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https://github.com/yuzu-emu/yuzu-mainline.git
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glasm: Implement ImageRead
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3d0ffc6ad0
commit
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@ -82,6 +82,16 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
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Add("OUTPUT out_attr{}[]={{result.attrib[{}..{}]}};", index, index, index);
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Add("OUTPUT out_attr{}[]={{result.attrib[{}..{}]}};", index, index, index);
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}
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}
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}
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}
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image_buffer_bindings.reserve(program.info.image_buffer_descriptors.size());
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for (const auto& desc : program.info.image_buffer_descriptors) {
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image_buffer_bindings.push_back(bindings.image);
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bindings.image += desc.count;
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}
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image_bindings.reserve(program.info.image_descriptors.size());
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for (const auto& desc : program.info.image_descriptors) {
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image_bindings.push_back(bindings.image);
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bindings.image += desc.count;
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}
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texture_buffer_bindings.reserve(program.info.texture_buffer_descriptors.size());
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texture_buffer_bindings.reserve(program.info.texture_buffer_descriptors.size());
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for (const auto& desc : program.info.texture_buffer_descriptors) {
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for (const auto& desc : program.info.texture_buffer_descriptors) {
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texture_buffer_bindings.push_back(bindings.texture);
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texture_buffer_bindings.push_back(bindings.texture);
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@ -60,7 +60,9 @@ public:
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const Profile& profile;
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const Profile& profile;
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std::vector<u32> texture_buffer_bindings;
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std::vector<u32> texture_buffer_bindings;
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std::vector<u32> image_buffer_bindings;
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std::vector<u32> texture_bindings;
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std::vector<u32> texture_bindings;
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std::vector<u32> image_bindings;
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Stage stage{};
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Stage stage{};
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std::string_view stage_name = "invalid";
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std::string_view stage_name = "invalid";
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@ -270,7 +270,8 @@ void SetupOptions(const IR::Program& program, const Profile& profile, std::strin
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"OPTION NV_shader_storage_buffer;"
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"OPTION NV_shader_storage_buffer;"
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"OPTION NV_gpu_program_fp64;"
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"OPTION NV_gpu_program_fp64;"
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"OPTION NV_bindless_texture;"
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"OPTION NV_bindless_texture;"
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"OPTION ARB_derivative_control;";
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"OPTION ARB_derivative_control;"
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"OPTION EXT_shader_image_load_formatted;";
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if (info.uses_int64_bit_atomics) {
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if (info.uses_int64_bit_atomics) {
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header += "OPTION NV_shader_atomic_int64;";
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header += "OPTION NV_shader_atomic_int64;";
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}
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}
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@ -50,6 +50,16 @@ std::string Texture(EmitContext& ctx, IR::TextureInstInfo info,
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}
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}
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}
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}
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std::string Image(EmitContext& ctx, IR::TextureInstInfo info,
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[[maybe_unused]] const IR::Value& index) {
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// FIXME: indexed reads
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if (info.type == TextureType::Buffer) {
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return fmt::format("image[{}]", ctx.image_buffer_bindings.at(info.descriptor_index));
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} else {
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return fmt::format("image[{}]", ctx.image_bindings.at(info.descriptor_index));
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}
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}
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std::string_view TextureType(IR::TextureInstInfo info) {
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std::string_view TextureType(IR::TextureInstInfo info) {
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if (info.is_depth) {
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if (info.is_depth) {
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switch (info.type) {
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switch (info.type) {
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@ -173,6 +183,28 @@ void StoreSparse(EmitContext& ctx, IR::Inst* sparse_inst) {
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sparse_ret, sparse_ret);
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sparse_ret, sparse_ret);
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sparse_inst->Invalidate();
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sparse_inst->Invalidate();
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}
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}
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std::string_view FormatStorage(ImageFormat format) {
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switch (format) {
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case ImageFormat::Typeless:
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return "U";
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case ImageFormat::R8_UINT:
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return "U8";
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case ImageFormat::R8_SINT:
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return "S8";
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case ImageFormat::R16_UINT:
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return "U16";
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case ImageFormat::R16_SINT:
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return "S16";
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case ImageFormat::R32_UINT:
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return "U32";
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case ImageFormat::R32G32_UINT:
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return "U32X2";
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case ImageFormat::R32G32B32A32_UINT:
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return "U32X4";
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}
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throw InvalidArgument("Invalid image format {}", format);
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}
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} // Anonymous namespace
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} // Anonymous namespace
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void EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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void EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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@ -528,9 +560,16 @@ void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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StoreSparse(ctx, sparse_inst);
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StoreSparse(ctx, sparse_inst);
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}
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}
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void EmitImageRead([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitImageRead(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord) {
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[[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coord) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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throw NotImplementedException("GLASM instruction");
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const auto sparse_inst{inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp)};
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const std::string_view format{FormatStorage(info.image_format)};
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const std::string_view sparse_mod{sparse_inst ? ".SPARSE" : ""};
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const std::string_view type{TextureType(info)};
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const std::string image{Image(ctx, info, index)};
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const Register ret{ctx.reg_alloc.Define(inst)};
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ctx.Add("LOADIM.{}{} {},{},{},{};", format, sparse_mod, ret, coord, image, type);
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StoreSparse(ctx, sparse_inst);
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}
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}
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void EmitImageWrite([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitImageWrite([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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