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Services: Use the standard _WIN32 define in soc:U instead of our own EMU_PLATFORM.
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0aade9ad63
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c345247431
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@ -3,9 +3,8 @@
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "common/platform.h"
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#if EMU_PLATFORM == PLATFORM_WINDOWS
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#ifdef _WIN32
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#include <winsock2.h>
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#include <ws2tcpip.h>
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@ -35,7 +34,7 @@
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#include "core/hle/service/soc_u.h"
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#include <unordered_map>
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#if EMU_PLATFORM == PLATFORM_WINDOWS
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#ifdef _WIN32
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# define WSAEAGAIN WSAEWOULDBLOCK
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# define WSAEMULTIHOP -1 // Invalid dummy value
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# define ERRNO(x) WSA##x
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@ -369,7 +368,7 @@ static void Fcntl(Service::Interface* self) {
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});
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if (ctr_cmd == 3) { // F_GETFL
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#if EMU_PLATFORM == PLATFORM_WINDOWS
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#ifdef _WIN32
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posix_ret = 0;
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auto iter = open_sockets.find(socket_handle);
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if (iter != open_sockets.end() && iter->second.blocking == false)
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@ -386,7 +385,7 @@ static void Fcntl(Service::Interface* self) {
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posix_ret |= 4; // O_NONBLOCK
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#endif
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} else if (ctr_cmd == 4) { // F_SETFL
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#if EMU_PLATFORM == PLATFORM_WINDOWS
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#ifdef _WIN32
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unsigned long tmp = (ctr_arg & 4 /* O_NONBLOCK */) ? 1 : 0;
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int ret = ioctlsocket(socket_handle, FIONBIO, &tmp);
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if (ret == SOCKET_ERROR_VALUE) {
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@ -675,7 +674,7 @@ static void Connect(Service::Interface* self) {
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static void InitializeSockets(Service::Interface* self) {
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// TODO(Subv): Implement
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#if EMU_PLATFORM == PLATFORM_WINDOWS
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#ifdef _WIN32
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WSADATA data;
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WSAStartup(MAKEWORD(2, 2), &data);
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#endif
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@ -688,7 +687,7 @@ static void ShutdownSockets(Service::Interface* self) {
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// TODO(Subv): Implement
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CleanupSockets();
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#if EMU_PLATFORM == PLATFORM_WINDOWS
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#ifdef _WIN32
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WSACleanup();
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#endif
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@ -739,7 +738,7 @@ Interface::Interface() {
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Interface::~Interface() {
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CleanupSockets();
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#if EMU_PLATFORM == PLATFORM_WINDOWS
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#ifdef _WIN32
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WSACleanup();
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#endif
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}
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