mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-23 17:25:30 +00:00
Rebase
This commit is contained in:
parent
fcdbf0bc53
commit
bd1c4ec9a0
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@ -14,7 +14,7 @@ namespace Service::AOC {
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class AOC_U final : public ServiceFramework<AOC_U> {
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public:
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AOC_U(Core::System& system);
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explicit AOC_U(Core::System& system);
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~AOC_U() override;
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private:
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@ -6,15 +6,15 @@
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namespace Service::HID {
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ControllerBase::ControllerBase() = default;
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ControllerBase::ControllerBase(Core::System& system) : system(system){};
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ControllerBase::~ControllerBase() = default;
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void ControllerBase::ActivateController(Core::System& system) {
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void ControllerBase::ActivateController() {
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if (is_activated) {
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OnRelease();
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}
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is_activated = true;
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OnInit(system);
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OnInit();
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}
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void ControllerBase::DeactivateController() {
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@ -18,11 +18,11 @@ class System;
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namespace Service::HID {
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class ControllerBase {
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public:
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ControllerBase();
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ControllerBase(Core::System& system);
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virtual ~ControllerBase();
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// Called when the controller is initialized
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virtual void OnInit(Core::System& system) = 0;
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virtual void OnInit() = 0;
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// When the controller is released
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virtual void OnRelease() = 0;
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@ -34,7 +34,7 @@ public:
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// Called when input devices should be loaded
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virtual void OnLoadInputDevices() = 0;
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void ActivateController(Core::System& system);
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void ActivateController();
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void DeactivateController();
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@ -50,5 +50,7 @@ protected:
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s64_le entry_count;
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};
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static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size");
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Core::System& system;
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};
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} // namespace Service::HID
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@ -14,10 +14,11 @@ constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
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constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
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enum class JoystickId : std::size_t { Joystick_Left, Joystick_Right };
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Controller_DebugPad::Controller_DebugPad() = default;
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Controller_DebugPad::Controller_DebugPad(Core::System& system)
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: ControllerBase(system), system(system) {}
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Controller_DebugPad::~Controller_DebugPad() = default;
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void Controller_DebugPad::OnInit(Core::System& system) {}
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void Controller_DebugPad::OnInit() {}
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void Controller_DebugPad::OnRelease() {}
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@ -16,11 +16,11 @@
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namespace Service::HID {
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class Controller_DebugPad final : public ControllerBase {
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public:
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Controller_DebugPad();
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explicit Controller_DebugPad(Core::System& system);
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~Controller_DebugPad() override;
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// Called when the controller is initialized
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void OnInit(Core::System& system) override;
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void OnInit() override;
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// When the controller is released
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void OnRelease() override;
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@ -89,5 +89,6 @@ private:
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buttons;
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std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>
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analogs;
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Core::System& system;
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};
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} // namespace Service::HID
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@ -10,10 +10,11 @@
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namespace Service::HID {
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constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3BA00;
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Controller_Gesture::Controller_Gesture() = default;
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Controller_Gesture::Controller_Gesture(Core::System& system)
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: ControllerBase(system), system(system) {}
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Controller_Gesture::~Controller_Gesture() = default;
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void Controller_Gesture::OnInit(Core::System& system) {}
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void Controller_Gesture::OnInit() {}
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void Controller_Gesture::OnRelease() {}
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@ -12,11 +12,11 @@
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namespace Service::HID {
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class Controller_Gesture final : public ControllerBase {
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public:
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Controller_Gesture();
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Controller_Gesture(Core::System& system);
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~Controller_Gesture() override;
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// Called when the controller is initialized
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void OnInit(Core::System& system) override;
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void OnInit() override;
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// When the controller is released
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void OnRelease() override;
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@ -59,5 +59,6 @@ private:
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std::array<GestureState, 17> gesture_states;
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};
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SharedMemory shared_memory{};
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Core::System& system;
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};
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} // namespace Service::HID
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@ -12,10 +12,11 @@ namespace Service::HID {
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constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3800;
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constexpr u8 KEYS_PER_BYTE = 8;
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Controller_Keyboard::Controller_Keyboard() = default;
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Controller_Keyboard::Controller_Keyboard(Core::System& system)
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: ControllerBase(system), system(system) {}
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Controller_Keyboard::~Controller_Keyboard() = default;
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void Controller_Keyboard::OnInit(Core::System& system) {}
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void Controller_Keyboard::OnInit() {}
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void Controller_Keyboard::OnRelease() {}
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@ -15,11 +15,11 @@
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namespace Service::HID {
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class Controller_Keyboard final : public ControllerBase {
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public:
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Controller_Keyboard();
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Controller_Keyboard(Core::System& system);
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~Controller_Keyboard() override;
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// Called when the controller is initialized
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void OnInit(Core::System& system) override;
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void OnInit() override;
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// When the controller is released
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void OnRelease() override;
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@ -53,5 +53,6 @@ private:
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keyboard_keys;
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std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeKeyboard::NumKeyboardMods>
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keyboard_mods;
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Core::System& system;
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};
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} // namespace Service::HID
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@ -11,10 +11,10 @@
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namespace Service::HID {
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constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3400;
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Controller_Mouse::Controller_Mouse() = default;
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Controller_Mouse::Controller_Mouse(Core::System& system) : ControllerBase(system), system(system) {}
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Controller_Mouse::~Controller_Mouse() = default;
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void Controller_Mouse::OnInit(Core::System& system) {}
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void Controller_Mouse::OnInit() {}
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void Controller_Mouse::OnRelease() {}
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void Controller_Mouse::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
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@ -14,11 +14,11 @@
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namespace Service::HID {
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class Controller_Mouse final : public ControllerBase {
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public:
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Controller_Mouse();
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Controller_Mouse(Core::System& system);
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~Controller_Mouse() override;
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// Called when the controller is initialized
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void OnInit(Core::System& system) override;
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void OnInit() override;
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// When the controller is released
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void OnRelease() override;
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@ -53,5 +53,6 @@ private:
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std::unique_ptr<Input::MouseDevice> mouse_device;
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std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeMouseButton::NumMouseButtons>
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mouse_button_devices;
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Core::System& system;
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};
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} // namespace Service::HID
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@ -93,7 +93,7 @@ u32 Controller_NPad::IndexToNPad(std::size_t index) {
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};
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}
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Controller_NPad::Controller_NPad() = default;
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Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system), system(system) {}
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Controller_NPad::~Controller_NPad() = default;
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void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
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@ -167,7 +167,7 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
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controller.battery_level[2] = BATTERY_FULL;
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}
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void Controller_NPad::OnInit(Core::System& system) {
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void Controller_NPad::OnInit() {
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auto& kernel = system.Kernel();
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styleset_changed_event = Kernel::WritableEvent::CreateEventPair(
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kernel, Kernel::ResetType::Automatic, "npad:NpadStyleSetChanged");
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@ -20,11 +20,11 @@ constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this?
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class Controller_NPad final : public ControllerBase {
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public:
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Controller_NPad();
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Controller_NPad(Core::System& system);
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~Controller_NPad() override;
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// Called when the controller is initialized
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void OnInit(Core::System& system) override;
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void OnInit() override;
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// When the controller is released
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void OnRelease() override;
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@ -327,5 +327,6 @@ private:
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std::array<ControllerPad, 10> npad_pad_states{};
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bool IsControllerSupported(NPadControllerType controller);
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bool is_in_lr_assignment_mode{false};
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Core::System& system;
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};
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} // namespace Service::HID
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@ -9,10 +9,11 @@
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namespace Service::HID {
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Controller_Stubbed::Controller_Stubbed() = default;
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Controller_Stubbed::Controller_Stubbed(Core::System& system)
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: ControllerBase(system), system(system) {}
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Controller_Stubbed::~Controller_Stubbed() = default;
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void Controller_Stubbed::OnInit(Core::System& system) {}
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void Controller_Stubbed::OnInit() {}
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void Controller_Stubbed::OnRelease() {}
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@ -10,11 +10,11 @@
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namespace Service::HID {
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class Controller_Stubbed final : public ControllerBase {
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public:
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Controller_Stubbed();
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Controller_Stubbed(Core::System& system);
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~Controller_Stubbed() override;
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// Called when the controller is initialized
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void OnInit(Core::System& system) override;
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void OnInit() override;
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// When the controller is released
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void OnRelease() override;
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private:
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bool smart_update{};
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std::size_t common_offset{};
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Core::System& system;
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};
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} // namespace Service::HID
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@ -13,10 +13,11 @@
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namespace Service::HID {
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constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400;
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Controller_Touchscreen::Controller_Touchscreen() = default;
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Controller_Touchscreen::Controller_Touchscreen(Core::System& system)
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: ControllerBase(system), system(system) {}
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Controller_Touchscreen::~Controller_Touchscreen() = default;
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void Controller_Touchscreen::OnInit(Core::System& system) {}
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void Controller_Touchscreen::OnInit() {}
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void Controller_Touchscreen::OnRelease() {}
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@ -14,11 +14,11 @@
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namespace Service::HID {
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class Controller_Touchscreen final : public ControllerBase {
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public:
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Controller_Touchscreen();
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Controller_Touchscreen(Core::System& system);
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~Controller_Touchscreen() override;
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// Called when the controller is initialized
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void OnInit(Core::System& system) override;
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void OnInit() override;
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// When the controller is released
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void OnRelease() override;
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@ -69,5 +69,6 @@ private:
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TouchScreenSharedMemory shared_memory{};
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std::unique_ptr<Input::TouchDevice> touch_device;
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s64_le last_touch{};
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Core::System& system;
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};
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} // namespace Service::HID
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@ -10,10 +10,10 @@
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namespace Service::HID {
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constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3C00;
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Controller_XPad::Controller_XPad() = default;
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Controller_XPad::Controller_XPad(Core::System& system) : ControllerBase(system), system(system) {}
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Controller_XPad::~Controller_XPad() = default;
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void Controller_XPad::OnInit(Core::System& system) {}
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void Controller_XPad::OnInit() {}
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void Controller_XPad::OnRelease() {}
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@ -12,11 +12,11 @@
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namespace Service::HID {
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class Controller_XPad final : public ControllerBase {
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public:
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Controller_XPad();
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Controller_XPad(Core::System& system);
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~Controller_XPad() override;
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// Called when the controller is initialized
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void OnInit(Core::System& system) override;
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void OnInit() override;
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// When the controller is released
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void OnRelease() override;
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@ -56,5 +56,6 @@ private:
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};
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static_assert(sizeof(SharedMemory) == 0x1000, "SharedMemory is an invalid size");
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SharedMemory shared_memory{};
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Core::System& system;
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};
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} // namespace Service::HID
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@ -67,8 +67,8 @@ IAppletResource::IAppletResource(Core::System& system)
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MakeController<Controller_Gesture>(HidController::Gesture);
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// Homebrew doesn't try to activate some controllers, so we activate them by default
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GetController<Controller_NPad>(HidController::NPad).ActivateController(system);
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GetController<Controller_Touchscreen>(HidController::Touchscreen).ActivateController(system);
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GetController<Controller_NPad>(HidController::NPad).ActivateController();
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GetController<Controller_Touchscreen>(HidController::Touchscreen).ActivateController();
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GetController<Controller_Stubbed>(HidController::Unknown1).SetCommonHeaderOffset(0x4c00);
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GetController<Controller_Stubbed>(HidController::Unknown2).SetCommonHeaderOffset(0x4e00);
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@ -89,7 +89,7 @@ IAppletResource::IAppletResource(Core::System& system)
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}
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void IAppletResource::ActivateController(HidController controller) {
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controllers[static_cast<size_t>(controller)]->ActivateController(system);
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controllers[static_cast<size_t>(controller)]->ActivateController();
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}
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void IAppletResource::DeactivateController(HidController controller) {
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@ -42,7 +42,7 @@ enum class HidController : std::size_t {
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class IAppletResource final : public ServiceFramework<IAppletResource> {
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public:
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IAppletResource(Core::System& system);
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explicit IAppletResource(Core::System& system);
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~IAppletResource() override;
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void ActivateController(HidController controller);
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@ -61,7 +61,7 @@ public:
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private:
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template <typename T>
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void MakeController(HidController controller) {
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controllers[static_cast<std::size_t>(controller)] = std::make_unique<T>();
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controllers[static_cast<std::size_t>(controller)] = std::make_unique<T>(system);
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}
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void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx);
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@ -78,7 +78,7 @@ private:
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class Hid final : public ServiceFramework<Hid> {
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public:
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Hid(Core::System& system);
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explicit Hid(Core::System& system);
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~Hid() override;
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std::shared_ptr<IAppletResource> GetAppletResource();
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|
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@ -126,7 +126,7 @@ public:
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class IEnsureNetworkClockAvailabilityService final
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: public ServiceFramework<IEnsureNetworkClockAvailabilityService> {
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public:
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IEnsureNetworkClockAvailabilityService(Core::System& system)
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explicit IEnsureNetworkClockAvailabilityService(Core::System& system)
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: ServiceFramework("IEnsureNetworkClockAvailabilityService") {
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static const FunctionInfo functions[] = {
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{0, &IEnsureNetworkClockAvailabilityService::StartTask, "StartTask"},
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|
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@ -20,7 +20,7 @@ void EncryptSharedFont(const std::vector<u8>& input, Kernel::PhysicalMemory& out
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class PL_U final : public ServiceFramework<PL_U> {
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public:
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PL_U(Core::System& system);
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explicit PL_U(Core::System& system);
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~PL_U() override;
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private:
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|
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@ -29,8 +29,7 @@ namespace Service::NVFlinger {
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constexpr s64 frame_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60);
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constexpr s64 frame_ticks_30fps = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 30);
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NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing, Core::System& system)
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: core_timing{core_timing}, system(system) {
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NVFlinger::NVFlinger(Core::System& system) : system(system) {
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displays.emplace_back(0, "Default", system);
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displays.emplace_back(1, "External", system);
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displays.emplace_back(2, "Edid", system);
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@ -38,18 +37,20 @@ NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing, Core::System& system
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displays.emplace_back(4, "Null", system);
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// Schedule the screen composition events
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composition_event = core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata,
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s64 cycles_late) {
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Compose();
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const auto ticks = Settings::values.force_30fps_mode ? frame_ticks_30fps : GetNextTicks();
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this->core_timing.ScheduleEvent(std::max<s64>(0LL, ticks - cycles_late), composition_event);
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});
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composition_event = system.CoreTiming().RegisterEvent(
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"ScreenComposition", [this](u64 userdata, s64 cycles_late) {
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Compose();
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const auto ticks =
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Settings::values.force_30fps_mode ? frame_ticks_30fps : GetNextTicks();
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this->system.CoreTiming().ScheduleEvent(std::max<s64>(0LL, ticks - cycles_late),
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composition_event);
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});
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core_timing.ScheduleEvent(frame_ticks, composition_event);
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system.CoreTiming().ScheduleEvent(frame_ticks, composition_event);
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}
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NVFlinger::~NVFlinger() {
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core_timing.UnscheduleEvent(composition_event, 0);
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system.CoreTiming().UnscheduleEvent(composition_event, 0);
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}
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void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
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|
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|
@ -38,7 +38,7 @@ class BufferQueue;
|
|||
|
||||
class NVFlinger final {
|
||||
public:
|
||||
explicit NVFlinger(Core::Timing::CoreTiming& core_timing, Core::System& system);
|
||||
explicit NVFlinger(Core::System& system);
|
||||
~NVFlinger();
|
||||
|
||||
/// Sets the NVDrv module instance to use to send buffers to the GPU.
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|
@ -105,9 +105,6 @@ private:
|
|||
/// Event that handles screen composition.
|
||||
Core::Timing::EventType* composition_event;
|
||||
|
||||
/// Core timing instance for registering/unregistering the composition event.
|
||||
Core::Timing::CoreTiming& core_timing;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in a new issue