mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-23 22:55:35 +00:00
Merge pull request #2406 from Subv/session_disconnect
Kernel: Properly update port counters on session disconnection.
This commit is contained in:
commit
cc566dadd8
|
@ -239,6 +239,7 @@ set(HEADERS
|
|||
hle/kernel/semaphore.h
|
||||
hle/kernel/server_port.h
|
||||
hle/kernel/server_session.h
|
||||
hle/kernel/session.h
|
||||
hle/kernel/shared_memory.h
|
||||
hle/kernel/thread.h
|
||||
hle/kernel/timer.h
|
||||
|
|
|
@ -19,24 +19,21 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
|
|||
// AcceptSession before returning from this call.
|
||||
|
||||
if (active_sessions >= max_sessions) {
|
||||
// TODO(Subv): Return an error code in this situation after session disconnection is
|
||||
// implemented.
|
||||
/*return ResultCode(ErrorDescription::MaxConnectionsReached,
|
||||
ErrorModule::OS, ErrorSummary::WouldBlock,
|
||||
ErrorLevel::Temporary);*/
|
||||
return ResultCode(ErrorDescription::MaxConnectionsReached, ErrorModule::OS,
|
||||
ErrorSummary::WouldBlock, ErrorLevel::Temporary);
|
||||
}
|
||||
active_sessions++;
|
||||
|
||||
// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
|
||||
auto sessions =
|
||||
ServerSession::CreateSessionPair(server_port->GetName(), server_port->hle_handler);
|
||||
ServerSession::CreateSessionPair(server_port->GetName(), server_port->hle_handler, this);
|
||||
auto client_session = std::get<SharedPtr<ClientSession>>(sessions);
|
||||
auto server_session = std::get<SharedPtr<ServerSession>>(sessions);
|
||||
|
||||
if (server_port->hle_handler)
|
||||
server_port->hle_handler->ClientConnected(server_session);
|
||||
|
||||
server_port->pending_sessions.push_back(std::move(server_session));
|
||||
else
|
||||
server_port->pending_sessions.push_back(std::move(server_session));
|
||||
|
||||
// Wake the threads waiting on the ServerPort
|
||||
server_port->WakeupAllWaitingThreads();
|
||||
|
|
|
@ -14,27 +14,24 @@ ClientSession::~ClientSession() {
|
|||
// This destructor will be called automatically when the last ClientSession handle is closed by
|
||||
// the emulated application.
|
||||
|
||||
if (server_session->hle_handler)
|
||||
server_session->hle_handler->ClientDisconnected(server_session);
|
||||
if (parent->server) {
|
||||
if (parent->server->hle_handler)
|
||||
parent->server->hle_handler->ClientDisconnected(parent->server);
|
||||
|
||||
// TODO(Subv): If the session is still open, set the connection status to 2 (Closed by client),
|
||||
// wake up all the ServerSession's waiting threads and set the WaitSynchronization result to
|
||||
// 0xC920181A.
|
||||
}
|
||||
// TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
|
||||
// their WaitSynchronization result to 0xC920181A.
|
||||
}
|
||||
|
||||
ResultVal<SharedPtr<ClientSession>> ClientSession::Create(ServerSession* server_session,
|
||||
std::string name) {
|
||||
SharedPtr<ClientSession> client_session(new ClientSession);
|
||||
|
||||
client_session->name = std::move(name);
|
||||
client_session->server_session = server_session;
|
||||
client_session->session_status = SessionStatus::Open;
|
||||
return MakeResult<SharedPtr<ClientSession>>(std::move(client_session));
|
||||
parent->client = nullptr;
|
||||
}
|
||||
|
||||
ResultCode ClientSession::SendSyncRequest() {
|
||||
// Signal the server session that new data is available
|
||||
return server_session->HandleSyncRequest();
|
||||
if (parent->server)
|
||||
return parent->server->HandleSyncRequest();
|
||||
|
||||
return ResultCode(ErrorDescription::SessionClosedByRemote, ErrorModule::OS,
|
||||
ErrorSummary::Canceled, ErrorLevel::Status);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
|
|
@ -14,12 +14,7 @@
|
|||
namespace Kernel {
|
||||
|
||||
class ServerSession;
|
||||
|
||||
enum class SessionStatus {
|
||||
Open = 1,
|
||||
ClosedByClient = 2,
|
||||
ClosedBYServer = 3,
|
||||
};
|
||||
class Session;
|
||||
|
||||
class ClientSession final : public Object {
|
||||
public:
|
||||
|
@ -44,22 +39,14 @@ public:
|
|||
*/
|
||||
ResultCode SendSyncRequest();
|
||||
|
||||
std::string name; ///< Name of client port (optional)
|
||||
ServerSession* server_session; ///< The server session associated with this client session.
|
||||
SessionStatus session_status; ///< The session's current status.
|
||||
std::string name; ///< Name of client port (optional)
|
||||
|
||||
/// The parent session, which links to the server endpoint.
|
||||
std::shared_ptr<Session> parent;
|
||||
|
||||
private:
|
||||
ClientSession();
|
||||
~ClientSession() override;
|
||||
|
||||
/**
|
||||
* Creates a client session.
|
||||
* @param server_session The server session associated with this client session
|
||||
* @param name Optional name of client session
|
||||
* @return The created client session
|
||||
*/
|
||||
static ResultVal<SharedPtr<ClientSession>> Create(ServerSession* server_session,
|
||||
std::string name = "Unknown");
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
|
|
@ -14,8 +14,15 @@ ServerSession::ServerSession() = default;
|
|||
ServerSession::~ServerSession() {
|
||||
// This destructor will be called automatically when the last ServerSession handle is closed by
|
||||
// the emulated application.
|
||||
// TODO(Subv): Reduce the ClientPort's connection count,
|
||||
// if the session is still open, set the connection status to 3 (Closed by server),
|
||||
|
||||
// Decrease the port's connection count.
|
||||
if (parent->port)
|
||||
parent->port->active_sessions--;
|
||||
|
||||
// TODO(Subv): Wake up all the ClientSession's waiting threads and set
|
||||
// the SendSyncRequest result to 0xC920181A.
|
||||
|
||||
parent->server = nullptr;
|
||||
}
|
||||
|
||||
ResultVal<SharedPtr<ServerSession>> ServerSession::Create(
|
||||
|
@ -25,6 +32,7 @@ ResultVal<SharedPtr<ServerSession>> ServerSession::Create(
|
|||
server_session->name = std::move(name);
|
||||
server_session->signaled = false;
|
||||
server_session->hle_handler = std::move(hle_handler);
|
||||
server_session->parent = nullptr;
|
||||
|
||||
return MakeResult<SharedPtr<ServerSession>>(std::move(server_session));
|
||||
}
|
||||
|
@ -61,13 +69,22 @@ ResultCode ServerSession::HandleSyncRequest() {
|
|||
}
|
||||
|
||||
ServerSession::SessionPair ServerSession::CreateSessionPair(
|
||||
const std::string& name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
|
||||
const std::string& name, std::shared_ptr<Service::SessionRequestHandler> hle_handler,
|
||||
SharedPtr<ClientPort> port) {
|
||||
|
||||
auto server_session =
|
||||
ServerSession::Create(name + "_Server", std::move(hle_handler)).MoveFrom();
|
||||
// We keep a non-owning pointer to the ServerSession in the ClientSession because we don't want
|
||||
// to prevent the ServerSession's destructor from being called when the emulated
|
||||
// application closes the last ServerSession handle.
|
||||
auto client_session = ClientSession::Create(server_session.get(), name + "_Client").MoveFrom();
|
||||
|
||||
SharedPtr<ClientSession> client_session(new ClientSession);
|
||||
client_session->name = name + "_Client";
|
||||
|
||||
std::shared_ptr<Session> parent(new Session);
|
||||
parent->client = client_session.get();
|
||||
parent->server = server_session.get();
|
||||
parent->port = port;
|
||||
|
||||
client_session->parent = parent;
|
||||
server_session->parent = parent;
|
||||
|
||||
return std::make_tuple(std::move(server_session), std::move(client_session));
|
||||
}
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/session.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
@ -17,6 +18,8 @@
|
|||
namespace Kernel {
|
||||
|
||||
class ClientSession;
|
||||
class ClientPort;
|
||||
class ServerSession;
|
||||
|
||||
/**
|
||||
* Kernel object representing the server endpoint of an IPC session. Sessions are the basic CTR-OS
|
||||
|
@ -47,11 +50,13 @@ public:
|
|||
* Creates a pair of ServerSession and an associated ClientSession.
|
||||
* @param name Optional name of the ports.
|
||||
* @param hle_handler Optional HLE handler for this server session.
|
||||
* @param client_port Optional The ClientPort that spawned this session.
|
||||
* @return The created session tuple
|
||||
*/
|
||||
static SessionPair CreateSessionPair(
|
||||
const std::string& name = "Unknown",
|
||||
std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
|
||||
std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr,
|
||||
SharedPtr<ClientPort> client_port = nullptr);
|
||||
|
||||
/**
|
||||
* Handle a sync request from the emulated application.
|
||||
|
@ -63,8 +68,9 @@ public:
|
|||
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
std::string name; ///< The name of this session (optional)
|
||||
bool signaled; ///< Whether there's new data available to this ServerSession
|
||||
std::string name; ///< The name of this session (optional)
|
||||
bool signaled; ///< Whether there's new data available to this ServerSession
|
||||
std::shared_ptr<Session> parent; ///< The parent session, which links to the client endpoint.
|
||||
std::shared_ptr<Service::SessionRequestHandler>
|
||||
hle_handler; ///< This session's HLE request handler (optional)
|
||||
|
||||
|
|
27
src/core/hle/kernel/session.h
Normal file
27
src/core/hle/kernel/session.h
Normal file
|
@ -0,0 +1,27 @@
|
|||
// Copyright 2017 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class ClientSession;
|
||||
class ClientPort;
|
||||
class ServerSession;
|
||||
|
||||
/**
|
||||
* Parent structure to link the client and server endpoints of a session with their associated
|
||||
* client port. The client port need not exist, as is the case for portless sessions like the
|
||||
* FS File and Directory sessions. When one of the endpoints of a session is destroyed, its
|
||||
* corresponding field in this structure will be set to nullptr.
|
||||
*/
|
||||
class Session final {
|
||||
public:
|
||||
ClientSession* client = nullptr; ///< The client endpoint of the session.
|
||||
ServerSession* server = nullptr; ///< The server endpoint of the session.
|
||||
SharedPtr<ClientPort> port; ///< The port that this session is associated with (optional).
|
||||
};
|
||||
}
|
|
@ -16,6 +16,7 @@
|
|||
/// Detailed description of the error. This listing is likely incomplete.
|
||||
enum class ErrorDescription : u32 {
|
||||
Success = 0,
|
||||
SessionClosedByRemote = 26,
|
||||
WrongPermission = 46,
|
||||
OS_InvalidBufferDescriptor = 48,
|
||||
MaxConnectionsReached = 52,
|
||||
|
|
Loading…
Reference in a new issue