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Author SHA1 Message Date
yuzubot 5aab1b86c6 "Merge Tagged PR 12173" 2024-01-19 13:02:48 +00:00
yuzubot 949e34b714 "Merge Tagged PR 12688" 2024-01-19 13:02:48 +00:00
yuzubot 705871d67c "Merge Tagged PR 12695" 2024-01-19 13:02:47 +00:00
8 changed files with 45 additions and 51 deletions

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@ -11,6 +11,7 @@
#include "common/fs/path_util.h"
#include "common/polyfill_ranges.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "core/hle/service/acc/profile_manager.h"
namespace Service::Account {
@ -164,6 +165,22 @@ std::optional<std::size_t> ProfileManager::GetUserIndex(const ProfileInfo& user)
return GetUserIndex(user.user_uuid);
}
/// Returns the first user profile seen based on username (which does not enforce uniqueness)
std::optional<std::size_t> ProfileManager::GetUserIndex(const std::string& username) const {
const auto iter =
std::find_if(profiles.begin(), profiles.end(), [&username](const ProfileInfo& p) {
const std::string profile_username = Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(p.username.data()), p.username.size());
return username.compare(profile_username) == 0;
});
if (iter == profiles.end()) {
return std::nullopt;
}
return static_cast<std::size_t>(std::distance(profiles.begin(), iter));
}
/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
bool ProfileManager::GetProfileBase(std::optional<std::size_t> index, ProfileBase& profile) const {
if (!index || index >= MAX_USERS) {

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@ -70,6 +70,7 @@ public:
std::optional<Common::UUID> GetUser(std::size_t index) const;
std::optional<std::size_t> GetUserIndex(const Common::UUID& uuid) const;
std::optional<std::size_t> GetUserIndex(const ProfileInfo& user) const;
std::optional<std::size_t> GetUserIndex(const std::string& username) const;
bool GetProfileBase(std::optional<std::size_t> index, ProfileBase& profile) const;
bool GetProfileBase(Common::UUID uuid, ProfileBase& profile) const;
bool GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const;

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@ -329,7 +329,7 @@ void PresentManager::CopyToSwapchainImpl(Frame* frame) {
// to account for that.
const bool is_suboptimal = swapchain.NeedsRecreation();
const bool size_changed =
swapchain.GetWidth() < frame->width || swapchain.GetHeight() < frame->height;
swapchain.GetWidth() != frame->width || swapchain.GetHeight() != frame->height;
if (is_suboptimal || size_changed) {
RecreateSwapchain(frame);
}

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@ -1043,37 +1043,16 @@ void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
regs.zeta.format == Tegra::DepthFormat::X8Z24_UNORM ||
regs.zeta.format == Tegra::DepthFormat::S8Z24_UNORM ||
regs.zeta.format == Tegra::DepthFormat::V8Z24_UNORM;
bool force_unorm = ([&] {
if (!is_d24 || device.SupportsD24DepthBuffer()) {
return false;
}
if (device.IsExtDepthBiasControlSupported()) {
return true;
}
if (!Settings::values.renderer_amdvlk_depth_bias_workaround) {
return false;
}
if (is_d24 && !device.SupportsD24DepthBuffer() &&
Settings::values.renderer_amdvlk_depth_bias_workaround) {
// the base formulas can be obtained from here:
// https://docs.microsoft.com/en-us/windows/win32/direct3d11/d3d10-graphics-programming-guide-output-merger-stage-depth-bias
const double rescale_factor =
static_cast<double>(1ULL << (32 - 24)) / (static_cast<double>(0x1.ep+127));
units = static_cast<float>(static_cast<double>(units) * rescale_factor);
return false;
})();
}
scheduler.Record([constant = units, clamp = regs.depth_bias_clamp,
factor = regs.slope_scale_depth_bias, force_unorm,
precise = device.HasExactDepthBiasControl()](vk::CommandBuffer cmdbuf) {
if (force_unorm) {
VkDepthBiasRepresentationInfoEXT info{
.sType = VK_STRUCTURE_TYPE_DEPTH_BIAS_REPRESENTATION_INFO_EXT,
.pNext = nullptr,
.depthBiasRepresentation =
VK_DEPTH_BIAS_REPRESENTATION_LEAST_REPRESENTABLE_VALUE_FORCE_UNORM_EXT,
.depthBiasExact = precise ? VK_TRUE : VK_FALSE,
};
cmdbuf.SetDepthBias(constant, clamp, factor, &info);
return;
}
factor = regs.slope_scale_depth_bias](vk::CommandBuffer cmdbuf) {
cmdbuf.SetDepthBias(constant, clamp, factor);
});
}

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@ -1135,13 +1135,6 @@ void Device::RemoveUnsuitableExtensions() {
RemoveExtensionFeatureIfUnsuitable(extensions.custom_border_color, features.custom_border_color,
VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
// VK_EXT_depth_bias_control
extensions.depth_bias_control =
features.depth_bias_control.depthBiasControl &&
features.depth_bias_control.leastRepresentableValueForceUnormRepresentation;
RemoveExtensionFeatureIfUnsuitable(extensions.depth_bias_control, features.depth_bias_control,
VK_EXT_DEPTH_BIAS_CONTROL_EXTENSION_NAME);
// VK_EXT_depth_clip_control
extensions.depth_clip_control = features.depth_clip_control.depthClipControl;
RemoveExtensionFeatureIfUnsuitable(extensions.depth_clip_control, features.depth_clip_control,

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@ -41,7 +41,6 @@ VK_DEFINE_HANDLE(VmaAllocator)
// Define all features which may be used by the implementation and require an extension here.
#define FOR_EACH_VK_FEATURE_EXT(FEATURE) \
FEATURE(EXT, CustomBorderColor, CUSTOM_BORDER_COLOR, custom_border_color) \
FEATURE(EXT, DepthBiasControl, DEPTH_BIAS_CONTROL, depth_bias_control) \
FEATURE(EXT, DepthClipControl, DEPTH_CLIP_CONTROL, depth_clip_control) \
FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \
FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \
@ -97,7 +96,6 @@ VK_DEFINE_HANDLE(VmaAllocator)
#define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_DEPTH_BIAS_CONTROL_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \
@ -150,9 +148,6 @@ VK_DEFINE_HANDLE(VmaAllocator)
// Define features where the absence of the feature may result in a degraded experience.
#define FOR_EACH_VK_RECOMMENDED_FEATURE(FEATURE_NAME) \
FEATURE_NAME(custom_border_color, customBorderColors) \
FEATURE_NAME(depth_bias_control, depthBiasControl) \
FEATURE_NAME(depth_bias_control, leastRepresentableValueForceUnormRepresentation) \
FEATURE_NAME(depth_bias_control, depthBiasExact) \
FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \
FEATURE_NAME(format_a4b4g4r4, formatA4B4G4R4) \
FEATURE_NAME(index_type_uint8, indexTypeUint8) \
@ -479,11 +474,6 @@ public:
return extensions.depth_clip_control;
}
/// Returns true if the device supports VK_EXT_depth_bias_control.
bool IsExtDepthBiasControlSupported() const {
return extensions.depth_bias_control;
}
/// Returns true if the device supports VK_EXT_shader_viewport_index_layer.
bool IsExtShaderViewportIndexLayerSupported() const {
return extensions.shader_viewport_index_layer;
@ -649,10 +639,6 @@ public:
return features.robustness2.nullDescriptor;
}
bool HasExactDepthBiasControl() const {
return features.depth_bias_control.depthBiasExact;
}
u32 GetMaxVertexInputAttributes() const {
return properties.properties.limits.maxVertexInputAttributes;
}

View file

@ -518,12 +518,21 @@ GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulk
continue;
}
int user_arg_idx = ++i;
bool argument_ok;
const std::size_t selected_user = args[++i].toUInt(&argument_ok);
std::size_t selected_user = args[user_arg_idx].toUInt(&argument_ok);
if (!argument_ok) {
LOG_ERROR(Frontend, "Invalid user argument");
continue;
// try to look it up by username, only finds the first username that matches.
const std::string user_arg_str = args[user_arg_idx].toStdString();
const auto user_idx = system->GetProfileManager().GetUserIndex(user_arg_str);
if (user_idx == std::nullopt) {
LOG_ERROR(Frontend, "Invalid user argument");
continue;
}
selected_user = user_idx.value();
}
if (!system->GetProfileManager().UserExistsIndex(selected_user)) {
@ -532,6 +541,8 @@ GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulk
}
Settings::values.current_user = static_cast<s32>(selected_user);
user_flag_cmd_line = true;
continue;
}
@ -1942,7 +1953,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
Settings::LogSettings();
if (UISettings::values.select_user_on_boot) {
if (UISettings::values.select_user_on_boot && !user_flag_cmd_line) {
const Core::Frontend::ProfileSelectParameters parameters{
.mode = Service::AM::Applets::UiMode::UserSelector,
.invalid_uid_list = {},
@ -1954,6 +1965,11 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
}
}
// If the user specifies -u (successfully) on the cmd line, don't prompt for a user on first
// game startup only. If the user stops emulation and starts a new one, go back to the expected
// behavior of asking.
user_flag_cmd_line = false;
if (!LoadROM(filename, program_id, program_index, launch_type)) {
return;
}

View file

@ -523,6 +523,8 @@ private:
std::unique_ptr<EmuThread> emu_thread;
// The path to the game currently running
QString current_game_path;
// Whether a user was set on the command line (skips UserSelector if it's forced to show up)
bool user_flag_cmd_line = false;
bool auto_paused = false;
bool auto_muted = false;