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https://github.com/yuzu-emu/yuzu-mainline.git
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mainline-0
Author | SHA1 | Date | |
---|---|---|---|
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d6150e55b1 | ||
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42fb4bae67 | ||
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6be2b0e1a7 |
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@ -57,7 +57,7 @@ Result NpadAbstractSixAxisHandler::UpdateSixAxisState() {
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Core::HID::NpadIdType npad_id = properties_handler->GetNpadId();
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for (std::size_t i = 0; i < AruidIndexMax; i++) {
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auto* data = applet_resource_holder->applet_resource->GetAruidDataByIndex(i);
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if (data->flag.is_assigned) {
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if (data == nullptr || !data->flag.is_assigned) {
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continue;
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}
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auto& npad_entry = data->shared_memory_format->npad.npad_entry[NpadIdTypeToIndex(npad_id)];
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@ -131,7 +131,7 @@ void NPad::ControllerUpdate(Core::HID::ControllerTriggerType type, std::size_t c
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auto* data = applet_resource_holder.applet_resource->GetAruidDataByIndex(aruid_index);
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if (!data->flag.is_assigned) {
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if (data == nullptr || !data->flag.is_assigned) {
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continue;
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}
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@ -463,13 +463,13 @@ void NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
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std::scoped_lock lock{*applet_resource_holder.shared_mutex};
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for (std::size_t aruid_index = 0; aruid_index < AruidIndexMax; ++aruid_index) {
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const auto* data = applet_resource_holder.applet_resource->GetAruidDataByIndex(aruid_index);
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const auto aruid = data->aruid;
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if (!data->flag.is_assigned) {
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if (data == nullptr || !data->flag.is_assigned) {
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continue;
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}
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bool is_set{};
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const auto aruid = data->aruid;
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npad_resource.IsSupportedNpadStyleSet(is_set, aruid);
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// Wait until style is defined
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if (!is_set) {
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@ -28,142 +28,148 @@ void SixAxis::OnRelease() {}
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void SixAxis::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
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std::scoped_lock shared_lock{*shared_mutex};
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const u64 aruid = applet_resource->GetActiveAruid();
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auto* data = applet_resource->GetAruidData(aruid);
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if (data == nullptr || !data->flag.is_assigned) {
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return;
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}
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for (std::size_t aruid_index = 0; aruid_index < AruidIndexMax; ++aruid_index) {
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const auto* data = applet_resource->GetAruidDataByIndex(aruid_index);
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if (!IsControllerActivated()) {
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return;
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}
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for (std::size_t i = 0; i < controller_data.size(); ++i) {
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NpadSharedMemoryEntry& shared_memory = data->shared_memory_format->npad.npad_entry[i];
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auto& controller = controller_data[i];
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const auto& controller_type = controller.device->GetNpadStyleIndex();
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if (controller_type == Core::HID::NpadStyleIndex::None ||
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!controller.device->IsConnected()) {
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if (data == nullptr || !data->flag.is_assigned) {
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continue;
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}
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const auto& motion_state = controller.device->GetMotions();
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auto& sixaxis_fullkey_state = controller.sixaxis_fullkey_state;
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auto& sixaxis_handheld_state = controller.sixaxis_handheld_state;
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auto& sixaxis_dual_left_state = controller.sixaxis_dual_left_state;
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auto& sixaxis_dual_right_state = controller.sixaxis_dual_right_state;
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auto& sixaxis_left_lifo_state = controller.sixaxis_left_lifo_state;
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auto& sixaxis_right_lifo_state = controller.sixaxis_right_lifo_state;
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auto& sixaxis_fullkey_lifo = shared_memory.internal_state.sixaxis_fullkey_lifo;
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auto& sixaxis_handheld_lifo = shared_memory.internal_state.sixaxis_handheld_lifo;
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auto& sixaxis_dual_left_lifo = shared_memory.internal_state.sixaxis_dual_left_lifo;
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auto& sixaxis_dual_right_lifo = shared_memory.internal_state.sixaxis_dual_right_lifo;
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auto& sixaxis_left_lifo = shared_memory.internal_state.sixaxis_left_lifo;
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auto& sixaxis_right_lifo = shared_memory.internal_state.sixaxis_right_lifo;
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// Clear previous state
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sixaxis_fullkey_state = {};
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sixaxis_handheld_state = {};
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sixaxis_dual_left_state = {};
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sixaxis_dual_right_state = {};
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sixaxis_left_lifo_state = {};
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sixaxis_right_lifo_state = {};
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if (controller.sixaxis_sensor_enabled && Settings::values.motion_enabled.GetValue()) {
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controller.sixaxis_at_rest = true;
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for (std::size_t e = 0; e < motion_state.size(); ++e) {
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controller.sixaxis_at_rest =
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controller.sixaxis_at_rest && motion_state[e].is_at_rest;
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}
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if (!IsControllerActivated()) {
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return;
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}
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const auto set_motion_state = [&](Core::HID::SixAxisSensorState& state,
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const Core::HID::ControllerMotion& hid_state) {
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using namespace std::literals::chrono_literals;
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static constexpr Core::HID::SixAxisSensorState default_motion_state = {
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.delta_time = std::chrono::nanoseconds(5ms).count(),
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.accel = {0, 0, -1.0f},
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.orientation =
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{
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Common::Vec3f{1.0f, 0, 0},
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Common::Vec3f{0, 1.0f, 0},
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Common::Vec3f{0, 0, 1.0f},
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},
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.attribute = {1},
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for (std::size_t i = 0; i < controller_data.size(); ++i) {
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NpadSharedMemoryEntry& shared_memory = data->shared_memory_format->npad.npad_entry[i];
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auto& controller = controller_data[i];
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const auto& controller_type = controller.device->GetNpadStyleIndex();
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if (!data->flag.enable_six_axis_sensor) {
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continue;
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}
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if (controller_type == Core::HID::NpadStyleIndex::None ||
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!controller.device->IsConnected()) {
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continue;
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}
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const auto& motion_state = controller.device->GetMotions();
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auto& sixaxis_fullkey_state = controller.sixaxis_fullkey_state;
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auto& sixaxis_handheld_state = controller.sixaxis_handheld_state;
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auto& sixaxis_dual_left_state = controller.sixaxis_dual_left_state;
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auto& sixaxis_dual_right_state = controller.sixaxis_dual_right_state;
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auto& sixaxis_left_lifo_state = controller.sixaxis_left_lifo_state;
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auto& sixaxis_right_lifo_state = controller.sixaxis_right_lifo_state;
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auto& sixaxis_fullkey_lifo = shared_memory.internal_state.sixaxis_fullkey_lifo;
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auto& sixaxis_handheld_lifo = shared_memory.internal_state.sixaxis_handheld_lifo;
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auto& sixaxis_dual_left_lifo = shared_memory.internal_state.sixaxis_dual_left_lifo;
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auto& sixaxis_dual_right_lifo = shared_memory.internal_state.sixaxis_dual_right_lifo;
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auto& sixaxis_left_lifo = shared_memory.internal_state.sixaxis_left_lifo;
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auto& sixaxis_right_lifo = shared_memory.internal_state.sixaxis_right_lifo;
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// Clear previous state
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sixaxis_fullkey_state = {};
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sixaxis_handheld_state = {};
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sixaxis_dual_left_state = {};
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sixaxis_dual_right_state = {};
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sixaxis_left_lifo_state = {};
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sixaxis_right_lifo_state = {};
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if (controller.sixaxis_sensor_enabled && Settings::values.motion_enabled.GetValue()) {
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controller.sixaxis_at_rest = true;
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for (std::size_t e = 0; e < motion_state.size(); ++e) {
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controller.sixaxis_at_rest =
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controller.sixaxis_at_rest && motion_state[e].is_at_rest;
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}
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}
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const auto set_motion_state = [&](Core::HID::SixAxisSensorState& state,
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const Core::HID::ControllerMotion& hid_state) {
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using namespace std::literals::chrono_literals;
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static constexpr Core::HID::SixAxisSensorState default_motion_state = {
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.delta_time = std::chrono::nanoseconds(5ms).count(),
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.accel = {0, 0, -1.0f},
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.orientation =
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{
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Common::Vec3f{1.0f, 0, 0},
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Common::Vec3f{0, 1.0f, 0},
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Common::Vec3f{0, 0, 1.0f},
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},
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.attribute = {1},
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};
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if (!controller.sixaxis_sensor_enabled) {
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state = default_motion_state;
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return;
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}
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if (!Settings::values.motion_enabled.GetValue()) {
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state = default_motion_state;
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return;
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}
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state.attribute.is_connected.Assign(1);
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state.delta_time = std::chrono::nanoseconds(5ms).count();
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state.accel = hid_state.accel;
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state.gyro = hid_state.gyro;
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state.rotation = hid_state.rotation;
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state.orientation = hid_state.orientation;
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};
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if (!controller.sixaxis_sensor_enabled) {
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state = default_motion_state;
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return;
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switch (controller_type) {
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case Core::HID::NpadStyleIndex::None:
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ASSERT(false);
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break;
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case Core::HID::NpadStyleIndex::Fullkey:
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set_motion_state(sixaxis_fullkey_state, motion_state[0]);
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break;
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case Core::HID::NpadStyleIndex::Handheld:
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set_motion_state(sixaxis_handheld_state, motion_state[0]);
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break;
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case Core::HID::NpadStyleIndex::JoyconDual:
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set_motion_state(sixaxis_dual_left_state, motion_state[0]);
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set_motion_state(sixaxis_dual_right_state, motion_state[1]);
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break;
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case Core::HID::NpadStyleIndex::JoyconLeft:
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set_motion_state(sixaxis_left_lifo_state, motion_state[0]);
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break;
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case Core::HID::NpadStyleIndex::JoyconRight:
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set_motion_state(sixaxis_right_lifo_state, motion_state[1]);
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break;
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case Core::HID::NpadStyleIndex::Pokeball:
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using namespace std::literals::chrono_literals;
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set_motion_state(sixaxis_fullkey_state, motion_state[0]);
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sixaxis_fullkey_state.delta_time = std::chrono::nanoseconds(15ms).count();
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break;
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default:
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break;
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}
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if (!Settings::values.motion_enabled.GetValue()) {
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state = default_motion_state;
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return;
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sixaxis_fullkey_state.sampling_number =
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sixaxis_fullkey_lifo.lifo.ReadCurrentEntry().state.sampling_number + 1;
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sixaxis_handheld_state.sampling_number =
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sixaxis_handheld_lifo.lifo.ReadCurrentEntry().state.sampling_number + 1;
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sixaxis_dual_left_state.sampling_number =
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sixaxis_dual_left_lifo.lifo.ReadCurrentEntry().state.sampling_number + 1;
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sixaxis_dual_right_state.sampling_number =
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sixaxis_dual_right_lifo.lifo.ReadCurrentEntry().state.sampling_number + 1;
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sixaxis_left_lifo_state.sampling_number =
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sixaxis_left_lifo.lifo.ReadCurrentEntry().state.sampling_number + 1;
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sixaxis_right_lifo_state.sampling_number =
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sixaxis_right_lifo.lifo.ReadCurrentEntry().state.sampling_number + 1;
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if (IndexToNpadIdType(i) == Core::HID::NpadIdType::Handheld) {
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// This buffer only is updated on handheld on HW
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sixaxis_handheld_lifo.lifo.WriteNextEntry(sixaxis_handheld_state);
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} else {
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// Handheld doesn't update this buffer on HW
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sixaxis_fullkey_lifo.lifo.WriteNextEntry(sixaxis_fullkey_state);
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}
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state.attribute.is_connected.Assign(1);
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state.delta_time = std::chrono::nanoseconds(5ms).count();
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state.accel = hid_state.accel;
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state.gyro = hid_state.gyro;
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state.rotation = hid_state.rotation;
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state.orientation = hid_state.orientation;
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};
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switch (controller_type) {
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case Core::HID::NpadStyleIndex::None:
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ASSERT(false);
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break;
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case Core::HID::NpadStyleIndex::Fullkey:
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set_motion_state(sixaxis_fullkey_state, motion_state[0]);
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break;
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case Core::HID::NpadStyleIndex::Handheld:
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set_motion_state(sixaxis_handheld_state, motion_state[0]);
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break;
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case Core::HID::NpadStyleIndex::JoyconDual:
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set_motion_state(sixaxis_dual_left_state, motion_state[0]);
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set_motion_state(sixaxis_dual_right_state, motion_state[1]);
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break;
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case Core::HID::NpadStyleIndex::JoyconLeft:
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set_motion_state(sixaxis_left_lifo_state, motion_state[0]);
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break;
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case Core::HID::NpadStyleIndex::JoyconRight:
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set_motion_state(sixaxis_right_lifo_state, motion_state[1]);
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break;
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case Core::HID::NpadStyleIndex::Pokeball:
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using namespace std::literals::chrono_literals;
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set_motion_state(sixaxis_fullkey_state, motion_state[0]);
|
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sixaxis_fullkey_state.delta_time = std::chrono::nanoseconds(15ms).count();
|
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break;
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default:
|
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break;
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sixaxis_dual_left_lifo.lifo.WriteNextEntry(sixaxis_dual_left_state);
|
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sixaxis_dual_right_lifo.lifo.WriteNextEntry(sixaxis_dual_right_state);
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sixaxis_left_lifo.lifo.WriteNextEntry(sixaxis_left_lifo_state);
|
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sixaxis_right_lifo.lifo.WriteNextEntry(sixaxis_right_lifo_state);
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}
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sixaxis_fullkey_state.sampling_number =
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sixaxis_fullkey_lifo.lifo.ReadCurrentEntry().state.sampling_number + 1;
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sixaxis_handheld_state.sampling_number =
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sixaxis_handheld_lifo.lifo.ReadCurrentEntry().state.sampling_number + 1;
|
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sixaxis_dual_left_state.sampling_number =
|
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sixaxis_dual_left_lifo.lifo.ReadCurrentEntry().state.sampling_number + 1;
|
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sixaxis_dual_right_state.sampling_number =
|
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sixaxis_dual_right_lifo.lifo.ReadCurrentEntry().state.sampling_number + 1;
|
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sixaxis_left_lifo_state.sampling_number =
|
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sixaxis_left_lifo.lifo.ReadCurrentEntry().state.sampling_number + 1;
|
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sixaxis_right_lifo_state.sampling_number =
|
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sixaxis_right_lifo.lifo.ReadCurrentEntry().state.sampling_number + 1;
|
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|
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if (IndexToNpadIdType(i) == Core::HID::NpadIdType::Handheld) {
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// This buffer only is updated on handheld on HW
|
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sixaxis_handheld_lifo.lifo.WriteNextEntry(sixaxis_handheld_state);
|
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} else {
|
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// Handheld doesn't update this buffer on HW
|
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sixaxis_fullkey_lifo.lifo.WriteNextEntry(sixaxis_fullkey_state);
|
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}
|
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|
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sixaxis_dual_left_lifo.lifo.WriteNextEntry(sixaxis_dual_left_state);
|
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sixaxis_dual_right_lifo.lifo.WriteNextEntry(sixaxis_dual_right_state);
|
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sixaxis_left_lifo.lifo.WriteNextEntry(sixaxis_left_lifo_state);
|
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sixaxis_right_lifo.lifo.WriteNextEntry(sixaxis_right_lifo_state);
|
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}
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}
|
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|
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|
|
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@ -63,7 +63,7 @@ Result TouchResource::ActivateTouch(u64 aruid) {
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auto* applet_data = applet_resource->GetAruidDataByIndex(aruid_index);
|
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TouchAruidData& touch_data = aruid_data[aruid_index];
|
||||
|
||||
if (!applet_data->flag.is_assigned) {
|
||||
if (applet_data == nullptr || !applet_data->flag.is_assigned) {
|
||||
touch_data = {};
|
||||
continue;
|
||||
}
|
||||
|
@ -124,7 +124,7 @@ Result TouchResource::ActivateGesture(u64 aruid, u32 basic_gesture_id) {
|
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auto* applet_data = applet_resource->GetAruidDataByIndex(aruid_index);
|
||||
TouchAruidData& touch_data = aruid_data[aruid_index];
|
||||
|
||||
if (!applet_data->flag.is_assigned) {
|
||||
if (applet_data == nullptr || !applet_data->flag.is_assigned) {
|
||||
touch_data = {};
|
||||
continue;
|
||||
}
|
||||
|
@ -324,7 +324,7 @@ Result TouchResource::SetTouchScreenConfiguration(
|
|||
const auto* applet_data = applet_resource->GetAruidDataByIndex(aruid_index);
|
||||
TouchAruidData& data = aruid_data[aruid_index];
|
||||
|
||||
if (!applet_data->flag.is_assigned) {
|
||||
if (applet_data == nullptr || !applet_data->flag.is_assigned) {
|
||||
continue;
|
||||
}
|
||||
if (aruid != data.aruid) {
|
||||
|
@ -344,7 +344,7 @@ Result TouchResource::GetTouchScreenConfiguration(
|
|||
const auto* applet_data = applet_resource->GetAruidDataByIndex(aruid_index);
|
||||
const TouchAruidData& data = aruid_data[aruid_index];
|
||||
|
||||
if (!applet_data->flag.is_assigned) {
|
||||
if (applet_data == nullptr || !applet_data->flag.is_assigned) {
|
||||
continue;
|
||||
}
|
||||
if (aruid != data.aruid) {
|
||||
|
|
|
@ -1546,7 +1546,10 @@ void BufferCache<P>::ImmediateUploadMemory([[maybe_unused]] Buffer& buffer,
|
|||
std::span<const u8> upload_span;
|
||||
const DAddr device_addr = buffer.CpuAddr() + copy.dst_offset;
|
||||
if (IsRangeGranular(device_addr, copy.size)) {
|
||||
upload_span = std::span(device_memory.GetPointer<u8>(device_addr), copy.size);
|
||||
auto* const ptr = device_memory.GetPointer<u8>(device_addr);
|
||||
if (ptr != nullptr) {
|
||||
upload_span = std::span(ptr, copy.size);
|
||||
}
|
||||
} else {
|
||||
if (immediate_buffer.empty()) {
|
||||
immediate_buffer = ImmediateBuffer(largest_copy);
|
||||
|
|
|
@ -1064,8 +1064,6 @@ public:
|
|||
}
|
||||
});
|
||||
}
|
||||
auto* ptr = device_memory.GetPointer<u8>(new_query->dependant_address);
|
||||
ASSERT(ptr != nullptr);
|
||||
|
||||
new_query->dependant_manage = must_manage_dependance;
|
||||
pending_flush_queries.push_back(index);
|
||||
|
@ -1104,9 +1102,11 @@ public:
|
|||
tfb_streamer.Free(query->dependant_index);
|
||||
} else {
|
||||
u8* pointer = device_memory.GetPointer<u8>(query->dependant_address);
|
||||
u32 result;
|
||||
std::memcpy(&result, pointer, sizeof(u32));
|
||||
num_vertices = static_cast<u64>(result) / query->stride;
|
||||
if (pointer != nullptr) {
|
||||
u32 result;
|
||||
std::memcpy(&result, pointer, sizeof(u32));
|
||||
num_vertices = static_cast<u64>(result) / query->stride;
|
||||
}
|
||||
}
|
||||
query->value = [&]() -> u64 {
|
||||
switch (query->topology) {
|
||||
|
@ -1360,7 +1360,9 @@ bool QueryCacheRuntime::HostConditionalRenderingCompareValues(VideoCommon::Looku
|
|||
const auto check_value = [&](DAddr address) {
|
||||
u8* ptr = impl->device_memory.GetPointer<u8>(address);
|
||||
u64 value{};
|
||||
std::memcpy(&value, ptr, sizeof(value));
|
||||
if (ptr != nullptr) {
|
||||
std::memcpy(&value, ptr, sizeof(value));
|
||||
}
|
||||
return value == 0;
|
||||
};
|
||||
std::array<VideoCommon::LookupData*, 2> objects{&object_1, &object_2};
|
||||
|
|
|
@ -1050,37 +1050,16 @@ void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
|
|||
regs.zeta.format == Tegra::DepthFormat::X8Z24_UNORM ||
|
||||
regs.zeta.format == Tegra::DepthFormat::S8Z24_UNORM ||
|
||||
regs.zeta.format == Tegra::DepthFormat::V8Z24_UNORM;
|
||||
bool force_unorm = ([&] {
|
||||
if (!is_d24 || device.SupportsD24DepthBuffer()) {
|
||||
return false;
|
||||
}
|
||||
if (device.IsExtDepthBiasControlSupported()) {
|
||||
return true;
|
||||
}
|
||||
if (!Settings::values.renderer_amdvlk_depth_bias_workaround) {
|
||||
return false;
|
||||
}
|
||||
if (is_d24 && !device.SupportsD24DepthBuffer() &&
|
||||
Settings::values.renderer_amdvlk_depth_bias_workaround) {
|
||||
// the base formulas can be obtained from here:
|
||||
// https://docs.microsoft.com/en-us/windows/win32/direct3d11/d3d10-graphics-programming-guide-output-merger-stage-depth-bias
|
||||
const double rescale_factor =
|
||||
static_cast<double>(1ULL << (32 - 24)) / (static_cast<double>(0x1.ep+127));
|
||||
units = static_cast<float>(static_cast<double>(units) * rescale_factor);
|
||||
return false;
|
||||
})();
|
||||
}
|
||||
scheduler.Record([constant = units, clamp = regs.depth_bias_clamp,
|
||||
factor = regs.slope_scale_depth_bias, force_unorm,
|
||||
precise = device.HasExactDepthBiasControl()](vk::CommandBuffer cmdbuf) {
|
||||
if (force_unorm) {
|
||||
VkDepthBiasRepresentationInfoEXT info{
|
||||
.sType = VK_STRUCTURE_TYPE_DEPTH_BIAS_REPRESENTATION_INFO_EXT,
|
||||
.pNext = nullptr,
|
||||
.depthBiasRepresentation =
|
||||
VK_DEPTH_BIAS_REPRESENTATION_LEAST_REPRESENTABLE_VALUE_FORCE_UNORM_EXT,
|
||||
.depthBiasExact = precise ? VK_TRUE : VK_FALSE,
|
||||
};
|
||||
cmdbuf.SetDepthBias(constant, clamp, factor, &info);
|
||||
return;
|
||||
}
|
||||
factor = regs.slope_scale_depth_bias](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.SetDepthBias(constant, clamp, factor);
|
||||
});
|
||||
}
|
||||
|
|
|
@ -1137,13 +1137,6 @@ void Device::RemoveUnsuitableExtensions() {
|
|||
RemoveExtensionFeatureIfUnsuitable(extensions.custom_border_color, features.custom_border_color,
|
||||
VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
|
||||
|
||||
// VK_EXT_depth_bias_control
|
||||
extensions.depth_bias_control =
|
||||
features.depth_bias_control.depthBiasControl &&
|
||||
features.depth_bias_control.leastRepresentableValueForceUnormRepresentation;
|
||||
RemoveExtensionFeatureIfUnsuitable(extensions.depth_bias_control, features.depth_bias_control,
|
||||
VK_EXT_DEPTH_BIAS_CONTROL_EXTENSION_NAME);
|
||||
|
||||
// VK_EXT_depth_clip_control
|
||||
extensions.depth_clip_control = features.depth_clip_control.depthClipControl;
|
||||
RemoveExtensionFeatureIfUnsuitable(extensions.depth_clip_control, features.depth_clip_control,
|
||||
|
|
|
@ -41,7 +41,6 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
|||
// Define all features which may be used by the implementation and require an extension here.
|
||||
#define FOR_EACH_VK_FEATURE_EXT(FEATURE) \
|
||||
FEATURE(EXT, CustomBorderColor, CUSTOM_BORDER_COLOR, custom_border_color) \
|
||||
FEATURE(EXT, DepthBiasControl, DEPTH_BIAS_CONTROL, depth_bias_control) \
|
||||
FEATURE(EXT, DepthClipControl, DEPTH_CLIP_CONTROL, depth_clip_control) \
|
||||
FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \
|
||||
FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \
|
||||
|
@ -97,7 +96,6 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
|||
#define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_DEPTH_BIAS_CONTROL_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \
|
||||
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \
|
||||
|
@ -150,9 +148,6 @@ VK_DEFINE_HANDLE(VmaAllocator)
|
|||
// Define features where the absence of the feature may result in a degraded experience.
|
||||
#define FOR_EACH_VK_RECOMMENDED_FEATURE(FEATURE_NAME) \
|
||||
FEATURE_NAME(custom_border_color, customBorderColors) \
|
||||
FEATURE_NAME(depth_bias_control, depthBiasControl) \
|
||||
FEATURE_NAME(depth_bias_control, leastRepresentableValueForceUnormRepresentation) \
|
||||
FEATURE_NAME(depth_bias_control, depthBiasExact) \
|
||||
FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \
|
||||
FEATURE_NAME(format_a4b4g4r4, formatA4B4G4R4) \
|
||||
FEATURE_NAME(index_type_uint8, indexTypeUint8) \
|
||||
|
@ -479,11 +474,6 @@ public:
|
|||
return extensions.depth_clip_control;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_depth_bias_control.
|
||||
bool IsExtDepthBiasControlSupported() const {
|
||||
return extensions.depth_bias_control;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_shader_viewport_index_layer.
|
||||
bool IsExtShaderViewportIndexLayerSupported() const {
|
||||
return extensions.shader_viewport_index_layer;
|
||||
|
@ -649,10 +639,6 @@ public:
|
|||
return features.robustness2.nullDescriptor;
|
||||
}
|
||||
|
||||
bool HasExactDepthBiasControl() const {
|
||||
return features.depth_bias_control.depthBiasExact;
|
||||
}
|
||||
|
||||
u32 GetMaxVertexInputAttributes() const {
|
||||
return properties.properties.limits.maxVertexInputAttributes;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue