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hle: service: nvflinger: buffer_queue: Do not reset id/layer_id on Connect.
- This behavior is a mistake, fixes Katana Zero.
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@ -157,8 +157,6 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
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void BufferQueue::Connect() {
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queue_sequence.clear();
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id = 1;
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layer_id = 1;
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is_connect = true;
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}
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