mirror of
https://github.com/yuzu-emu/yuzu-mainline.git
synced 2024-12-23 19:45:38 +00:00
61687840bc
This fixes a crash when starting games
292 lines
11 KiB
CMake
292 lines
11 KiB
CMake
# CMake 3.2 required for cmake to know the right flags for CXX standard on OSX
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cmake_minimum_required(VERSION 3.2)
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function(download_bundled_external remote_path lib_name prefix_var)
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set(prefix "${CMAKE_BINARY_DIR}/externals/${lib_name}")
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if (NOT EXISTS "${prefix}")
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message(STATUS "Downloading binaries for ${lib_name}...")
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file(DOWNLOAD
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https://github.com/citra-emu/ext-windows-bin/raw/master/${remote_path}${lib_name}.7z
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"${CMAKE_BINARY_DIR}/externals/${lib_name}.7z" SHOW_PROGRESS)
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execute_process(COMMAND ${CMAKE_COMMAND} -E tar xf "${CMAKE_BINARY_DIR}/externals/${lib_name}.7z"
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WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals")
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endif()
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message(STATUS "Using bundled binaries at ${prefix}")
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set(${prefix_var} "${prefix}" PARENT_SCOPE)
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endfunction()
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include(CheckSymbolExists)
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function(detect_architecture symbol arch)
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if (NOT DEFINED ARCHITECTURE)
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set(CMAKE_REQUIRED_QUIET 1)
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check_symbol_exists("${symbol}" "" ARCHITECTURE_${arch})
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unset(CMAKE_REQUIRED_QUIET)
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# The output variable needs to be unique across invocations otherwise
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# CMake's crazy scope rules will keep it defined
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if (ARCHITECTURE_${arch})
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set(ARCHITECTURE "${arch}" PARENT_SCOPE)
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set(ARCHITECTURE_${arch} 1 PARENT_SCOPE)
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add_definitions(-DARCHITECTURE_${arch}=1)
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endif()
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endif()
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endfunction()
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project(citra)
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option(ENABLE_SDL2 "Enable the SDL2 frontend" ON)
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option(CITRA_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" OFF)
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option(ENABLE_QT "Enable the Qt frontend" ON)
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option(CITRA_USE_BUNDLED_QT "Download bundled Qt binaries" OFF)
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if(NOT EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.git/hooks/pre-commit)
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message(STATUS "Copying pre-commit hook")
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file(COPY hooks/pre-commit
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DESTINATION ${CMAKE_CURRENT_SOURCE_DIR}/.git/hooks)
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endif()
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if (MSVC)
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detect_architecture("_M_AMD64" x86_64)
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detect_architecture("_M_IX86" x86)
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detect_architecture("_M_ARM" ARM)
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else()
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detect_architecture("__x86_64__" x86_64)
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detect_architecture("__i386__" x86)
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detect_architecture("__arm__" ARM)
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endif()
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if (NOT DEFINED ARCHITECTURE)
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set(ARCHITECTURE "GENERIC")
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set(ARCHITECTURE_GENERIC 1)
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add_definitions(-DARCHITECTURE_GENERIC=1)
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endif()
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message(STATUS "Target architecture: ${ARCHITECTURE}")
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set(CMAKE_CXX_STANDARD 14)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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if (NOT MSVC)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-attributes")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
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if (MINGW)
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add_definitions(-DMINGW_HAS_SECURE_API)
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# Microprofile causes crashes when launching titles on MinGW
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add_definitions(-DMICROPROFILE_ENABLED=0)
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if (MINGW_STATIC_BUILD)
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add_definitions(-DQT_STATICPLUGIN)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static")
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static")
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endif()
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endif()
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else()
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# Silence "deprecation" warnings
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add_definitions(/D_CRT_SECURE_NO_WARNINGS /D_CRT_NONSTDC_NO_DEPRECATE /D_SCL_SECURE_NO_WARNINGS)
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# Avoid windows.h junk
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add_definitions(/DNOMINMAX)
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# set up output paths for executable binaries (.exe-files, and .dll-files on DLL-capable platforms)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
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set(CMAKE_CONFIGURATION_TYPES Debug Release CACHE STRING "" FORCE)
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# Tweak optimization settings
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# As far as I can tell, there's no way to override the CMake defaults while leaving user
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# changes intact, so we'll just clobber everything and say sorry.
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message(STATUS "Cache compiler flags ignored, please edit CMakeLists.txt to change the flags.")
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# /W3 - Level 3 warnings
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# /MP - Multi-threaded compilation
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# /Zi - Output debugging information
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# /Zo - enahnced debug info for optimized builds
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set(CMAKE_C_FLAGS "/W3 /MP /Zi /Zo" CACHE STRING "" FORCE)
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# /EHsc - C++-only exception handling semantics
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set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} /EHsc" CACHE STRING "" FORCE)
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# /MDd - Multi-threaded Debug Runtime DLL
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set(CMAKE_C_FLAGS_DEBUG "/Od /MDd" CACHE STRING "" FORCE)
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set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}" CACHE STRING "" FORCE)
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# /O2 - Optimization level 2
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# /GS- - No stack buffer overflow checks
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# /MD - Multi-threaded runtime DLL
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set(CMAKE_C_FLAGS_RELEASE "/O2 /GS- /MD" CACHE STRING "" FORCE)
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set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}" CACHE STRING "" FORCE)
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set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/DEBUG" CACHE STRING "" FORCE)
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set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
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endif()
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# Set file offset size to 64 bits.
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#
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# On modern Unixes, this is typically already the case. The lone exception is
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# glibc, which may default to 32 bits. glibc allows this to be configured
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# by setting _FILE_OFFSET_BITS.
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if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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add_definitions(-D_FILE_OFFSET_BITS=64)
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endif()
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add_definitions(-DSINGLETHREADED)
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# CMake seems to only define _DEBUG on Windows
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set_property(DIRECTORY APPEND PROPERTY
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COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
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find_package(PNG QUIET)
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if (PNG_FOUND)
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add_definitions(-DHAVE_PNG)
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else()
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message(STATUS "libpng not found. Some debugging features have been disabled.")
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endif()
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find_package(Boost 1.57.0 QUIET)
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if (NOT Boost_FOUND)
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message(STATUS "Boost 1.57.0 or newer not found, falling back to externals")
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set(Boost_INCLUDE_DIR "${CMAKE_SOURCE_DIR}/externals/boost")
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endif()
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include_directories(${Boost_INCLUDE_DIR})
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# Include bundled CMake modules
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/externals/cmake-modules")
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find_package(OpenGL REQUIRED)
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include_directories(${OPENGL_INCLUDE_DIR})
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# Prefer the -pthread flag on Linux.
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set (THREADS_PREFER_PTHREAD_FLAG ON)
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find_package(Threads REQUIRED)
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if (ENABLE_SDL2)
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if (CITRA_USE_BUNDLED_SDL2)
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# Detect toolchain and platform
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if (MSVC14 AND ARCHITECTURE_x86_64)
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set(SDL2_VER "SDL2-2.0.5")
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else()
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message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable CITRA_USE_BUNDLED_SDL2 and provide your own.")
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endif()
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if (DEFINED SDL2_VER)
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download_bundled_external("sdl2/" ${SDL2_VER} SDL2_PREFIX)
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endif()
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set(SDL2_FOUND YES)
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set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers")
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set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library")
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set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll")
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else()
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find_package(SDL2 REQUIRED)
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endif()
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else()
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set(SDL2_FOUND NO)
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endif()
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IF (APPLE)
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FIND_LIBRARY(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
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set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -stdlib=libc++")
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ELSEIF (WIN32)
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# WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
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add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
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set(PLATFORM_LIBRARIES winmm ws2_32)
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IF (MINGW)
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# PSAPI is the Process Status API
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set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
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ENDIF (MINGW)
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ELSEIF (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
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set(PLATFORM_LIBRARIES rt)
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ENDIF (APPLE)
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# MINGW: GCC does not support codecvt, so use iconv instead
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if (UNIX OR MINGW)
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find_library(ICONV_LIBRARY NAMES iconv)
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if (ICONV_LIBRARY)
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list(APPEND PLATFORM_LIBRARIES ${ICONV_LIBRARY})
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endif()
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endif()
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if (ENABLE_QT)
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if (CITRA_USE_BUNDLED_QT)
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if (MSVC14 AND ARCHITECTURE_x86_64)
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set(QT_VER qt-5.7-msvc2015_64)
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else()
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message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable CITRA_USE_BUNDLED_QT and provide your own.")
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endif()
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if (DEFINED QT_VER)
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download_bundled_external("qt/" ${QT_VER} QT_PREFIX)
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endif()
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set(QT_PREFIX_HINT HINTS "${QT_PREFIX}")
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else()
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# Passing an empty HINTS seems to cause default system paths to get ignored in CMake 2.8 so
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# make sure to not pass anything if we don't have one.
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set(QT_PREFIX_HINT)
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endif()
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find_package(Qt5 REQUIRED COMPONENTS Widgets OpenGL ${QT_PREFIX_HINT})
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set(CITRA_QT_LIBS Qt5::Widgets Qt5::OpenGL)
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endif()
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# This function should be passed a list of all files in a target. It will automatically generate
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# file groups following the directory hierarchy, so that the layout of the files in IDEs matches the
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# one in the filesystem.
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function(create_directory_groups)
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# Place any files that aren't in the source list in a separate group so that they don't get in
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# the way.
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source_group("Other Files" REGULAR_EXPRESSION ".")
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foreach(file_name ${ARGV})
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get_filename_component(dir_name "${file_name}" PATH)
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# Group names use '\' as a separator even though the entire rest of CMake uses '/'...
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string(REPLACE "/" "\\" group_name "${dir_name}")
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source_group("${group_name}" FILES "${file_name}")
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endforeach()
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endfunction()
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# generate git revision information
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include(GetGitRevisionDescription)
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get_git_head_revision(GIT_REF_SPEC GIT_REV)
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git_describe(GIT_DESC --always --long --dirty)
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git_branch_name(GIT_BRANCH)
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set(INI_PREFIX "${CMAKE_CURRENT_SOURCE_DIR}/externals/inih")
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include_directories(${INI_PREFIX})
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add_subdirectory(${INI_PREFIX})
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option(DYNARMIC_TESTS OFF)
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add_subdirectory(externals/dynarmic)
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add_subdirectory(externals/glad)
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include_directories(externals/microprofile)
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include_directories(externals/nihstro/include)
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if (MSVC)
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add_subdirectory(externals/getopt)
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endif()
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# process subdirectories
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if(ENABLE_QT)
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include_directories(externals/qhexedit)
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add_subdirectory(externals/qhexedit)
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endif()
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add_subdirectory(externals/soundtouch)
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enable_testing()
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add_subdirectory(src)
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# Install freedesktop.org metadata files, following those specifications:
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# http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html
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# http://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
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# http://standards.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
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if(ENABLE_QT AND UNIX AND NOT APPLE)
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install(FILES "${CMAKE_SOURCE_DIR}/dist/citra.desktop"
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DESTINATION "${CMAKE_INSTALL_PREFIX}/share/applications")
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install(FILES "${CMAKE_SOURCE_DIR}/dist/citra.svg"
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DESTINATION "${CMAKE_INSTALL_PREFIX}/share/pixmaps")
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install(FILES "${CMAKE_SOURCE_DIR}/dist/citra.xml"
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DESTINATION "${CMAKE_INSTALL_PREFIX}/share/mime/packages")
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endif()
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