mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-28 02:25:38 +00:00
shader: Implement LDG .U.128 as .128
This commit is contained in:
parent
c826220733
commit
eaafd53cfe
|
@ -118,7 +118,8 @@ void TranslatorVisitor::LDG(u64 insn) {
|
|||
}
|
||||
break;
|
||||
}
|
||||
case LoadSize::B128: {
|
||||
case LoadSize::B128:
|
||||
case LoadSize::U128: {
|
||||
if (!IR::IsAligned(dest_reg, 4)) {
|
||||
throw NotImplementedException("Unaligned data registers");
|
||||
}
|
||||
|
@ -128,8 +129,6 @@ void TranslatorVisitor::LDG(u64 insn) {
|
|||
}
|
||||
break;
|
||||
}
|
||||
case LoadSize::U128:
|
||||
throw NotImplementedException("LDG U.128");
|
||||
default:
|
||||
throw NotImplementedException("Invalid LDG size {}", ldg.size.Value());
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue