mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-27 20:15:26 +00:00
e52c895559
This commit ensures that the host gpu is constantly fed with commands to work with, while the guest gpu keeps producing the rest of the commands. This reduces syncing time between host and guest gpu.
141 lines
4.5 KiB
C++
141 lines
4.5 KiB
C++
// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/microprofile.h"
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#include "core/core.h"
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#include "core/memory.h"
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#include "video_core/dma_pusher.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/gpu.h"
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#include "video_core/memory_manager.h"
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namespace Tegra {
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DmaPusher::DmaPusher(GPU& gpu) : gpu(gpu) {}
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DmaPusher::~DmaPusher() = default;
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MICROPROFILE_DEFINE(DispatchCalls, "GPU", "Execute command buffer", MP_RGB(128, 128, 192));
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void DmaPusher::DispatchCalls() {
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MICROPROFILE_SCOPE(DispatchCalls);
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// On entering GPU code, assume all memory may be touched by the ARM core.
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gpu.Maxwell3D().dirty.OnMemoryWrite();
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dma_pushbuffer_subindex = 0;
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while (Core::System::GetInstance().IsPoweredOn()) {
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if (!Step()) {
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break;
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}
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}
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gpu.FlushCommands();
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}
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bool DmaPusher::Step() {
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if (!ib_enable || dma_pushbuffer.empty()) {
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// pushbuffer empty and IB empty or nonexistent - nothing to do
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return false;
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}
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const CommandList& command_list{dma_pushbuffer.front()};
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ASSERT_OR_EXECUTE(!command_list.empty(), {
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// Somehow the command_list is empty, in order to avoid a crash
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// We ignore it and assume its size is 0.
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dma_pushbuffer.pop();
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dma_pushbuffer_subindex = 0;
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return true;
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});
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const CommandListHeader command_list_header{command_list[dma_pushbuffer_subindex++]};
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GPUVAddr dma_get = command_list_header.addr;
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GPUVAddr dma_put = dma_get + command_list_header.size * sizeof(u32);
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bool non_main = command_list_header.is_non_main;
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if (dma_pushbuffer_subindex >= command_list.size()) {
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// We've gone through the current list, remove it from the queue
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dma_pushbuffer.pop();
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dma_pushbuffer_subindex = 0;
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}
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if (command_list_header.size == 0) {
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return true;
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}
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// Push buffer non-empty, read a word
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command_headers.resize(command_list_header.size);
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gpu.MemoryManager().ReadBlockUnsafe(dma_get, command_headers.data(),
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command_list_header.size * sizeof(u32));
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for (const CommandHeader& command_header : command_headers) {
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// now, see if we're in the middle of a command
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if (dma_state.length_pending) {
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// Second word of long non-inc methods command - method count
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dma_state.length_pending = 0;
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dma_state.method_count = command_header.method_count_;
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} else if (dma_state.method_count) {
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// Data word of methods command
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CallMethod(command_header.argument);
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if (!dma_state.non_incrementing) {
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dma_state.method++;
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}
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if (dma_increment_once) {
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dma_state.non_incrementing = true;
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}
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dma_state.method_count--;
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} else {
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// No command active - this is the first word of a new one
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switch (command_header.mode) {
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case SubmissionMode::Increasing:
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SetState(command_header);
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dma_state.non_incrementing = false;
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dma_increment_once = false;
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break;
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case SubmissionMode::NonIncreasing:
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SetState(command_header);
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dma_state.non_incrementing = true;
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dma_increment_once = false;
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break;
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case SubmissionMode::Inline:
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dma_state.method = command_header.method;
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dma_state.subchannel = command_header.subchannel;
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CallMethod(command_header.arg_count);
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dma_state.non_incrementing = true;
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dma_increment_once = false;
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break;
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case SubmissionMode::IncreaseOnce:
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SetState(command_header);
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dma_state.non_incrementing = false;
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dma_increment_once = true;
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break;
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default:
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break;
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}
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}
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}
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if (!non_main) {
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// TODO (degasus): This is dead code, as dma_mget is never read.
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dma_mget = dma_put;
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}
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return true;
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}
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void DmaPusher::SetState(const CommandHeader& command_header) {
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dma_state.method = command_header.method;
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dma_state.subchannel = command_header.subchannel;
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dma_state.method_count = command_header.method_count;
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}
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void DmaPusher::CallMethod(u32 argument) const {
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gpu.CallMethod({dma_state.method, argument, dma_state.subchannel, dma_state.method_count});
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}
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} // namespace Tegra
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