mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-23 16:05:44 +00:00
HACK: Avoid swizzling and reuploading ASTC image every frame
This commit is contained in:
parent
913803bf65
commit
b18c1fb1bb
|
@ -554,7 +554,14 @@ void TextureCacheRuntime::Finish() {
|
|||
}
|
||||
|
||||
StagingBufferMap TextureCacheRuntime::UploadStagingBuffer(size_t size) {
|
||||
return staging_buffer_pool.RequestUploadBuffer(size);
|
||||
static StagingBufferMap result;
|
||||
static size_t last_size = 0;
|
||||
if (size == last_size) {
|
||||
return result;
|
||||
}
|
||||
last_size = size;
|
||||
result = staging_buffer_pool.RequestUploadBuffer(size);
|
||||
return result;
|
||||
}
|
||||
|
||||
StagingBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size) {
|
||||
|
|
|
@ -214,6 +214,7 @@ StagingBufferPool::StagingBuffersCache& StagingBufferPool::GetCache(MemoryUsage
|
|||
}
|
||||
|
||||
void StagingBufferPool::ReleaseCache(MemoryUsage usage) {
|
||||
return;
|
||||
ReleaseLevel(GetCache(usage), current_delete_level);
|
||||
}
|
||||
|
||||
|
|
|
@ -846,7 +846,15 @@ void TextureCacheRuntime::Finish() {
|
|||
}
|
||||
|
||||
StagingBufferRef TextureCacheRuntime::UploadStagingBuffer(size_t size) {
|
||||
return staging_buffer_pool.Request(size, MemoryUsage::Upload);
|
||||
static StagingBufferRef result;
|
||||
static size_t last_size = 0;
|
||||
if (size == last_size) {
|
||||
return result;
|
||||
}
|
||||
LOG_ERROR(Debug, "Called");
|
||||
last_size = size;
|
||||
result = staging_buffer_pool.Request(size, MemoryUsage::Upload);
|
||||
return result;
|
||||
}
|
||||
|
||||
StagingBufferRef TextureCacheRuntime::DownloadStagingBuffer(size_t size, bool deferred) {
|
||||
|
|
|
@ -1021,8 +1021,18 @@ void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging)
|
|||
const GPUVAddr gpu_addr = image.gpu_addr;
|
||||
|
||||
if (True(image.flags & ImageFlagBits::AcceleratedUpload)) {
|
||||
gpu_memory->ReadBlock(gpu_addr, mapped_span.data(), mapped_span.size_bytes(),
|
||||
VideoCommon::CacheType::NoTextureCache);
|
||||
static u64 last_size = 0;
|
||||
bool has_run = false;
|
||||
if (last_size == image.unswizzled_size_bytes) {
|
||||
has_run = true;
|
||||
}
|
||||
last_size = image.unswizzled_size_bytes;
|
||||
|
||||
if (!has_run) {
|
||||
LOG_ERROR(Debug, "Called");
|
||||
gpu_memory->ReadBlock(gpu_addr, mapped_span.data(), mapped_span.size_bytes(),
|
||||
VideoCommon::CacheType::NoTextureCache);
|
||||
}
|
||||
const auto uploads = FullUploadSwizzles(image.info);
|
||||
runtime.AccelerateImageUpload(image, staging, uploads);
|
||||
return;
|
||||
|
|
|
@ -88,6 +88,7 @@ void SwizzleImpl(std::span<u8> output, std::span<const u8> input, u32 width, u32
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
template <bool TO_LINEAR, u32 BYTES_PER_PIXEL>
|
||||
void SwizzleSubrectImpl(std::span<u8> output, std::span<const u8> input, u32 width, u32 height,
|
||||
u32 depth, u32 origin_x, u32 origin_y, u32 extent_x, u32 num_lines,
|
||||
|
@ -95,6 +96,14 @@ void SwizzleSubrectImpl(std::span<u8> output, std::span<const u8> input, u32 wid
|
|||
// The origin of the transformation can be configured here, leave it as zero as the current API
|
||||
// doesn't expose it.
|
||||
static constexpr u32 origin_z = 0;
|
||||
static u32 last_width = 0;
|
||||
static u32 last_height = 0;
|
||||
if (last_width == width && last_height == height) {
|
||||
return;
|
||||
}
|
||||
LOG_ERROR(Debug, "Called");
|
||||
last_width = width;
|
||||
last_height = height;
|
||||
|
||||
// We can configure here a custom pitch
|
||||
// As it's not exposed 'width * BYTES_PER_PIXEL' will be the expected pitch.
|
||||
|
|
Loading…
Reference in a new issue