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yuzu_cmd: Fix memcpy on Vulkan handlers
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f92cbc5501
commit
c29584a090
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@ -82,19 +82,19 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(bool fullscreen) : EmuWindow_SDL2(fullscree
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const auto vkCreateInstance =
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reinterpret_cast<PFN_vkCreateInstance>(vkGetInstanceProcAddr(nullptr, "vkCreateInstance"));
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if (vkCreateInstance == nullptr ||
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vkCreateInstance(&instance_ci, nullptr, &instance) != VK_SUCCESS) {
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vkCreateInstance(&instance_ci, nullptr, &vk_instance) != VK_SUCCESS) {
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LOG_CRITICAL(Frontend, "Failed to create Vulkan instance!");
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exit(EXIT_FAILURE);
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}
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vkDestroyInstance = reinterpret_cast<PFN_vkDestroyInstance>(
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vkGetInstanceProcAddr(instance, "vkDestroyInstance"));
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vkGetInstanceProcAddr(vk_instance, "vkDestroyInstance"));
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if (vkDestroyInstance == nullptr) {
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LOG_CRITICAL(Frontend, "Failed to retrieve Vulkan function pointer!");
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exit(EXIT_FAILURE);
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}
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if (!SDL_Vulkan_CreateSurface(render_window, instance, &surface)) {
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if (!SDL_Vulkan_CreateSurface(render_window, vk_instance, &vk_surface)) {
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LOG_CRITICAL(Frontend, "Failed to create Vulkan surface! {}", SDL_GetError());
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exit(EXIT_FAILURE);
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}
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@ -107,7 +107,7 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(bool fullscreen) : EmuWindow_SDL2(fullscree
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}
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EmuWindow_SDL2_VK::~EmuWindow_SDL2_VK() {
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vkDestroyInstance(instance, nullptr);
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vkDestroyInstance(vk_instance, nullptr);
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}
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void EmuWindow_SDL2_VK::SwapBuffers() {}
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@ -122,9 +122,10 @@ void EmuWindow_SDL2_VK::DoneCurrent() {
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void EmuWindow_SDL2_VK::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
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void* surface) const {
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std::memcpy(get_instance_proc_addr, vkGetInstanceProcAddr, sizeof(vkGetInstanceProcAddr));
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std::memcpy(instance, &this->instance, sizeof(this->instance));
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std::memcpy(surface, &this->surface, sizeof(this->surface));
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const auto instance_proc_addr = vkGetInstanceProcAddr;
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std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr));
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std::memcpy(instance, &vk_instance, sizeof(vk_instance));
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std::memcpy(surface, &vk_surface, sizeof(vk_surface));
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}
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std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_VK::CreateSharedContext() const {
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@ -31,8 +31,8 @@ public:
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private:
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bool UseStandardLayers(PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr) const;
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VkInstance instance{};
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VkSurfaceKHR surface{};
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VkInstance vk_instance{};
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VkSurfaceKHR vk_surface{};
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PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr{};
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PFN_vkDestroyInstance vkDestroyInstance{};
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