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Rename step 1 and step 2 to be a little more descriptive
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56541b1ae5
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@ -14,8 +14,8 @@ namespace VideoCore {
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enum class LoadCallbackStage {
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Prepare,
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Raw,
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Binary,
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Decompile,
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Build,
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Complete,
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};
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using DiskResourceLoadCallback = std::function<void(LoadCallbackStage, std::size_t, std::size_t)>;
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@ -32,7 +32,7 @@ constexpr const char* PROGRESSBAR_STYLE_PREPARE = R"(
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QProgressBar {}
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QProgressBar::chunk {})";
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constexpr const char* PROGRESSBAR_STYLE_RAW = R"(
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constexpr const char* PROGRESSBAR_STYLE_DECOMPILE = R"(
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QProgressBar {
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background-color: black;
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border: 2px solid white;
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@ -43,7 +43,7 @@ QProgressBar::chunk {
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background-color: #0ab9e6;
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})";
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constexpr const char* PROGRESSBAR_STYLE_BINARY = R"(
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constexpr const char* PROGRESSBAR_STYLE_BUILD = R"(
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QProgressBar {
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background-color: black;
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border: 2px solid white;
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@ -76,14 +76,14 @@ LoadingScreen::LoadingScreen(QWidget* parent)
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stage_translations = {
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{VideoCore::LoadCallbackStage::Prepare, tr("Loading...")},
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{VideoCore::LoadCallbackStage::Raw, tr("Preparing Shaders %1 / %2")},
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{VideoCore::LoadCallbackStage::Binary, tr("Loading Shaders %1 / %2")},
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{VideoCore::LoadCallbackStage::Decompile, tr("Preparing Shaders %1 / %2")},
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{VideoCore::LoadCallbackStage::Build, tr("Loading Shaders %1 / %2")},
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{VideoCore::LoadCallbackStage::Complete, tr("Launching...")},
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};
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progressbar_style = {
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{VideoCore::LoadCallbackStage::Prepare, PROGRESSBAR_STYLE_PREPARE},
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{VideoCore::LoadCallbackStage::Raw, PROGRESSBAR_STYLE_RAW},
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{VideoCore::LoadCallbackStage::Binary, PROGRESSBAR_STYLE_BINARY},
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{VideoCore::LoadCallbackStage::Decompile, PROGRESSBAR_STYLE_DECOMPILE},
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{VideoCore::LoadCallbackStage::Build, PROGRESSBAR_STYLE_BUILD},
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{VideoCore::LoadCallbackStage::Complete, PROGRESSBAR_STYLE_COMPLETE},
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};
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}
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