Commit graph

26629 commits

Author SHA1 Message Date
liamwhite 25f3d358b1
Merge pull request #12877 from german77/npad-fixed
service: hid: Multiple fixes
2024-02-03 11:10:14 -05:00
liamwhite a3c8bb251d
Merge pull request #12852 from Calinou/multiplayer-color-player-counts
Color player counts in the multiplayer public lobby list
2024-02-03 11:10:00 -05:00
liamwhite 327533be1f
Merge pull request #12851 from Calinou/multiplayer-persist-filters
Persist filters in multiplayer public lobby list
2024-02-03 11:09:51 -05:00
liamwhite 61ea2115c7
Merge pull request #12850 from Calinou/multiplayer-add-hotkeys
Add hotkeys for multiplayer actions
2024-02-03 11:09:41 -05:00
Fernando S 6baf965777
Merge pull request #12857 from liamwhite/const
service: use const references for input raw data
2024-02-02 15:10:46 +01:00
Fernando S 3f86b339f3
Merge pull request #12845 from liamwhite/notif
notif: rewrite for new IPC
2024-02-02 15:09:57 +01:00
liamwhite 32d38a5df6
Merge pull request #12887 from abouvier/cmake-vulkan-headers
cmake: use vulkan-headers config file
2024-02-02 09:09:02 -05:00
liamwhite 3ac46aeced
Merge pull request #12885 from Moonlacer/eclipse-fix
structured_control_flow: Add Samsung Proprietary Driver ID to Reorder Pass
2024-02-02 09:08:54 -05:00
Fernando S 58cf2ee1f9
Merge pull request #12761 from liamwhite/mp-composite
video_core: rewrite presentation for layer composition
2024-02-02 15:08:06 +01:00
Alexandre Bouvier c74b5f9ee6 cmake: use vulkan-headers config file 2024-02-02 04:38:56 +01:00
Moonlacer 11a8ef6640 Clang Fix 2024-02-01 18:15:21 -06:00
Moonlacer b51b47e707 Add Samsung Proprietary Driver ID to Reorder Pass
For RDNA-based Samsung Xclipse GPUs
2024-02-01 17:53:26 -06:00
Liam 35e3c68028 service: use const references for input raw data 2024-02-01 12:57:54 -05:00
Narr the Reg 818721d12d service: hid: Multiple fixes 2024-02-01 10:37:44 -06:00
liamwhite 3212bf5294
Merge pull request #12878 from zhaobot/tx-update-20240201020554
Update translations (2024-02-01)
2024-02-01 11:34:21 -05:00
liamwhite d49275f0e7
Merge pull request #12875 from FernandoS27/sw-blitter
SwBlitter: Fix Pitch linear reading/writting
2024-02-01 11:34:06 -05:00
liamwhite c9ff4b9de4
Merge pull request #12848 from german77/caps-interface
service: capsrv: Migrate to new IPC
2024-02-01 11:33:55 -05:00
liamwhite 21138b6a86
Merge pull request #12780 from german77/touch_resource5
service: hid: Fully implement touch resource
2024-02-01 11:33:44 -05:00
The yuzu Community d4ac84d50d Update translations (2024-02-01) 2024-02-01 02:06:09 +00:00
Fernando Sahmkow 5cb9fe7819 SwBlitter: Fix Pitch linear reading/writting 2024-01-31 23:02:10 +01:00
liamwhite c98d0e185f
Merge pull request #12870 from liamwhite/mac-ci
ci: bump mac to macos-14
2024-01-31 11:52:27 -05:00
Liam 2c421a7046 hardware_composer: implement speed limit extensions 2024-01-31 11:27:21 -05:00
Liam a595e9e8a7 nvnflinger/gpu: implement layer stack composition 2024-01-31 11:27:21 -05:00
Liam 10cf058518 renderer_opengl: implement layer stack composition 2024-01-31 11:27:21 -05:00
Liam 9bdf09bd76 renderer_vulkan: implement layer stack composition 2024-01-31 11:27:21 -05:00
Liam d4de04584f renderer_opengl: split up blit screen resources into antialias and window adapt passes 2024-01-31 11:27:21 -05:00
Liam dd2918efd8 renderer_opengl: move out ownership of FSR resources 2024-01-31 11:27:21 -05:00
Liam 2ed9586130 renderer_vulkan: convert FSR to graphics pipeline 2024-01-31 11:27:21 -05:00
Liam b78900e956 renderer_opengl: move out FSR shader source construction 2024-01-31 11:27:20 -05:00
Liam 60ee29aac3 renderer_opengl: split out FXAA 2024-01-31 11:27:20 -05:00
Liam b90eff4bc6 renderer_opengl: split out SMAA 2024-01-31 11:27:20 -05:00
Liam 0c2e5b64c9 renderer_vulkan: split up blit screen resources into separate antialias and window adapt passes 2024-01-31 11:27:20 -05:00
Liam 9568b310be renderer_vulkan: isolate FXAA from blit screen 2024-01-31 11:27:20 -05:00
Liam 2b1dd3bef5 renderer_opengl: isolate core presentation code 2024-01-31 11:27:20 -05:00
Liam 453091f611 video_core: consistently account for resolution scaling when rendering 2024-01-31 11:27:20 -05:00
Liam 80de01a5b4 video_core: simplify accelerated surface fetch and crop handling between APIs 2024-01-31 11:27:20 -05:00
Narr the Reg 7cc7d027f7
Merge pull request #12760 from liamwhite/mp-am
am: rewrite for multiprocess support
2024-01-31 10:25:28 -06:00
Narr the Reg 12e5293c73
Merge pull request #12858 from liamwhite/non-blocking
internal_network: only poll for accept on blocking sockets
2024-01-31 10:24:30 -06:00
liamwhite 22492b68b7
Merge pull request #12869 from FernandoS27/smmu-fixes
SMMU: A set of different fixes.
2024-01-31 11:22:29 -05:00
liamwhite a12a26e19b
Merge pull request #12864 from Kelebek1/small_time_fixes
Small time fixes
2024-01-31 11:22:16 -05:00
liamwhite 2a2a1d98b3
Merge pull request #12868 from t895/engine-per-game
settings: Allow audio sink, input, and output to be set per game
2024-01-31 11:22:04 -05:00
liamwhite 6e92a7a149
aoc: fix DLC listing (#12867) 2024-01-31 17:21:34 +01:00
Liam 4dfe9dd038 ci: bump mac to macos-14 2024-01-31 11:17:09 -05:00
Fernando Sahmkow d57165df45 Device Memory Manager: ensure raster protection only within mapped device addresses. 2024-01-31 16:38:51 +01:00
Fernando Sahmkow 738e9a79a0 DeviceMemory: Make counter types configurable 2024-01-31 16:38:51 +01:00
Fernando Sahmkow aaab11e36f NVDRV: Join the heaper optimization blocks 2024-01-31 16:38:51 +01:00
Liam 8f848f43e9 smmu: use new range mutex construction for protecting counters 2024-01-31 16:38:51 +01:00
Fernando Sahmkow a7c1306e2d Texture Cache: make sparse texture table per channel 2024-01-31 16:38:51 +01:00
t895 e8be665f11 settings: Allow audio sink, input, and output to be set per game 2024-01-31 09:31:19 -05:00
Kelebek1 9ed82a280e Remove a few hacks for clock setups, which seem to no longer be needed, but fix network clock to local clock on every boot. Also fix some logging strings. 2024-01-31 01:41:59 +00:00