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kernel: memory: Add memory_types.h, for things that are commonly used in memory code.
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@ -156,6 +156,7 @@ add_library(core STATIC
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hle/kernel/kernel.h
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hle/kernel/memory/address_space_info.cpp
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hle/kernel/memory/address_space_info.h
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hle/kernel/memory/memory_types.h
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hle/kernel/memory/slab_heap.h
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hle/kernel/mutex.cpp
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hle/kernel/mutex.h
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18
src/core/hle/kernel/memory/memory_types.h
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18
src/core/hle/kernel/memory/memory_types.h
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@ -0,0 +1,18 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include "common/common_types.h"
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namespace Kernel::Memory {
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constexpr std::size_t PageBits{12};
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constexpr std::size_t PageSize{1 << PageBits};
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using Page = std::array<u8, PageSize>;
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} // namespace Kernel::Memory
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