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debug_utils
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engines
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Merge pull request #2110 from lioncash/namespace
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2019-02-12 19:26:37 -05:00 |
renderer_opengl
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Merge pull request #2112 from lioncash/shadowing
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2019-02-14 21:45:20 -05:00 |
renderer_vulkan
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vk_device: Abstract device handling into a class
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2019-02-12 21:43:02 -03:00 |
shader
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gl_shader_decompiler: Re-implement TLDS lod
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2019-02-12 17:03:07 -03:00 |
textures
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Merge pull request #2042 from ReinUsesLisp/nouveau-tex
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2019-02-06 20:19:20 -05:00 |
CMakeLists.txt
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Merge pull request #2113 from ReinUsesLisp/vulkan-base
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2019-02-14 10:06:48 -05:00 |
dma_pusher.cpp
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video_core: Assert on invalid GPU to CPU address queries
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2019-02-03 04:58:40 -03:00 |
dma_pusher.h
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video_core/dma_pusher: Silence C4828 warnings
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2019-01-30 12:36:31 -05:00 |
gpu.cpp
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Merge pull request #2099 from greggameplayer/BGRA8-Framebuffer-Real
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2019-02-12 21:44:20 -05:00 |
gpu.h
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Merge pull request #2099 from greggameplayer/BGRA8-Framebuffer-Real
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2019-02-12 21:44:20 -05:00 |
macro_interpreter.cpp
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macro_interpreter.h
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memory_manager.cpp
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memory_manager: Check for reserved page status
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2019-02-03 04:58:24 -03:00 |
memory_manager.h
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morton.cpp
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gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.
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2018-12-28 15:36:45 -05:00 |
morton.h
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rasterizer_cache.cpp
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rasterizer_cache.h
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rasterizer_interface.h
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gl_rasterizer: Implement a more accurate fermi 2D copy.
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2019-02-06 21:54:21 -05:00 |
renderer_base.cpp
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renderer_base.h
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surface.cpp
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Implement BGRA8 framebuffer format
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2019-02-09 23:44:01 +01:00 |
surface.h
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video_core: Remove unused Fill surface type
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2019-02-01 02:57:47 -03:00 |
video_core.cpp
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gl_shader_disk_cache: Pass core system as argument and guard against games without title ids
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2019-02-06 22:23:40 -03:00 |
video_core.h
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gl_shader_disk_cache: Pass core system as argument and guard against games without title ids
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2019-02-06 22:23:40 -03:00 |