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shader_decode: Fixup WriteLogicOperation zero comparison
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@ -89,7 +89,7 @@ void ShaderIR::WriteLogicOperation(BasicBlock& bb, Register dest, LogicOperation
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return;
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return;
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case PredicateResultMode::NotZero: {
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case PredicateResultMode::NotZero: {
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// Set the predicate to true if the result is not zero.
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// Set the predicate to true if the result is not zero.
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const Node compare = Operation(OperationCode::LogicalIEqual, result, Immediate(0));
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const Node compare = Operation(OperationCode::LogicalINotEqual, result, Immediate(0));
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SetPredicate(bb, static_cast<u64>(predicate), compare);
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SetPredicate(bb, static_cast<u64>(predicate), compare);
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break;
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break;
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}
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}
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