mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-23 23:45:39 +00:00
NVFlinger: Lock race condition between CPU, Host Timing, VSync.
This commit is contained in:
parent
3902067008
commit
cc3aa95926
|
@ -36,10 +36,12 @@ NVFlinger::NVFlinger(Core::System& system) : system(system) {
|
|||
displays.emplace_back(2, "Edid", system);
|
||||
displays.emplace_back(3, "Internal", system);
|
||||
displays.emplace_back(4, "Null", system);
|
||||
guard = std::make_shared<std::mutex>();
|
||||
|
||||
// Schedule the screen composition events
|
||||
composition_event =
|
||||
Core::Timing::CreateEvent("ScreenComposition", [this](u64 userdata, s64 ns_late) {
|
||||
Lock();
|
||||
Compose();
|
||||
const auto ticks = GetNextTicks();
|
||||
this->system.CoreTiming().ScheduleEvent(std::max<s64>(0LL, ticks - ns_late),
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
@ -79,6 +80,10 @@ public:
|
|||
|
||||
s64 GetNextTicks() const;
|
||||
|
||||
std::unique_lock<std::mutex> Lock() {
|
||||
return std::unique_lock{*guard};
|
||||
}
|
||||
|
||||
private:
|
||||
/// Finds the display identified by the specified ID.
|
||||
VI::Display* FindDisplay(u64 display_id);
|
||||
|
@ -108,6 +113,8 @@ private:
|
|||
/// Event that handles screen composition.
|
||||
std::shared_ptr<Core::Timing::EventType> composition_event;
|
||||
|
||||
std::shared_ptr<std::mutex> guard;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
|
|
|
@ -511,6 +511,7 @@ private:
|
|||
LOG_DEBUG(Service_VI, "called. id=0x{:08X} transaction={:X}, flags=0x{:08X}", id,
|
||||
static_cast<u32>(transaction), flags);
|
||||
|
||||
nv_flinger->Lock();
|
||||
auto& buffer_queue = nv_flinger->FindBufferQueue(id);
|
||||
|
||||
switch (transaction) {
|
||||
|
@ -550,6 +551,7 @@ private:
|
|||
[=](std::shared_ptr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
|
||||
Kernel::ThreadWakeupReason reason) {
|
||||
// Repeat TransactParcel DequeueBuffer when a buffer is available
|
||||
nv_flinger->Lock();
|
||||
auto& buffer_queue = nv_flinger->FindBufferQueue(id);
|
||||
auto result = buffer_queue.DequeueBuffer(width, height);
|
||||
ASSERT_MSG(result != std::nullopt, "Could not dequeue buffer.");
|
||||
|
|
Loading…
Reference in a new issue