mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-25 17:35:29 +00:00
Change texture_cache chaching from GPUAddr to CacheAddr
This also reverses the changes to make invalidation and flushing through the GPU address.
This commit is contained in:
parent
b711cdce78
commit
d86f9cd709
|
@ -69,7 +69,7 @@ GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
|
||||||
const u64 aligned_size{Common::AlignUp(size, page_size)};
|
const u64 aligned_size{Common::AlignUp(size, page_size)};
|
||||||
const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))};
|
const CacheAddr cache_addr{ToCacheAddr(GetPointer(gpu_addr))};
|
||||||
|
|
||||||
rasterizer.FlushAndInvalidateRegionEx(gpu_addr, cache_addr, aligned_size);
|
rasterizer.FlushAndInvalidateRegion(cache_addr, aligned_size);
|
||||||
UnmapRange(gpu_addr, aligned_size);
|
UnmapRange(gpu_addr, aligned_size);
|
||||||
|
|
||||||
return gpu_addr;
|
return gpu_addr;
|
||||||
|
|
|
@ -49,10 +49,6 @@ public:
|
||||||
/// and invalidated
|
/// and invalidated
|
||||||
virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
|
virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
|
||||||
|
|
||||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
|
||||||
/// and invalidated
|
|
||||||
virtual void FlushAndInvalidateRegionEx(GPUVAddr gpu_addr, CacheAddr addr, u64 size) = 0;
|
|
||||||
|
|
||||||
/// Attempt to use a faster method to perform a surface copy
|
/// Attempt to use a faster method to perform a surface copy
|
||||||
virtual bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
virtual bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
||||||
const Tegra::Engines::Fermi2D::Regs::Surface& dst,
|
const Tegra::Engines::Fermi2D::Regs::Surface& dst,
|
||||||
|
|
|
@ -737,27 +737,11 @@ void RasterizerOpenGL::InvalidateRegion(CacheAddr addr, u64 size) {
|
||||||
buffer_cache.InvalidateRegion(addr, size);
|
buffer_cache.InvalidateRegion(addr, size);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerOpenGL::InvalidateRegionEx(GPUVAddr gpu_addr, CacheAddr addr, u64 size) {
|
|
||||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
|
||||||
if (!addr || !size) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
texture_cache.InvalidateRegionEx(gpu_addr, size);
|
|
||||||
shader_cache.InvalidateRegion(addr, size);
|
|
||||||
global_cache.InvalidateRegion(addr, size);
|
|
||||||
buffer_cache.InvalidateRegion(addr, size);
|
|
||||||
}
|
|
||||||
|
|
||||||
void RasterizerOpenGL::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
|
void RasterizerOpenGL::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
|
||||||
FlushRegion(addr, size);
|
FlushRegion(addr, size);
|
||||||
InvalidateRegion(addr, size);
|
InvalidateRegion(addr, size);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerOpenGL::FlushAndInvalidateRegionEx(GPUVAddr gpu_addr, CacheAddr addr, u64 size) {
|
|
||||||
FlushRegion(addr, size);
|
|
||||||
InvalidateRegionEx(gpu_addr, addr, size);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
||||||
const Tegra::Engines::Fermi2D::Regs::Surface& dst,
|
const Tegra::Engines::Fermi2D::Regs::Surface& dst,
|
||||||
const Common::Rectangle<u32>& src_rect,
|
const Common::Rectangle<u32>& src_rect,
|
||||||
|
|
|
@ -64,9 +64,7 @@ public:
|
||||||
void FlushAll() override;
|
void FlushAll() override;
|
||||||
void FlushRegion(CacheAddr addr, u64 size) override;
|
void FlushRegion(CacheAddr addr, u64 size) override;
|
||||||
void InvalidateRegion(CacheAddr addr, u64 size) override;
|
void InvalidateRegion(CacheAddr addr, u64 size) override;
|
||||||
void InvalidateRegionEx(GPUVAddr gpu_addr, CacheAddr addr, u64 size);
|
|
||||||
void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
|
void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
|
||||||
void FlushAndInvalidateRegionEx(GPUVAddr gpu_addr, CacheAddr addr, u64 size) override;
|
|
||||||
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
|
||||||
const Tegra::Engines::Fermi2D::Regs::Surface& dst,
|
const Tegra::Engines::Fermi2D::Regs::Surface& dst,
|
||||||
const Common::Rectangle<u32>& src_rect,
|
const Common::Rectangle<u32>& src_rect,
|
||||||
|
|
|
@ -25,7 +25,6 @@ SurfaceBaseImpl::SurfaceBaseImpl(const GPUVAddr gpu_vaddr, const SurfaceParams&
|
||||||
u32 offset = 0;
|
u32 offset = 0;
|
||||||
mipmap_offsets.resize(params.num_levels);
|
mipmap_offsets.resize(params.num_levels);
|
||||||
mipmap_sizes.resize(params.num_levels);
|
mipmap_sizes.resize(params.num_levels);
|
||||||
gpu_addr_end = gpu_addr + memory_size;
|
|
||||||
for (u32 i = 0; i < params.num_levels; i++) {
|
for (u32 i = 0; i < params.num_levels; i++) {
|
||||||
mipmap_offsets[i] = offset;
|
mipmap_offsets[i] = offset;
|
||||||
mipmap_sizes[i] = params.GetGuestMipmapSize(i);
|
mipmap_sizes[i] = params.GetGuestMipmapSize(i);
|
||||||
|
@ -99,8 +98,10 @@ void SurfaceBaseImpl::LoadBuffer(Tegra::MemoryManager& memory_manager,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void SurfaceBaseImpl::FlushBuffer(std::vector<u8>& staging_buffer) {
|
void SurfaceBaseImpl::FlushBuffer(Tegra::MemoryManager& memory_manager,
|
||||||
|
std::vector<u8>& staging_buffer) {
|
||||||
MICROPROFILE_SCOPE(GPU_Flush_Texture);
|
MICROPROFILE_SCOPE(GPU_Flush_Texture);
|
||||||
|
auto host_ptr = memory_manager.GetPointer(gpu_addr);
|
||||||
if (params.is_tiled) {
|
if (params.is_tiled) {
|
||||||
ASSERT_MSG(params.block_width == 1, "Block width is defined as {}", params.block_width);
|
ASSERT_MSG(params.block_width == 1, "Block width is defined as {}", params.block_width);
|
||||||
for (u32 level = 0; level < params.num_levels; ++level) {
|
for (u32 level = 0; level < params.num_levels; ++level) {
|
||||||
|
|
|
@ -45,40 +45,40 @@ class SurfaceBaseImpl {
|
||||||
public:
|
public:
|
||||||
void LoadBuffer(Tegra::MemoryManager& memory_manager, std::vector<u8>& staging_buffer);
|
void LoadBuffer(Tegra::MemoryManager& memory_manager, std::vector<u8>& staging_buffer);
|
||||||
|
|
||||||
void FlushBuffer(std::vector<u8>& staging_buffer);
|
void FlushBuffer(Tegra::MemoryManager& memory_manager, std::vector<u8>& staging_buffer);
|
||||||
|
|
||||||
GPUVAddr GetGpuAddr() const {
|
GPUVAddr GetGpuAddr() const {
|
||||||
return gpu_addr;
|
return gpu_addr;
|
||||||
}
|
}
|
||||||
|
|
||||||
GPUVAddr GetGpuAddrEnd() const {
|
bool Overlaps(const CacheAddr start, const CacheAddr end) const {
|
||||||
return gpu_addr_end;
|
return (cache_addr < end) && (cache_addr_end > start);
|
||||||
}
|
|
||||||
|
|
||||||
bool Overlaps(const GPUVAddr start, const GPUVAddr end) const {
|
|
||||||
return (gpu_addr < end) && (gpu_addr_end > start);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use only when recycling a surface
|
// Use only when recycling a surface
|
||||||
void SetGpuAddr(const GPUVAddr new_addr) {
|
void SetGpuAddr(const GPUVAddr new_addr) {
|
||||||
gpu_addr = new_addr;
|
gpu_addr = new_addr;
|
||||||
gpu_addr_end = new_addr + memory_size;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
VAddr GetCpuAddr() const {
|
VAddr GetCpuAddr() const {
|
||||||
return gpu_addr;
|
return cpu_addr;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SetCpuAddr(const VAddr new_addr) {
|
void SetCpuAddr(const VAddr new_addr) {
|
||||||
cpu_addr = new_addr;
|
cpu_addr = new_addr;
|
||||||
}
|
}
|
||||||
|
|
||||||
u8* GetHostPtr() const {
|
CacheAddr GetCacheAddr() const {
|
||||||
return host_ptr;
|
return cache_addr;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SetHostPtr(u8* new_addr) {
|
CacheAddr GetCacheAddrEnd() const {
|
||||||
host_ptr = new_addr;
|
return cache_addr_end;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SetCacheAddr(const CacheAddr new_addr) {
|
||||||
|
cache_addr = new_addr;
|
||||||
|
cache_addr_end = new_addr + memory_size;
|
||||||
}
|
}
|
||||||
|
|
||||||
const SurfaceParams& GetSurfaceParams() const {
|
const SurfaceParams& GetSurfaceParams() const {
|
||||||
|
@ -201,13 +201,13 @@ protected:
|
||||||
|
|
||||||
const SurfaceParams params;
|
const SurfaceParams params;
|
||||||
GPUVAddr gpu_addr{};
|
GPUVAddr gpu_addr{};
|
||||||
GPUVAddr gpu_addr_end{};
|
|
||||||
std::vector<u32> mipmap_sizes;
|
std::vector<u32> mipmap_sizes;
|
||||||
std::vector<u32> mipmap_offsets;
|
std::vector<u32> mipmap_offsets;
|
||||||
const std::size_t layer_size;
|
const std::size_t layer_size;
|
||||||
const std::size_t memory_size;
|
const std::size_t memory_size;
|
||||||
const std::size_t host_memory_size;
|
const std::size_t host_memory_size;
|
||||||
u8* host_ptr;
|
CacheAddr cache_addr;
|
||||||
|
CacheAddr cache_addr_end{};
|
||||||
VAddr cpu_addr;
|
VAddr cpu_addr;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
|
@ -60,12 +60,6 @@ public:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void InvalidateRegionEx(GPUVAddr addr, std::size_t size) {
|
|
||||||
for (const auto& surface : GetSurfacesInRegionInner(addr, size)) {
|
|
||||||
Unregister(surface);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
TView GetTextureSurface(const Tegra::Texture::FullTextureInfo& config,
|
TView GetTextureSurface(const Tegra::Texture::FullTextureInfo& config,
|
||||||
const VideoCommon::Shader::Sampler& entry) {
|
const VideoCommon::Shader::Sampler& entry) {
|
||||||
const auto gpu_addr{config.tic.Address()};
|
const auto gpu_addr{config.tic.Address()};
|
||||||
|
@ -154,9 +148,19 @@ public:
|
||||||
return GetSurface(gpu_addr, params, true).second;
|
return GetSurface(gpu_addr, params, true).second;
|
||||||
}
|
}
|
||||||
|
|
||||||
TSurface TryFindFramebufferSurface(const u8* host_ptr) const {
|
TSurface TryFindFramebufferSurface(const u8* host_ptr) {
|
||||||
const auto it{registered_surfaces.find(ToCacheAddr(host_ptr))};
|
const CacheAddr cache_addr = ToCacheAddr(host_ptr);
|
||||||
return it != registered_surfaces.end() ? *it->second.begin() : nullptr;
|
if (!cache_addr) {
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
const CacheAddr page = cache_addr >> registry_page_bits;
|
||||||
|
std::list<TSurface>& list = registry[page];
|
||||||
|
for (auto& s : list) {
|
||||||
|
if (s->GetCacheAddr() == cache_addr) {
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
u64 Tick() {
|
u64 Tick() {
|
||||||
|
@ -181,30 +185,28 @@ protected:
|
||||||
|
|
||||||
void Register(TSurface surface) {
|
void Register(TSurface surface) {
|
||||||
const GPUVAddr gpu_addr = surface->GetGpuAddr();
|
const GPUVAddr gpu_addr = surface->GetGpuAddr();
|
||||||
u8* host_ptr = memory_manager->GetPointer(gpu_addr);
|
const CacheAddr cache_ptr = ToCacheAddr(memory_manager->GetPointer(gpu_addr));
|
||||||
const std::size_t size = surface->GetSizeInBytes();
|
const std::size_t size = surface->GetSizeInBytes();
|
||||||
const std::optional<VAddr> cpu_addr = memory_manager->GpuToCpuAddress(gpu_addr);
|
const std::optional<VAddr> cpu_addr = memory_manager->GpuToCpuAddress(gpu_addr);
|
||||||
if (!host_ptr || !cpu_addr) {
|
if (!cache_ptr || !cpu_addr) {
|
||||||
LOG_CRITICAL(HW_GPU, "Failed to register surface with unmapped gpu_address 0x{:016x}",
|
LOG_CRITICAL(HW_GPU, "Failed to register surface with unmapped gpu_address 0x{:016x}",
|
||||||
gpu_addr);
|
gpu_addr);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
surface->SetHostPtr(host_ptr);
|
surface->SetCacheAddr(cache_ptr);
|
||||||
surface->SetCpuAddr(*cpu_addr);
|
surface->SetCpuAddr(*cpu_addr);
|
||||||
registered_surfaces.add({GetInterval(host_ptr, size), {surface}});
|
|
||||||
rasterizer.UpdatePagesCachedCount(*cpu_addr, size, 1);
|
|
||||||
RegisterInnerCache(surface);
|
RegisterInnerCache(surface);
|
||||||
surface->MarkAsRegistered(true);
|
surface->MarkAsRegistered(true);
|
||||||
|
rasterizer.UpdatePagesCachedCount(*cpu_addr, size, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Unregister(TSurface surface) {
|
void Unregister(TSurface surface) {
|
||||||
if (surface->IsProtected())
|
if (surface->IsProtected())
|
||||||
return;
|
return;
|
||||||
const GPUVAddr gpu_addr = surface->GetGpuAddr();
|
const GPUVAddr gpu_addr = surface->GetGpuAddr();
|
||||||
const void* host_ptr = surface->GetHostPtr();
|
const CacheAddr cache_ptr = surface->GetCacheAddr();
|
||||||
const std::size_t size = surface->GetSizeInBytes();
|
const std::size_t size = surface->GetSizeInBytes();
|
||||||
const VAddr cpu_addr = surface->GetCpuAddr();
|
const VAddr cpu_addr = surface->GetCpuAddr();
|
||||||
registered_surfaces.erase(GetInterval(host_ptr, size));
|
|
||||||
rasterizer.UpdatePagesCachedCount(cpu_addr, size, -1);
|
rasterizer.UpdatePagesCachedCount(cpu_addr, size, -1);
|
||||||
UnregisterInnerCache(surface);
|
UnregisterInnerCache(surface);
|
||||||
surface->MarkAsRegistered(false);
|
surface->MarkAsRegistered(false);
|
||||||
|
@ -280,7 +282,7 @@ private:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::pair<TSurface, TView> RebuildMirage(TSurface current_surface,
|
std::pair<TSurface, TView> RebuildSurface(TSurface current_surface,
|
||||||
const SurfaceParams& params) {
|
const SurfaceParams& params) {
|
||||||
const auto gpu_addr = current_surface->GetGpuAddr();
|
const auto gpu_addr = current_surface->GetGpuAddr();
|
||||||
TSurface new_surface = GetUncachedSurface(gpu_addr, params);
|
TSurface new_surface = GetUncachedSurface(gpu_addr, params);
|
||||||
|
@ -297,7 +299,7 @@ private:
|
||||||
const SurfaceParams& params) {
|
const SurfaceParams& params) {
|
||||||
const bool is_mirage = !current_surface->MatchFormat(params.pixel_format);
|
const bool is_mirage = !current_surface->MatchFormat(params.pixel_format);
|
||||||
if (is_mirage) {
|
if (is_mirage) {
|
||||||
return RebuildMirage(current_surface, params);
|
return RebuildSurface(current_surface, params);
|
||||||
}
|
}
|
||||||
const bool matches_target = current_surface->MatchTarget(params.target);
|
const bool matches_target = current_surface->MatchTarget(params.target);
|
||||||
if (matches_target) {
|
if (matches_target) {
|
||||||
|
@ -356,7 +358,7 @@ private:
|
||||||
const auto host_ptr{memory_manager->GetPointer(gpu_addr)};
|
const auto host_ptr{memory_manager->GetPointer(gpu_addr)};
|
||||||
const auto cache_addr{ToCacheAddr(host_ptr)};
|
const auto cache_addr{ToCacheAddr(host_ptr)};
|
||||||
const std::size_t candidate_size = params.GetGuestSizeInBytes();
|
const std::size_t candidate_size = params.GetGuestSizeInBytes();
|
||||||
auto overlaps{GetSurfacesInRegionInner(gpu_addr, candidate_size)};
|
auto overlaps{GetSurfacesInRegion(cache_addr, candidate_size)};
|
||||||
if (overlaps.empty()) {
|
if (overlaps.empty()) {
|
||||||
return InitializeSurface(gpu_addr, params, preserve_contents);
|
return InitializeSurface(gpu_addr, params, preserve_contents);
|
||||||
}
|
}
|
||||||
|
@ -378,7 +380,7 @@ private:
|
||||||
if (s_result == MatchStructureResult::FullMatch) {
|
if (s_result == MatchStructureResult::FullMatch) {
|
||||||
return ManageStructuralMatch(current_surface, params);
|
return ManageStructuralMatch(current_surface, params);
|
||||||
} else {
|
} else {
|
||||||
return RebuildMirage(current_surface, params);
|
return RebuildSurface(current_surface, params);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (current_surface->GetSizeInBytes() <= candidate_size) {
|
if (current_surface->GetSizeInBytes() <= candidate_size) {
|
||||||
|
@ -429,58 +431,40 @@ private:
|
||||||
}
|
}
|
||||||
staging_buffer.resize(surface->GetHostSizeInBytes());
|
staging_buffer.resize(surface->GetHostSizeInBytes());
|
||||||
surface->DownloadTexture(staging_buffer);
|
surface->DownloadTexture(staging_buffer);
|
||||||
surface->FlushBuffer(staging_buffer);
|
surface->FlushBuffer(*memory_manager, staging_buffer);
|
||||||
surface->MarkAsModified(false, Tick());
|
surface->MarkAsModified(false, Tick());
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<TSurface> GetSurfacesInRegion(CacheAddr cache_addr, std::size_t size) const {
|
|
||||||
if (size == 0) {
|
|
||||||
return {};
|
|
||||||
}
|
|
||||||
const IntervalType interval{cache_addr, cache_addr + size};
|
|
||||||
|
|
||||||
std::vector<TSurface> surfaces;
|
|
||||||
for (auto& pair : boost::make_iterator_range(registered_surfaces.equal_range(interval))) {
|
|
||||||
for (auto& s : pair.second) {
|
|
||||||
if (!s || !s->IsRegistered()) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
surfaces.push_back(s);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return surfaces;
|
|
||||||
}
|
|
||||||
|
|
||||||
void RegisterInnerCache(TSurface& surface) {
|
void RegisterInnerCache(TSurface& surface) {
|
||||||
GPUVAddr start = surface->GetGpuAddr() >> inner_cache_page_bits;
|
CacheAddr start = surface->GetCacheAddr() >> registry_page_bits;
|
||||||
const GPUVAddr end = (surface->GetGpuAddrEnd() - 1) >> inner_cache_page_bits;
|
const CacheAddr end = (surface->GetCacheAddrEnd() - 1) >> registry_page_bits;
|
||||||
while (start <= end) {
|
while (start <= end) {
|
||||||
inner_cache[start].push_back(surface);
|
registry[start].push_back(surface);
|
||||||
start++;
|
start++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void UnregisterInnerCache(TSurface& surface) {
|
void UnregisterInnerCache(TSurface& surface) {
|
||||||
GPUVAddr start = surface->GetGpuAddr() >> inner_cache_page_bits;
|
CacheAddr start = surface->GetCacheAddr() >> registry_page_bits;
|
||||||
const GPUVAddr end = (surface->GetGpuAddrEnd() - 1) >> inner_cache_page_bits;
|
const CacheAddr end = (surface->GetCacheAddrEnd() - 1) >> registry_page_bits;
|
||||||
while (start <= end) {
|
while (start <= end) {
|
||||||
inner_cache[start].remove(surface);
|
registry[start].remove(surface);
|
||||||
start++;
|
start++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<TSurface> GetSurfacesInRegionInner(const GPUVAddr gpu_addr, const std::size_t size) {
|
std::vector<TSurface> GetSurfacesInRegion(const CacheAddr cache_addr, const std::size_t size) {
|
||||||
if (size == 0) {
|
if (size == 0) {
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
const GPUVAddr gpu_addr_end = gpu_addr + size;
|
const CacheAddr cache_addr_end = cache_addr + size;
|
||||||
GPUVAddr start = gpu_addr >> inner_cache_page_bits;
|
CacheAddr start = cache_addr >> registry_page_bits;
|
||||||
const GPUVAddr end = (gpu_addr_end - 1) >> inner_cache_page_bits;
|
const CacheAddr end = (cache_addr_end - 1) >> registry_page_bits;
|
||||||
std::vector<TSurface> surfaces;
|
std::vector<TSurface> surfaces;
|
||||||
while (start <= end) {
|
while (start <= end) {
|
||||||
std::list<TSurface>& list = inner_cache[start];
|
std::list<TSurface>& list = registry[start];
|
||||||
for (auto& s : list) {
|
for (auto& s : list) {
|
||||||
if (!s->IsPicked() && s->Overlaps(gpu_addr, gpu_addr_end)) {
|
if (!s->IsPicked() && s->Overlaps(cache_addr, cache_addr_end)) {
|
||||||
s->MarkAsPicked(true);
|
s->MarkAsPicked(true);
|
||||||
surfaces.push_back(s);
|
surfaces.push_back(s);
|
||||||
}
|
}
|
||||||
|
@ -510,11 +494,6 @@ private:
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
IntervalType GetInterval(const void* host_ptr, const std::size_t size) const {
|
|
||||||
const CacheAddr addr = ToCacheAddr(host_ptr);
|
|
||||||
return IntervalType::right_open(addr, addr + size);
|
|
||||||
}
|
|
||||||
|
|
||||||
struct RenderInfo {
|
struct RenderInfo {
|
||||||
RenderTargetConfig config;
|
RenderTargetConfig config;
|
||||||
TSurface target;
|
TSurface target;
|
||||||
|
@ -531,11 +510,12 @@ private:
|
||||||
|
|
||||||
u64 ticks{};
|
u64 ticks{};
|
||||||
|
|
||||||
IntervalMap registered_surfaces;
|
// The internal Cache is different for the Texture Cache. It's based on buckets
|
||||||
|
// of 1MB. This fits better for the purpose of this cache as textures are normaly
|
||||||
static constexpr u64 inner_cache_page_bits{20};
|
// large in size.
|
||||||
static constexpr u64 inner_cache_page_size{1 << inner_cache_page_bits};
|
static constexpr u64 registry_page_bits{20};
|
||||||
std::unordered_map<GPUVAddr, std::list<TSurface>> inner_cache;
|
static constexpr u64 registry_page_size{1 << registry_page_bits};
|
||||||
|
std::unordered_map<CacheAddr, std::list<TSurface>> registry;
|
||||||
|
|
||||||
/// The surface reserve is a "backup" cache, this is where we put unique surfaces that have
|
/// The surface reserve is a "backup" cache, this is where we put unique surfaces that have
|
||||||
/// previously been used. This is to prevent surfaces from being constantly created and
|
/// previously been used. This is to prevent surfaces from being constantly created and
|
||||||
|
|
Loading…
Reference in a new issue