mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-24 02:35:40 +00:00
gl_rasterizer_cache: Add bounds checking for gl_buffer copies.
This commit is contained in:
parent
37e1ed3744
commit
e8c52d4c89
|
@ -184,35 +184,37 @@ MathUtil::Rectangle<u32> SurfaceParams::GetRect() const {
|
|||
}
|
||||
|
||||
template <bool morton_to_gl, PixelFormat format>
|
||||
void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra::GPUVAddr addr) {
|
||||
void MortonCopy(u32 stride, u32 block_height, u32 height, std::vector<u8>& gl_buffer,
|
||||
Tegra::GPUVAddr addr) {
|
||||
constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / CHAR_BIT;
|
||||
constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format);
|
||||
const auto& gpu = Core::System::GetInstance().GPU();
|
||||
|
||||
if (morton_to_gl) {
|
||||
std::vector<u8> data;
|
||||
if (SurfaceParams::GetFormatType(format) == SurfaceType::ColorTexture) {
|
||||
auto data = Tegra::Texture::UnswizzleTexture(
|
||||
data = Tegra::Texture::UnswizzleTexture(
|
||||
*gpu.memory_manager->GpuToCpuAddress(addr),
|
||||
SurfaceParams::TextureFormatFromPixelFormat(format), stride, height, block_height);
|
||||
std::memcpy(gl_buffer, data.data(), data.size());
|
||||
} else {
|
||||
auto data = Tegra::Texture::UnswizzleDepthTexture(
|
||||
data = Tegra::Texture::UnswizzleDepthTexture(
|
||||
*gpu.memory_manager->GpuToCpuAddress(addr),
|
||||
SurfaceParams::DepthFormatFromPixelFormat(format), stride, height, block_height);
|
||||
std::memcpy(gl_buffer, data.data(), data.size());
|
||||
}
|
||||
const size_t size_to_copy{std::min(gl_buffer.size(), data.size())};
|
||||
gl_buffer.assign(data.begin(), data.begin() + size_to_copy);
|
||||
} else {
|
||||
// TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should
|
||||
// check the configuration for this and perform more generic un/swizzle
|
||||
LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
|
||||
VideoCore::MortonCopyPixels128(
|
||||
stride, height, bytes_per_pixel, gl_bytes_per_pixel,
|
||||
Memory::GetPointer(*gpu.memory_manager->GpuToCpuAddress(addr)), gl_buffer,
|
||||
Memory::GetPointer(*gpu.memory_manager->GpuToCpuAddress(addr)), gl_buffer.data(),
|
||||
morton_to_gl);
|
||||
}
|
||||
}
|
||||
|
||||
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
|
||||
static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr),
|
||||
SurfaceParams::MaxPixelFormat>
|
||||
morton_to_gl_fns = {
|
||||
MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>,
|
||||
|
@ -235,7 +237,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
|
|||
MortonCopy<true, PixelFormat::Z32FS8>,
|
||||
};
|
||||
|
||||
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
|
||||
static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr),
|
||||
SurfaceParams::MaxPixelFormat>
|
||||
gl_to_morton_fns = {
|
||||
MortonCopy<false, PixelFormat::ABGR8>,
|
||||
|
@ -467,7 +469,7 @@ void CachedSurface::LoadGLBuffer() {
|
|||
gl_buffer.resize(copy_size);
|
||||
|
||||
morton_to_gl_fns[static_cast<size_t>(params.pixel_format)](
|
||||
params.width, params.block_height, params.height, gl_buffer.data(), params.addr);
|
||||
params.width, params.block_height, params.height, gl_buffer, params.addr);
|
||||
} else {
|
||||
const u8* const texture_src_data_end = texture_src_data + copy_size;
|
||||
|
||||
|
@ -494,7 +496,7 @@ void CachedSurface::FlushGLBuffer() {
|
|||
std::memcpy(dst_buffer, gl_buffer.data(), params.size_in_bytes);
|
||||
} else {
|
||||
gl_to_morton_fns[static_cast<size_t>(params.pixel_format)](
|
||||
params.width, params.block_height, params.height, gl_buffer.data(), params.addr);
|
||||
params.width, params.block_height, params.height, gl_buffer, params.addr);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue