Increment:
|
||||
rasterizer->SignalSyncPoint(regs.fence_action.syncpoint_id);
|
||||
|
@ -73,19 +74,11 @@ void Puller::ProcessSemaphoreTriggerMethod() {
|
|||
const auto op =
|
||||
static_cast<GpuSemaphoreOperation>(regs.semaphore_trigger & semaphoreOperationMask);
|
||||
if (op == GpuSemaphoreOperation::WriteLong) {
|
||||
struct Block {
|
||||
u32 sequence;
|
||||
u32 zeros = 0;
|
||||
u64 timestamp;
|
||||
};
|
||||
|
||||
const GPUVAddr sequence_address{regs.semaphore_address.SemaphoreAddress()};
|
||||
const u32 payload = regs.semaphore_sequence;
|
||||
std::function<void()> operation([this, sequence_address, payload] {
|
||||
Block block{};
|
||||
block.sequence = payload;
|
||||
block.timestamp = gpu.GetTicks();
|
||||
memory_manager.WriteBlock(sequence_address, &block, sizeof(block));
|
||||
memory_manager.Write<u64>(sequence_address + sizeof(u64), gpu.GetTicks());
|
||||
memory_manager.Write<u64>(sequence_address, payload);
|
||||
});
|
||||
rasterizer->SignalFence(std::move(operation));
|
||||
} else {
|
||||
|
@ -98,7 +91,6 @@ void Puller::ProcessSemaphoreTriggerMethod() {
|
|||
regs.acquire_mode = false;
|
||||
if (word != regs.acquire_value) {
|
||||
rasterizer->ReleaseFences();
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
||||
continue;
|
||||
}
|
||||
} else if (op == GpuSemaphoreOperation::AcquireGequal) {
|
||||
|
@ -106,13 +98,11 @@ void Puller::ProcessSemaphoreTriggerMethod() {
|
|||
regs.acquire_mode = true;
|
||||
if (word < regs.acquire_value) {
|
||||
rasterizer->ReleaseFences();
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
||||
continue;
|
||||
}
|
||||
} else if (op == GpuSemaphoreOperation::AcquireMask) {
|
||||
if (word && regs.semaphore_sequence == 0) {
|
||||
rasterizer->ReleaseFences();
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
||||
continue;
|
||||
}
|
||||
} else {
|
||||
|
@ -128,7 +118,7 @@ void Puller::ProcessSemaphoreRelease() {
|
|||
std::function<void()> operation([this, sequence_address, payload] {
|
||||
memory_manager.Write<u32>(sequence_address, payload);
|
||||
});
|
||||
rasterizer->SignalFence(std::move(operation));
|
||||
rasterizer->SyncOperation(std::move(operation));
|
||||
}
|
||||
|
||||
void Puller::ProcessSemaphoreAcquire() {
|
||||
|
|
Loading…
Reference in a new issue