Commit graph

18577 commits

Author SHA1 Message Date
bunnei 08434842b3 core: hle: kernel: k_page_buffer: Add KPageBuffer primitive. 2022-03-14 18:14:53 -07:00
bunnei 4a28d8cebb core: hle: kernel: k_thread: Ensure host Fiber is freed. 2022-03-14 18:14:53 -07:00
bunnei ed67e1dd10 core: hle: kernel: k_server_session: Ensure SessionRequestManager is freed. 2022-03-14 18:14:53 -07:00
bunnei bfc4823e36 core: hle: service: kernel_helpers: Use system resource limit. 2022-03-14 18:14:53 -07:00
bunnei 8873c0c3db core: hle: service: sm: Fix KPort reference count. 2022-03-14 18:14:53 -07:00
bunnei 25c0acc388 core: hle: kernel: k_thread: Update to reflect tree changes. 2022-03-14 18:14:53 -07:00
bunnei 07c9d9bdbd core: hle: kernel: Use weak_ptr where possible for SessionRequestHandler and SessionRequestManager. 2022-03-14 18:14:53 -07:00
bunnei ce33503adf core: hle: kernel: k_memory_layout: Update kernel slab memory sizes. 2022-03-14 18:14:53 -07:00
bunnei 0f0e1c25bc core: hle: kernel: svc_types: Add ThreadLocalRegionSize. 2022-03-14 18:14:53 -07:00
bunnei 944d9186ca core: hle: kernel: k_condition_variable: Update to reflect tree changes. 2022-03-14 18:14:53 -07:00
bunnei 158c5845ab core: hle: kernel: k_address_arbiter: Update to reflect tree changes. 2022-03-14 18:14:53 -07:00
bunnei 0fdf1d2a60 common: tree: Various updates. 2022-03-14 18:14:53 -07:00
bunnei 69c2faeb6a common: intrusive_red_black_tree: Various updates. 2022-03-14 18:14:53 -07:00
Fernando S cd07a43724
Merge pull request #8008 from ameerj/rescale-offsets-array
rescaling_pass: Fix rescaling Color2DArray ImageFetch offsets
2022-03-15 00:08:22 +01:00
Fernando S f9e1f559b1
Merge pull request #8000 from liamwhite/hagi
Initial support for Wii Hagi emulator
2022-03-15 00:08:05 +01:00
bunnei cc285b9924
Merge pull request #8015 from FernandoS27/fix-global-mem
Shader decompiler: Fix storage tracking in deko3d.
2022-03-14 16:03:23 -07:00
byte[] be0e6a2bb4 Maxwell3D: Link to override constant definition in nouveau 2022-03-14 11:06:25 -04:00
Fernando S 0331b8d799
Merge pull request #8016 from merryhime/kill-mem-use
dynarmic: Reduce size of code caches
2022-03-14 16:04:46 +01:00
byte[] 364c67e49b Maxwell3D: restore original topology when topology overrides are disabled 2022-03-14 11:00:08 -04:00
Liam 37aa472269 Maxwell3D: Use override constants from nouveau
This fixes some incorrect rendering in Sunshine
2022-03-14 10:11:58 -04:00
Merry 220674d0d6 dynarmic: Reduce size of code caches 2022-03-13 22:17:14 +00:00
Fernando Sahmkow 185fc03c3c Shader decompiler: do constant propgation before texture pass. 2022-03-13 21:49:40 +01:00
Fernando Sahmkow ec9f0f064e Shader decompiler: Fix storage tracking in deko3d. 2022-03-13 17:41:16 +01:00
bunnei 8decc8d1a5
Merge pull request #8007 from ameerj/vs-2022-errors
emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors
2022-03-13 03:43:06 -07:00
ameerj 6b164a80a1 config: Write dynarmic exclusive memory configs
Ensures the configs are written and saved between boots
2022-03-12 03:42:50 -05:00
ameerj f87f8d4610 rescaling_pass: Fix rescaling Color2DArray ImageFetch offsets
ImageFetch offsets for 2D array coordinates have a different composite size than the coordinates. The rescaling pass was not taking this into account.

Fixes broken shaders when scaling is enabled in Astral Chain, and likely other titles.
2022-03-12 03:31:56 -05:00
ameerj e8c50e709e emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors 2022-03-12 02:54:33 -05:00
Liam 56c646d82c Maxwell3D: Restrict topology override effect to after the register is set 2022-03-11 19:42:12 -05:00
Wunkolo d248c1203e cpu_detect: Add additional x86 flags and telemetry
Adds detection of additional CPU flags to cpu_detect and additions to telemetry output.

This is not exhaustive but guided by features that [dynarmic utilizes](bcfe377aaa/src/dynarmic/backend/x64/host_feature.h (L12-L33)) as well as features that are currently utilized but not reported to telemetry(invariant_tsc). This is intended to guide future optimizations.

AVX512 in particular is broken up into its individual subsets and some other processor features such as [sha](https://en.wikipedia.org/wiki/Intel_SHA_extensions) and [gfni](https://en.wikipedia.org/wiki/AVX-512#GFNI) are added to have some forward-facing data-points.

What used to be a single `CPU_Extension_x64_AVX512` telemetry field
is also broken up into individual `CPU_Extension_x64_AVX512{F,VL,CD,...}` fields.
2022-03-11 10:27:00 -08:00
Wunkolo 29a7a61806 common/telemetry: Update AddField name type to string_view
Non-owning `string_view` is flexable and
avoids some of the many redundant copies made over `std::string`
2022-03-11 10:26:59 -08:00
Liam 70e632f153 Maxwell3D: mark index buffers as dirty after updating counts 2022-03-11 08:51:22 -05:00
Liam 82c3042c0f TextureCacheRuntime: allow converting D24S8 to ABGR8
I can't see how this would be useful, but Galaxy uses it.
2022-03-10 20:25:34 -05:00
Liam f1521183f8 Maxwell3D: read small-index draw and primitive topology override registers
This allows Galaxy and Sunshine to render for the first time.
2022-03-10 19:21:04 -05:00
Merry 22f50c6bc1 backend: Ensure backend_thread is destructed before message_queue
Ensures that stop_token signals that stop has been requested before destruction of conditional_variable
2022-03-10 10:49:15 +00:00
Wunkolo d9b1199ffb cpu_detect: Revert __cpuid{ex} array-type argument
Restores compatibility with MSVC's `__cpuid` intrinsic.
2022-03-09 19:50:01 -08:00
Wunkolo 873a9fa7e5 cpu_detect: Add missing lzcnt detection 2022-03-09 13:57:47 -08:00
Wunkolo ec5f3351b6 cpu_detect: Refactor cpu/manufacturer identification
Set the zero-enum value to Unknown
Move the Manufacterer enum into the CPUCaps structure namespace
Add "ParseManufacturer" utility-function
Fix cpu/brand string buffer sizes(!)
2022-03-09 13:57:47 -08:00
Wunkolo 86e9e60f07 cpu_detect: Update array-types to span and array
Update some uses of `int` into some more explicitly sized types as well
2022-03-09 13:57:47 -08:00
Wunkolo 3c33ba7f18 cpu_detect: Utilize Bit<N> utility function 2022-03-09 13:57:47 -08:00
Wunkolo d233de8194 cpu_detect: Compact capability fields
As this structure gets more explicit, bools can be bitfields and
small enums can use smaller types for their span of values.
2022-03-09 13:57:47 -08:00
Wunkolo add2cfcb96 bit_util: Add bit utility function
Extracts a singular bit, as a bool, from the specified compile-time index.
2022-03-09 13:57:47 -08:00
bunnei 853e58e593 hle: service: ldr: Use deterministic addresses when mapping NROs.
- Instead of randomization, choose in-order addresses for where to map NROs into memory.
- This results in predictable behavior when debugging and consistent behavior when reproducing issues.
2022-03-08 17:38:20 -08:00
bunnei f2743b41b0
Merge pull request #7986 from lat9nq/vk-callback
core, video_core: Fix two crashes when failing to create the emulated GPU instance
2022-03-08 12:36:57 -08:00
Markus Wick c78c8190d5 shader_recompiler/LOP3: Use brute force python results within switch/case.
Thanks to @asLody for optimizing this function. This raised the focus that this function should be optimized more.

The current table assumes that the host GPU is able to invert for free, so only AND,OR,XOR are accumulated in the performance metrik.

Performance results:

Instructions
0: 8
1: 30
2: 114
3: 80
4: 24

Latency
0: 8
1: 30
2: 194
3: 24
2022-03-08 09:44:28 +01:00
bunnei 749f76e6fe hle: kernel: KPageTable: Improve implementations of MapCodeMemory and UnmapCodeMemory.
- This makes these functions more accurate to the real HOS implementations.
- Fixes memory access issues in Super Smash Bros. Ultimate that occur when un/mapping NROs.
2022-03-07 17:18:20 -08:00
lat9nq b5e60ae1b0 video_core: Cancel Scoped's exit call on GPU failure
When CreateRenderer fails, the GraphicsContext that was std::move'd into
it is destroyed before the Scoped that was created to manage its
currency. In that case, the GraphicsContext::Scoped will still call its
destructor at the ending of the function. And because the context is
destroyed, the Scoped will cause a crash as it attempts to call a
destroyed object's DoneCurrent function.

Since we know when the call would be invalid, call the Scoped's Cancel
method. This prevents it from calling a method on a destroyed object.
2022-03-07 18:21:56 -05:00
lat9nq 1f24a4e520 emu_window: Create a way to Cancel the exit of a Scoped
If a GraphicsContext is destroyed before its Scoped is destroyed, this
causes a crash as the Scoped tries to call a method in the destroyed
context on exit.

Add a way to Cancel the call when we know that calling the
GraphicsContext will not work.
2022-03-07 18:21:56 -05:00
Fernando S 58b52f4884
Merge pull request #7930 from asLody/dma-semaphore
MaxwellDMA: Implement semaphore operations
2022-03-07 21:53:38 +01:00
lat9nq 381f1dd2c9 core: Don't shutdown a null GPU
When CreateGPU fails, yuzu would try and shutdown the GPU instance
regardless of whether any instance was actually created.

Check for nullptr before calling its methods to prevent a crash.
2022-03-07 15:25:20 -05:00
Lody 4498908e72 MaxwellDMA: Implement semaphore operations 2022-03-07 13:46:18 +08:00