mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-29 19:05:39 +00:00
38 lines
1 KiB
C++
38 lines
1 KiB
C++
// Copyright 2019 yuzu Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include "video_core/gpu.h"
|
|
#include "video_core/gpu_thread.h"
|
|
|
|
namespace VideoCore {
|
|
class RendererBase;
|
|
} // namespace VideoCore
|
|
|
|
namespace VideoCommon {
|
|
|
|
namespace GPUThread {
|
|
class ThreadManager;
|
|
} // namespace GPUThread
|
|
|
|
/// Implementation of GPU interface that runs the GPU asynchronously
|
|
class GPUAsynch : public Tegra::GPU {
|
|
public:
|
|
explicit GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer);
|
|
~GPUAsynch() override;
|
|
|
|
void PushGPUEntries(Tegra::CommandList&& entries) override;
|
|
void SwapBuffers(
|
|
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) override;
|
|
void FlushRegion(CacheAddr addr, u64 size) override;
|
|
void InvalidateRegion(CacheAddr addr, u64 size) override;
|
|
void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
|
|
|
|
private:
|
|
GPUThread::ThreadManager gpu_thread;
|
|
};
|
|
|
|
} // namespace VideoCommon
|