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https://github.com/yuzu-emu/yuzu-mainline.git
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167 lines
3.7 KiB
C++
167 lines
3.7 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "common/log.h"
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#include "common/string_util.h"
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#include "common/file_util.h"
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#include <cstring>
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#include <set>
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#include <mutex>
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#define MAX_MESSAGES 8000
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#define MAX_MSGLEN 1024
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// pure virtual interface
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class LogListener
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{
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public:
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virtual ~LogListener() {}
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virtual void Log(LogTypes::LOG_LEVELS, const char *msg) = 0;
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};
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class FileLogListener : public LogListener
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{
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public:
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FileLogListener(const char *filename);
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void Log(LogTypes::LOG_LEVELS, const char *msg);
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bool IsValid() { return !m_logfile.fail(); }
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bool IsEnabled() const { return m_enable; }
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void SetEnable(bool enable) { m_enable = enable; }
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const char* GetName() const { return "file"; }
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private:
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std::mutex m_log_lock;
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std::ofstream m_logfile;
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bool m_enable;
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};
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class DebuggerLogListener : public LogListener
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{
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public:
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void Log(LogTypes::LOG_LEVELS, const char *msg);
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};
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class LogContainer
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{
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public:
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LogContainer(const char* shortName, const char* fullName, bool enable = false);
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const char* GetShortName() const { return m_shortName; }
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const char* GetFullName() const { return m_fullName; }
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void AddListener(LogListener* listener);
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void RemoveListener(LogListener* listener);
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void Trigger(LogTypes::LOG_LEVELS, const char *msg);
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bool IsEnabled() const { return m_enable; }
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void SetEnable(bool enable) { m_enable = enable; }
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LogTypes::LOG_LEVELS GetLevel() const { return m_level; }
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void SetLevel(LogTypes::LOG_LEVELS level) { m_level = level; }
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bool HasListeners() const { return !m_listeners.empty(); }
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private:
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char m_fullName[128];
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char m_shortName[32];
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bool m_enable;
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LogTypes::LOG_LEVELS m_level;
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std::mutex m_listeners_lock;
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std::set<LogListener*> m_listeners;
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};
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class ConsoleListener;
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class LogManager : NonCopyable
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{
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private:
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LogContainer* m_Log[LogTypes::NUMBER_OF_LOGS];
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FileLogListener *m_fileLog;
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ConsoleListener *m_consoleLog;
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DebuggerLogListener *m_debuggerLog;
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static LogManager *m_logManager; // Singleton. Ugh.
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LogManager();
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~LogManager();
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public:
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static u32 GetMaxLevel() { return LogTypes::MAX_LOGLEVEL; }
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void Log(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type, const char* file, int line,
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const char* function, const char *fmt, va_list args);
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void SetLogLevel(LogTypes::LOG_TYPE type, LogTypes::LOG_LEVELS level)
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{
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m_Log[type]->SetLevel(level);
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}
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void SetEnable(LogTypes::LOG_TYPE type, bool enable)
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{
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m_Log[type]->SetEnable(enable);
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}
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bool IsEnabled(LogTypes::LOG_TYPE type) const
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{
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return m_Log[type]->IsEnabled();
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}
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const char* GetShortName(LogTypes::LOG_TYPE type) const
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{
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return m_Log[type]->GetShortName();
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}
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const char* GetFullName(LogTypes::LOG_TYPE type) const
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{
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return m_Log[type]->GetFullName();
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}
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void AddListener(LogTypes::LOG_TYPE type, LogListener *listener)
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{
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m_Log[type]->AddListener(listener);
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}
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void RemoveListener(LogTypes::LOG_TYPE type, LogListener *listener)
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{
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m_Log[type]->RemoveListener(listener);
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}
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FileLogListener *GetFileListener() const
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{
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return m_fileLog;
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}
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ConsoleListener *GetConsoleListener() const
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{
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return m_consoleLog;
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}
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DebuggerLogListener *GetDebuggerListener() const
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{
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return m_debuggerLog;
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}
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static LogManager* GetInstance()
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{
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return m_logManager;
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}
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static void SetInstance(LogManager *logManager)
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{
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m_logManager = logManager;
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}
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static void Init();
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static void Shutdown();
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};
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