yuzu-mainline/src/video_core/renderer_opengl
Lioncash d1d7ce74d2 gl_shader_decompiler: Use std::holds_alternative within GenerateTexture()
This only ever queries if the type exists within the variant, but
doesn't actually do anything with the return value. We can just use
std::holds_alternative for this use case.
2019-10-15 18:25:48 -04:00
..
gl_buffer_cache.cpp gl_buffer_cache: Add missing include 2019-08-29 22:02:52 +00:00
gl_buffer_cache.h Buffer Cache: Adress Feedback. 2019-08-21 12:14:27 -04:00
gl_device.cpp shader/image: Implement SULD and remove irrelevant code 2019-09-21 17:32:48 -03:00
gl_device.h shader/image: Implement SULD and remove irrelevant code 2019-09-21 17:32:48 -03:00
gl_framebuffer_cache.cpp gl_rasterizer: Remove unused code paths from ConfigureFramebuffers 2019-09-17 02:50:42 -03:00
gl_framebuffer_cache.h gl_rasterizer: Remove unused code paths from ConfigureFramebuffers 2019-09-17 02:50:42 -03:00
gl_rasterizer.cpp gl_rasterizer: Fix polygon offset units 2019-10-01 02:00:23 -03:00
gl_rasterizer.h Merge pull request #2870 from FernandoS27/multi-draw 2019-09-22 23:13:02 +10:00
gl_resource_manager.cpp gl_texture_cache: Correct asserts 2019-06-25 19:26:59 -04:00
gl_resource_manager.h gl_resource_manager: Correct MakeStreamCopy 2019-06-25 17:32:04 -04:00
gl_sampler_cache.cpp gl_sampler_cache: Port sampler cache to OpenGL 2019-04-02 16:58:08 -03:00
gl_sampler_cache.h video_core: Add missing override specifiers 2019-07-07 13:38:39 -04:00
gl_shader_cache.cpp shader/image: Implement SULD and remove irrelevant code 2019-09-21 17:32:48 -03:00
gl_shader_cache.h gl_shader_cache: Remove special casing for geometry shaders 2019-09-04 01:54:43 -03:00
gl_shader_decompiler.cpp gl_shader_decompiler: Use std::holds_alternative within GenerateTexture() 2019-10-15 18:25:48 -04:00
gl_shader_decompiler.h shader/image: Implement SULD and remove irrelevant code 2019-09-21 17:32:48 -03:00
gl_shader_disk_cache.cpp gl_shader_disk_cache: Properly ignore existing cache 2019-10-06 18:00:20 -03:00
gl_shader_disk_cache.h gl_shader_disk_cache: Properly ignore existing cache 2019-10-06 18:00:20 -03:00
gl_shader_gen.cpp Shader_ir: Address feedback 2019-10-04 18:52:57 -04:00
gl_shader_gen.h gl_rasterizer: Implement compute shaders 2019-07-15 17:38:25 -03:00
gl_shader_manager.cpp gl_rasterizer: Move alpha testing to the OpenGL pipeline 2019-05-30 13:21:01 -03:00
gl_shader_manager.h gl_rasterizer: Move alpha testing to the OpenGL pipeline 2019-05-30 13:21:01 -03:00
gl_shader_util.cpp gl_shader_cache: Address review commentaries 2019-07-15 17:38:25 -03:00
gl_shader_util.h gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_state.cpp renderer_opengl: Fix sRGB blits 2019-09-10 19:31:42 -03:00
gl_state.h renderer_opengl: Fix sRGB blits 2019-09-10 19:31:42 -03:00
gl_stream_buffer.cpp video_core: Make ARB_buffer_storage a required extension 2019-06-20 21:36:12 -03:00
gl_stream_buffer.h video_core: Make ARB_buffer_storage a required extension 2019-06-20 21:36:12 -03:00
gl_texture_cache.cpp Fix clang-format 2019-09-22 02:21:56 +02:00
gl_texture_cache.h gl_shader_decompiler: Keep track of written images and mark them as modified 2019-09-05 23:26:05 -03:00
maxwell_to_gl.h maxwell_to_gl: Fix mipmap filtering 2019-09-17 03:32:24 -03:00
renderer_opengl.cpp renderer_opengl: Fix rebase mistake 2019-09-11 00:09:37 -03:00
renderer_opengl.h renderer_opengl: Fix sRGB blits 2019-09-10 19:31:42 -03:00
utils.cpp gl_rasterizer: Fix vertex and index data invalidations 2019-07-06 00:37:55 -03:00
utils.h gl_rasterizer: Fix vertex and index data invalidations 2019-07-06 00:37:55 -03:00